Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
TTTTER
Neith
Silver V
Level 33
God Stats
1W - 5L
1,500 SR
Queue Stats
87W - 128L
1,153 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 50
1,500 SR
1,384 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 67
1,432 SR
1,187 MMR
Danzaburou
Danzaburou
Bronze III
Gridline47
Danzaburou
Bronze III
Level 67
God Stats
6W - 6L
1,469 SR
Queue Stats
89W - 94L
1,450 MMR
Party 1
Bakasura
Bakasura
Bronze III
Masutaorenji
Bakasura
Bronze III
Level 31
God Stats
41W - 28L
1,372 SR
Queue Stats
140W - 135L
1,400 MMR
Party 1
Ullr
Ullr
Silver IV
caII me Iock
Ullr
Silver IV
Level 103
God Stats
18W - 21L
1,454 SR
Queue Stats
192W - 281L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 2 / 7
10,424
1,042
9,133
4,581
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
16
4 / 3 / 9
10,058
1,006
5,891
12,600
13,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
TTTTER
Neith
14
3 / 3 / 10
9,205
921
2,614
5,450
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Bake KujiraMedusaHeraCthulhuBacchus

VS

Bans
AchillesGebAnhurAh PuchXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gridline47
Danzaburou
16
2 / 4 / 5
9,482
948
4,923
8,170
3,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
Masutaorenji
Bakasura
15
6 / 7 / 2
9,844
984
9,555
12,426
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
6,592
659
336
2,094
562
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
13
Kills
8
8
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
7
4.75
W
Kumbhakarna
 
Kumbhakarna
4
3
9
2.83
L
Danzaburou
Gridline47
Danzaburou
2
4
5
1.13
L
Bakasura
Masutaorenji
Bakasura
6
7
2
1
W
Neith
TTTTER
Neith
3
3
10
2.67
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,638
Damage
14,814
22,631
Taken
22,690
16,321
Mitigated
11,520
3,089
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,133
470
95
642
4,581
1,350
1,099
0
4,124
32,570
0
W
Kumbhakarna
 
Kumbhakarna
5,891
359
0
2,022
12,600
13,306
560
0
11,861
22,031
2,467
L
Danzaburou
Gridline47
Danzaburou
4,923
1,899
0
407
8,170
3,773
768
5,146
2,348
0
30,610
L
Bakasura
Masutaorenji
Bakasura
9,555
5,592
0
3,196
12,426
7,185
0
7,225
4,260
0
23,573
W
Neith
TTTTER
Neith
2,614
1,202
0
330
5,450
1,665
1,838
8
4,826
0
30,798
L
336
138
0
9
2,094
562
0
680
1,258
0
3,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
25,918
150
Minions Killed
97
0
Camps Cleared
0
560,353
Distance Traveled
402,756
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,424
1,042
58
6
0
191,985
2
W
Kumbhakarna
10,058
1,006
33
3
0
187,045
1
L
Danzaburou
9,482
948
45
5
0
187,729
2
L
Bakasura
9,844
984
43
4
0
184,326
1
W
Neith
9,205
921
59
6
0
181,323
0
L
Ullr
6,592
659
9
1
0
30,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role