Player Matchup

Surtr
Surtr
 
Surtr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BigPapiNico
Loki
Level 117
God Stats
1W - 3L
1,109 SR
Queue Stats
50W - 56L
1,425 Elo+
Solo
Poseidon
Poseidon
GRIMMERo
Poseidon
Level 55
God Stats
41W - 34L
1,549 SR
Queue Stats
81W - 94L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheBizmut
Cu Chulainn
Level 106
God Stats
8W - 5L
1,512 SR
Queue Stats
49W - 47L
1,451 Elo+
Solo
Sobek
Sobek
kaizo-qP
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 118L
1,414 Elo+
Party 2
Team Averages
Level 80
1,434 SR
1,441 Elo+

VS

Team Averages
Level 111
1,502 SR
1,406 Elo+
Hera
Hera
That_Gamer_Boy96
Hera
Level 125
God Stats
0W - 2L
1,476 SR
Queue Stats
163W - 177L
1,407 Elo+
Party 1
Hades
Hades
Wayne-Glenski08
Hades
Level 67
God Stats
10W - 7L
1,652 SR
Queue Stats
128W - 124L
1,415 Elo+
Party 1
Rama
Rama
hikura_sama
Rama
Level 64
God Stats
3W - 9L
1,382 SR
Queue Stats
78W - 91L
1,375 Elo+
Solo
Hun Batz
Hun Batz
ofekPL
Hun Batz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 336L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
zanshin8
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 2 / 4
7,078
544
10,059
13,561
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 2 / 3
7,479
575
5,122
9,791
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
GRIMMERo
Poseidon
13
4 / 2 / 2
7,590
584
6,405
5,352
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheBizmut
Cu Chulainn
15
4 / 0 / 0
9,023
694
7,689
10,404
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
kaizo-qP
Sobek
11
1 / 0 / 6
7,230
556
3,784
10,459
10,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,446
496
2,684
4,110
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 4
5,899
454
5,416
15,208
8,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 6 / 1
6,315
486
8,996
10,497
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
ofekPL
Hun Batz
12
1 / 2 / 1
6,448
496
2,524
9,678
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
zanshin8
Sun Wukong
10
0 / 4 / 0
5,635
433
3,780
9,368
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
4
2.5
W
3
2
3
2.25
W
Poseidon
GRIMMERo
Poseidon
4
2
2
2.5
L
3
2
0
1.5
W
Cu Chulainn
TheBizmut
Cu Chulainn
4
0
0
4
L
0
2
4
1
L
1
6
1
0.25
W
Sobek
kaizo-qP
Sobek
1
0
6
4
L
Hun Batz
ofekPL
Hun Batz
1
2
1
0.75
L
Sun Wukong
zanshin8
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
23,400
49,567
Taken
48,861
28,966
Mitigated
23,438
18,097
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,059
3,616
0
4,343
13,561
5,219
21
3,807
9,754
1,080
43,851
W
5,122
1,418
0
4,943
9,791
2,791
0
916
8,846
0
58,827
W
Poseidon
GRIMMERo
Poseidon
6,405
756
0
840
5,352
1,454
464
1,600
3,752
47,842
629
L
2,684
514
0
480
4,110
1,004
20
1,268
2,631
30,098
0
W
Cu Chulainn
TheBizmut
Cu Chulainn
7,689
1,210
0
4,139
10,404
9,302
0
110
9,784
10,181
60,444
L
5,416
536
272
8,281
15,208
8,389
0
5,078
9,885
25,239
0
L
8,996
7,044
0
2,634
10,497
2,778
0
2,628
7,771
0
46,952
W
Sobek
kaizo-qP
Sobek
3,784
412
0
3,832
10,459
10,200
0
1,777
8,682
21,623
4,360
L
Hun Batz
ofekPL
Hun Batz
2,524
381
0
250
9,678
3,611
0
896
8,582
0
53,552
L
Sun Wukong
zanshin8
Sun Wukong
3,780
347
0
1,526
9,368
7,656
0
1,009
7,632
0
29,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
30,743
412
Minions Killed
347
0
Camps Cleared
0
1,354,606
Distance Traveled
1,227,126
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,078
544
69
5
0
273,047
0
W
Loki
7,479
575
84
6
0
299,291
0
W
Poseidon
7,590
584
81
6
0
274,160
3
L
Hera
6,446
496
70
5
0
204,035
4
W
Cu Chulainn
9,023
694
139
11
0
235,680
5
L
Hades
5,899
454
40
3
0
264,157
3
L
Rama
6,315
486
97
7
0
243,581
0
W
Sobek
7,230
556
39
3
0
272,428
4
L
Hun Batz
6,448
496
88
7
0
290,515
0
L
Sun Wukong
5,635
433
52
4
0
224,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role