Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Aioria9
Zhong Kui
Diamond IV
Level 126
God Stats
31W - 12L
1,868 SR
Queue Stats
139W - 133L
2,100 MMR
Party 2
Nemesis
Nemesis
Diamond V
我没有梦想丶
Nemesis
Diamond V
Level 103
God Stats
7W - 1L
1,661 SR
Queue Stats
421W - 422L
2,106 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,606 SR
1,741 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,547 SR
1,746 MMR
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond II
 
Athena
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum I
oloboo
Serqet
Platinum I
Level 97
God Stats
5W - 7L
1,523 SR
Queue Stats
453W - 458L
2,081 MMR
Solo
Ah Puch
Ah Puch
Diamond III
quiquevader
Ah Puch
Diamond III
Level 160
God Stats
34W - 22L
1,713 SR
Queue Stats
299W - 278L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 3
6,715
672
2,602
3,747
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
10
1 / 4 / 7
5,898
590
8,784
9,603
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
 
Yemoja
10
2 / 0 / 4
5,726
573
1,632
6,719
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Aioria9
Zhong Kui
12
1 / 2 / 3
6,677
668
3,338
6,639
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
8 / 2 / 2
7,201
720
4,725
7,037
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaCthulhuBacchusSusanoKumbhakarna

VS

Bans
SetCu ChulainnAphroditeHerculesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 2 / 1
6,949
695
2,729
4,323
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
11
2 / 2 / 0
5,993
599
7,587
7,268
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
 
Athena
8
0 / 3 / 2
4,992
499
2,265
8,524
4,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
oloboo
Serqet
10
3 / 3 / 2
5,682
568
3,831
7,178
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
quiquevader
Ah Puch
11
3 / 4 / 0
6,541
654
5,392
7,607
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
10
10
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
3
1.75
W
Artemis
 
Artemis
1
4
7
1.13
W
Yemoja
 
Yemoja
2
0
4
4
L
Poseidon
 
Poseidon
2
2
1
1.25
L
Apollo
 
Apollo
2
2
0
1
L
Athena
 
Athena
0
3
2
0.33
W
Zhong Kui
Aioria9
Zhong Kui
1
2
3
1.25
L
Serqet
oloboo
Serqet
3
3
2
1.33
L
Ah Puch
quiquevader
Ah Puch
3
4
0
0.75
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
21,804
33,745
Taken
34,900
15,429
Mitigated
13,883
10,185
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,602
211
0
661
3,747
1,090
0
1,514
2,037
52,829
0
W
Artemis
 
Artemis
8,784
3,112
0
1,406
9,603
2,800
0
1,763
7,840
0
39,754
W
Yemoja
 
Yemoja
1,632
653
804
1,740
6,719
4,239
0
453
6,092
13,497
535
L
Poseidon
 
Poseidon
2,729
597
0
1,046
4,323
1,178
128
1,667
2,492
49,014
228
L
Apollo
 
Apollo
7,587
4,530
0
2,857
7,268
2,368
0
592
6,676
0
50,608
L
Athena
 
Athena
2,265
890
0
1,400
8,524
4,617
0
1,002
7,492
14,738
0
W
Zhong Kui
Aioria9
Zhong Kui
3,338
727
0
4,148
6,639
4,897
0
3,970
2,495
40,900
4,920
L
Serqet
oloboo
Serqet
3,831
641
0
563
7,178
2,697
0
819
6,323
0
37,692
L
Ah Puch
quiquevader
Ah Puch
5,392
275
0
1,748
7,607
3,023
0
2,918
4,689
42,149
0
W
4,725
2,194
0
1,426
7,037
2,403
0
2,396
4,595
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
30,157
368
Minions Killed
384
0
Camps Cleared
0
1,099,931
Distance Traveled
1,084,486
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,715
672
112
11
0
234,332
3
W
Artemis
5,898
590
67
7
0
182,071
1
W
Yemoja
5,726
573
22
2
0
193,542
0
L
Poseidon
6,949
695
117
12
0
231,994
1
L
Apollo
5,993
599
76
8
0
200,163
0
L
Athena
4,992
499
26
3
0
241,395
4
W
Zhong Kui
6,677
668
114
11
0
205,486
3
L
Serqet
5,682
568
64
6
0
228,992
2
L
Ah Puch
6,541
654
101
10
0
181,942
2
W
Nemesis
7,201
720
53
5
0
284,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role