Player Matchup

Jormungandr
Jormungandr
Bronze III
Barbatos8612
Jormungandr
Bronze III
Level 42
God Stats
6W - 8L
1,500 SR
Queue Stats
123W - 136L
1,399 MMR
Solo
Skadi
Skadi
Bronze III
GodOfHubris
Skadi
Bronze III
Level 69
God Stats
5W - 6L
1,483 SR
Queue Stats
7W - 9L
1,425 MMR
Solo
Scylla
Scylla
Gold I
IIReignII
Scylla
Gold I
Level 59
God Stats
2W - 2L
1,520 SR
Queue Stats
50W - 40L
1,734 MMR
Party 1
Thor
Thor
Gold IV
aakivo
Thor
Gold IV
Level 173
God Stats
1W - 1L
1,490 SR
Queue Stats
49W - 37L
1,543 MMR
Solo
Ymir
Ymir
Gold I
k8lynash
Ymir
Gold I
Level 150
God Stats
11W - 7L
1,774 SR
Queue Stats
342W - 340L
1,755 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,553 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,631 SR
1,581 MMR
Sylvanus
Sylvanus
Gold I
ArdenLight
Sylvanus
Gold I
Level 124
God Stats
7W - 10L
1,612 SR
Queue Stats
165W - 165L
1,543 MMR
Solo
Apollo
Apollo
Silver I
Iwillis20
Apollo
Silver I
Level 127
God Stats
25W - 15L
1,641 SR
Queue Stats
226W - 248L
1,259 MMR
Solo
Hera
Hera
Gold II
OniStealyo
Hera
Gold II
Level 209
God Stats
3W - 4L
1,684 SR
Queue Stats
335W - 338L
1,684 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SpGustavo
Kuzenbo
Silver I
Level 118
God Stats
2W - 1L
1,526 SR
Queue Stats
28W - 35L
1,437 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Stealthier
Ratatoskr
Platinum I
Level 132
God Stats
60W - 36L
1,694 SR
Queue Stats
156W - 145L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Barbatos8612
Jormungandr
6
1 / 0 / 1
3,752
750
1,272
3,462
1,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
1 / 1 / 1
3,493
699
3,908
2,784
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
IIReignII
Scylla
7
2 / 0 / 0
3,797
759
846
602
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
aakivo
Thor
6
1 / 0 / 3
3,656
731
1,771
2,511
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
2 / 0 / 1
3,883
777
2,241
4,430
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AwilixMedusaAo KuangAphrodite

VS

Bans
CthulhuLancelotBacchusIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArdenLight
Sylvanus
6
0 / 2 / 1
3,359
672
1,074
5,142
1,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Iwillis20
Apollo
6
1 / 1 / 0
3,311
662
2,677
3,561
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
3,716
743
466
1,564
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SpGustavo
Kuzenbo
5
0 / 3 / 0
3,149
630
1,286
3,881
2,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Stealthier
Ratatoskr
3
0 / 1 / 0
2,708
542
335
1,762
362
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArdenLight
Sylvanus
0
2
1
0.25
W
Jormungandr
Barbatos8612
Jormungandr
1
0
1
1.5
W
1
1
1
1.5
W
Scylla
IIReignII
Scylla
2
0
0
2
L
Apollo
Iwillis20
Apollo
1
1
0
1
L
0
1
0
0
L
Kuzenbo
SpGustavo
Kuzenbo
0
3
0
0
L
Ratatoskr
Stealthier
Ratatoskr
0
1
0
0
W
Thor
aakivo
Thor
1
0
3
2.5
W
Ymir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,038
Damage
5,838
13,789
Taken
15,910
5,127
Mitigated
6,119
6,077
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArdenLight
Sylvanus
1,074
455
851
1,662
5,142
1,906
0
1,403
3,739
9,403
917
W
Jormungandr
Barbatos8612
Jormungandr
1,272
579
0
1,321
3,462
1,865
0
1,225
2,237
18,962
443
W
3,908
1,961
0
717
2,784
650
0
614
2,170
0
15,964
W
Scylla
IIReignII
Scylla
846
173
0
410
602
112
0
102
460
17,834
0
L
Apollo
Iwillis20
Apollo
2,677
1,752
0
750
3,561
810
0
727
2,834
0
15,752
L
466
129
0
150
1,564
343
0
362
1,202
18,842
0
L
Kuzenbo
SpGustavo
Kuzenbo
1,286
750
0
969
3,881
2,698
0
1,555
2,326
12,705
268
L
Ratatoskr
Stealthier
Ratatoskr
335
0
0
774
1,762
362
0
273
1,489
0
4,377
W
Thor
aakivo
Thor
1,771
369
0
1,685
2,511
596
0
280
2,187
0
14,153
W
Ymir
2,241
1,276
0
1,944
4,430
1,904
0
447
3,983
8,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,581
Gold Earned
16,243
150
Minions Killed
135
0
Camps Cleared
0
509,340
Distance Traveled
433,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,359
672
17
3
0
79,874
0
W
Jormungandr
3,752
750
36
7
0
87,683
0
W
Skadi
3,493
699
29
6
0
89,732
0
W
Scylla
3,797
759
46
9
0
106,592
1
L
Apollo
3,311
662
27
5
0
85,935
0
L
Hera
3,716
743
55
11
0
97,656
0
L
Kuzenbo
3,149
630
25
5
0
90,196
0
L
Ratatoskr
2,708
542
11
2
0
79,385
0
W
Thor
3,656
731
28
6
0
117,541
0
W
Ymir
3,883
777
11
2
0
107,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role