Player Matchup

Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Feanwulf25
Vulcan
Level 158
God Stats
28W - 26L
1,597 SR
Queue Stats
584W - 610L
1,544 Elo+
Solo
Odin
Odin
Ponkik
Odin
Level 64
God Stats
3W - 3L
1,651 SR
Queue Stats
23W - 20L
1,534 Elo+
Solo
Fenrir
Fenrir
TotalFail
Fenrir
Level 141
God Stats
4W - 3L
1,533 SR
Queue Stats
72W - 56L
1,579 Elo+
Solo
Team Averages
Level 112
1,556 SR
1,531 Elo+

VS

Team Averages
Level 133
1,439 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BOOOZEMAN
Hun Batz
Level 148
God Stats
2W - 2L
1,606 SR
Queue Stats
35W - 37L
1,506 Elo+
Solo
Thoth
Thoth
Ma-a2000
Thoth
Level 107
God Stats
1W - 0L
1,137 SR
Queue Stats
110W - 127L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Overwoow
Kukulkan
Level 69
God Stats
2W - 0L
1,567 SR
Queue Stats
68W - 64L
1,551 Elo+
Solo
Raijin
Raijin
Xanderswe
Raijin
Level 122
God Stats
3W - 7L
1,386 SR
Queue Stats
44W - 30L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 1
5,957
1,191
6,437
7,108
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
 
Sol
10
0 / 2 / 1
5,190
1,038
676
1,697
420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Feanwulf25
Vulcan
11
0 / 4 / 1
5,716
1,143
4,228
5,407
1,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Ponkik
Odin
10
0 / 4 / 1
5,469
1,094
3,146
7,971
6,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
TotalFail
Fenrir
11
2 / 4 / 0
6,147
1,229
3,647
5,511
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

324

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 6
7,178
1,436
4,970
2,534
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
BOOOZEMAN
Hun Batz
11
2 / 1 / 9
6,297
1,259
4,369
4,837
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Ma-a2000
Thoth
11
1 / 0 / 10
6,472
1,294
3,195
4,384
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Overwoow
Kukulkan
11
2 / 2 / 8
6,596
1,319
4,821
3,569
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Raijin
Xanderswe
Raijin
12
9 / 0 / 6
7,912
1,582
6,528
5,348
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
17
17
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Sol
 
Sol
0
2
1
0.25
W
Danzaburou
 
Danzaburou
3
0
6
6
W
Hun Batz
BOOOZEMAN
Hun Batz
2
1
9
6.5
L
Vulcan
Feanwulf25
Vulcan
0
4
1
0.13
W
Thoth
Ma-a2000
Thoth
1
0
10
6
W
Kukulkan
Overwoow
Kukulkan
2
2
8
3
L
Odin
Ponkik
Odin
0
4
1
0.13
L
Fenrir
TotalFail
Fenrir
2
4
0
0.5
W
Raijin
Xanderswe
Raijin
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
23,883
27,694
Taken
20,672
11,523
Mitigated
7,128
2,799
Healing
1,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,437
586
0
470
7,108
1,914
0
3,737
3,151
0
11,784
L
Sol
 
Sol
676
0
0
20
1,697
420
0
1,323
334
2,473
115
W
Danzaburou
 
Danzaburou
4,970
1,109
0
612
2,534
877
0
96
2,438
0
13,936
W
Hun Batz
BOOOZEMAN
Hun Batz
4,369
433
0
0
4,837
2,085
0
1,349
3,488
0
9,676
L
Vulcan
Feanwulf25
Vulcan
4,228
230
0
1,189
5,407
1,350
0
2,529
2,758
24,971
421
W
Thoth
Ma-a2000
Thoth
3,195
89
0
0
4,384
1,294
0
861
3,523
9,588
0
W
Kukulkan
Overwoow
Kukulkan
4,821
447
0
0
3,569
1,128
0
819
2,750
14,152
490
L
Odin
Ponkik
Odin
3,146
745
0
491
7,971
6,246
0
3,452
4,447
0
8,428
L
Fenrir
TotalFail
Fenrir
3,647
708
0
629
5,511
1,593
0
2,904
2,485
0
12,362
W
Raijin
Xanderswe
Raijin
6,528
370
0
498
5,348
1,744
0
1,622
3,726
10,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
34,455
79
Minions Killed
96
5
Camps Cleared
6
447,191
Distance Traveled
522,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,957
1,191
6
1
0
103,865
0
L
Sol
5,190
1,038
8
2
2
37,454
0
W
Danzaburou
7,178
1,436
18
4
4
100,199
0
W
Hun Batz
6,297
1,259
12
2
0
107,184
0
L
Vulcan
5,716
1,143
40
8
0
103,451
0
W
Thoth
6,472
1,294
32
6
0
112,190
0
W
Kukulkan
6,596
1,319
27
5
2
99,640
0
L
Odin
5,469
1,094
13
3
0
104,820
0
L
Fenrir
6,147
1,229
12
2
3
97,601
0
W
Raijin
7,912
1,582
7
1
0
103,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role