Player Matchup

Thoth
Thoth
Caca3ater
Thoth
Level 83
God Stats
7W - 6L
1,512 SR
Queue Stats
284W - 252L
1,522 Elo+
Solo
Mulan
Mulan
TR3YL1VES
Mulan
Level 88
God Stats
10W - 8L
1,500 SR
Queue Stats
44W - 37L
1,562 Elo+
Party 1
Mercury
Mercury
TillerBallin
Mercury
Level 134
God Stats
4W - 1L
1,831 SR
Queue Stats
34W - 26L
1,584 Elo+
Party 1
Artemis
Artemis
Wraiilth
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 427L
1,476 Elo+
Solo
Xing Tian
Xing Tian
armaan045
Xing Tian
Level 126
God Stats
2W - 2L
1,361 SR
Queue Stats
135W - 138L
1,479 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,525 Elo+

VS

Team Averages
Level 114
1,511 SR
1,485 Elo+
Loki
Loki
Gh0sted136
Loki
Level 78
God Stats
15W - 10L
1,628 SR
Queue Stats
272W - 237L
1,519 Elo+
Solo
Ra
Ra
Khepricles
Ra
Level 154
God Stats
5W - 4L
1,441 SR
Queue Stats
279W - 260L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
RAMPEWR
Kumbhakarna
Level 147
God Stats
18W - 12L
1,573 SR
Queue Stats
586W - 538L
1,524 Elo+
Solo
Rama
Rama
Shadowolf2599
Rama
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 105L
1,507 Elo+
Solo
Surtr
Surtr
pubgster1246xx
Surtr
Level 45
God Stats
16W - 13L
1,411 SR
Queue Stats
86W - 107L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Caca3ater
Thoth
12
3 / 1 / 0
6,423
642
4,966
4,598
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
TR3YL1VES
Mulan
11
2 / 3 / 1
6,550
655
6,217
8,950
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
TillerBallin
Mercury
9
2 / 1 / 0
5,213
521
3,156
7,703
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Wraiilth
Artemis
7
1 / 2 / 1
4,514
451
3,675
5,831
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
armaan045
Xing Tian
9
0 / 1 / 4
5,236
524
5,789
9,816
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,076
608
5,460
6,908
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 0
6,255
626
3,449
6,785
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RAMPEWR
Kumbhakarna
10
3 / 0 / 1
6,423
642
3,905
8,887
5,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 2 / 1
5,644
564
5,122
5,795
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 2
6,039
604
3,248
8,647
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
8
8
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
Caca3ater
Thoth
3
1
0
3
W
1
0
5
3.5
W
3
3
0
1
W
Kumbhakarna
RAMPEWR
Kumbhakarna
3
0
1
3.5
W
0
2
1
0.25
L
Mulan
TR3YL1VES
Mulan
2
3
1
0.83
L
Mercury
TillerBallin
Mercury
2
1
0
2
L
Artemis
Wraiilth
Artemis
1
2
1
0.75
L
Xing Tian
armaan045
Xing Tian
0
1
4
2
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
21,184
36,898
Taken
37,022
14,928
Mitigated
15,582
5,738
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Caca3ater
Thoth
4,966
74
0
468
4,598
1,292
0
1,813
2,785
38,469
1,632
W
5,460
1,230
0
3,031
6,908
1,570
0
1,987
4,829
0
39,080
W
3,449
440
194
1,383
6,785
1,650
0
3,650
2,941
36,846
0
W
Kumbhakarna
RAMPEWR
Kumbhakarna
3,905
737
0
1,924
8,887
5,457
0
2,427
5,942
19,343
0
W
5,122
4,062
0
1,621
5,795
1,609
377
1,309
4,292
0
41,116
L
Mulan
TR3YL1VES
Mulan
6,217
1,318
0
1,087
8,950
5,453
0
719
7,761
0
47,372
L
Mercury
TillerBallin
Mercury
3,156
1,353
0
1,220
7,703
2,616
0
845
6,730
0
37,240
L
Artemis
Wraiilth
Artemis
3,675
1,516
341
1,032
5,831
1,556
0
1,341
4,490
0
15,983
L
Xing Tian
armaan045
Xing Tian
5,789
526
0
1,590
9,816
4,011
0
2,680
7,136
17,823
2,600
W
3,248
1,277
0
2,773
8,647
5,296
0
0
8,647
1,053
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
30,437
310
Minions Killed
294
0
Camps Cleared
0
973,877
Distance Traveled
1,034,550
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,423
642
85
9
0
203,469
2
W
Loki
6,076
608
68
7
0
245,540
2
W
Ra
6,255
626
70
7
0
183,174
0
W
Kumbhakarna
6,423
642
35
4
0
224,791
0
W
Rama
5,644
564
68
7
0
182,423
0
L
Mulan
6,550
655
96
10
0
177,461
0
L
Mercury
5,213
521
70
7
0
253,253
0
L
Artemis
4,514
451
24
2
0
142,299
0
L
Xing Tian
5,236
524
35
4
0
197,395
2
W
Surtr
6,039
604
53
5
0
198,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role