Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ChaiMochii
Charybdis
Level 84
God Stats
40W - 29L
1,627 SR
Queue Stats
190W - 156L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
Nekogeneral
Ao Kuang
Level 155
God Stats
2W - 1L
1,890 SR
Queue Stats
198W - 167L
1,574 Elo+
Solo
Hercules
Hercules
TJK7
Hercules
Level 126
God Stats
4W - 8L
1,474 SR
Queue Stats
187W - 149L
1,613 Elo+
Party 1
Team Averages
Level 134
1,598 SR
1,560 Elo+

VS

Team Averages
Level 181
1,492 SR
1,489 Elo+
Nox
Nox
I CantFindMyKid
Nox
Level 232
God Stats
3W - 1L
1,630 SR
Queue Stats
89W - 88L
1,523 Elo+
Party 2
Freya
Freya
I CantFindMySon
Freya
Level 205
God Stats
6W - 5L
1,299 SR
Queue Stats
53W - 50L
1,540 Elo+
Party 2
Thor
Thor
ICantFindMyDad
Thor
Level 156
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 22L
1,407 Elo+
Party 2
Surtr
Surtr
KissableAtreyu
Surtr
Level 153
God Stats
133W - 119L
1,564 SR
Queue Stats
530W - 484L
1,492 Elo+
Solo
Bacchus
Bacchus
icantfindmylag
Bacchus
Level 161
God Stats
27W - 26L
1,661 SR
Queue Stats
214W - 206L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 2 / 0
5,270
527
3,780
6,310
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
10
0 / 3 / 1
5,254
525
3,220
8,120
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ChaiMochii
Charybdis
10
0 / 3 / 0
5,338
534
2,004
5,248
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Nekogeneral
Ao Kuang
9
1 / 4 / 0
4,926
493
3,880
8,802
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TJK7
Hercules
4
0 / 4 / 0
3,980
398
251
5,245
1,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,635
564
5,441
5,165
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
6 / 0 / 1
6,549
655
4,825
4,175
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 2
5,129
513
1,298
6,538
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 5
6,259
626
3,634
7,013
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
5 / 0 / 4
6,370
637
5,460
5,761
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
0
0.5
L
Bellona
 
Bellona
0
3
1
0.17
L
Charybdis
ChaiMochii
Charybdis
0
3
0
0
W
3
1
2
4
W
6
0
1
6.5
W
0
2
2
0.5
W
1
0
5
3.5
L
Ao Kuang
Nekogeneral
Ao Kuang
1
4
0
0.25
L
Hercules
TJK7
Hercules
0
4
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,135
Damage
20,658
33,725
Taken
28,652
12,486
Mitigated
10,209
7,301
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,780
88
0
769
6,310
1,750
0
4,251
1,953
32,098
0
L
Bellona
 
Bellona
3,220
441
0
2,388
8,120
5,071
0
2,016
5,986
0
31,765
L
Charybdis
ChaiMochii
Charybdis
2,004
816
0
1,457
5,248
1,479
0
3,232
1,896
0
36,658
W
5,441
824
0
606
5,165
1,190
0
3,370
1,569
33,349
0
W
4,825
1,700
0
2,516
4,175
1,310
0
0
4,175
28,863
8,594
W
1,298
342
0
676
6,538
2,005
77
1,755
4,747
0
28,910
W
3,634
1,504
0
4,673
7,013
2,555
19
714
6,299
828
34,771
L
Ao Kuang
Nekogeneral
Ao Kuang
3,880
1,408
0
2,273
8,802
2,351
0
2,468
6,156
27,017
10,074
L
Hercules
TJK7
Hercules
251
0
0
414
5,245
1,835
0
2,812
2,307
0
3,127
W
5,460
562
0
1,474
5,761
3,149
0
1,218
4,485
31,637
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
29,942
272
Minions Killed
311
0
Camps Cleared
0
930,317
Distance Traveled
930,345
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,270
527
61
6
0
208,212
0
L
Bellona
5,254
525
62
6
0
199,397
0
L
Charybdis
5,338
534
70
7
0
168,771
0
W
Nox
5,635
564
70
7
0
222,922
1
W
Freya
6,549
655
70
7
0
173,496
2
W
Thor
5,129
513
52
5
0
182,835
4
W
Surtr
6,259
626
66
7
0
177,939
0
L
Ao Kuang
4,926
493
70
7
0
216,802
0
L
Hercules
3,980
398
9
1
0
137,135
0
W
Bacchus
6,370
637
53
5
0
173,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role