Player Matchup

Artemis
Artemis
DanzaOnlyFans
Artemis
Level 159
God Stats
3W - 0L
1,446 SR
Queue Stats
317W - 274L
1,661 Elo+
Party 1
Surtr
Surtr
FreyaOnlyFans
Surtr
Level 157
God Stats
7W - 5L
1,758 SR
Queue Stats
219W - 192L
1,633 Elo+
Party 1
Hel
Hel
LmfromItaly
Hel
Level 147
God Stats
7W - 11L
1,396 SR
Queue Stats
518W - 504L
1,458 Elo+
Solo
Nemesis
Nemesis
OldKenshin
Nemesis
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,755 Elo+
Party 1
Charon
Charon
pinkush72
Charon
Level 187
God Stats
3W - 1L
1,545 SR
Queue Stats
155W - 131L
1,543 Elo+
Party 1
Team Averages
Level 164
1,529 SR
1,610 Elo+

VS

Team Averages
Level 155
1,559 SR
1,591 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DanV98
Kumbhakarna
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 293L
1,489 Elo+
Solo
Freya
Freya
GotWife
Freya
Level 154
God Stats
0W - 4L
1,227 SR
Queue Stats
179W - 183L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Raydil
Gilgamesh
Level 156
God Stats
50W - 20L
2,070 SR
Queue Stats
51W - 22L
1,849 Elo+
Solo
Tsukuyomi
Tsukuyomi
kurjaky
Tsukuyomi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 107L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
5 / 1 / 4
7,612
692
6,791
4,762
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 3
7,460
678
10,098
11,496
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
5 / 0 / 4
7,398
673
4,073
5,681
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OldKenshin
Nemesis
12
4 / 1 / 6
6,535
594
4,633
9,136
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
pinkush72
Charon
10
1 / 1 / 10
6,916
629
4,058
8,671
5,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 0
6,474
589
6,638
4,124
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
DanV98
Kumbhakarna
9
0 / 3 / 2
5,764
524
4,626
12,033
7,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
GotWife
Freya
12
1 / 4 / 1
6,188
563
2,069
5,115
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
Raydil
Gilgamesh
8
0 / 5 / 2
5,286
481
4,078
11,212
4,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
kurjaky
Tsukuyomi
10
2 / 4 / 2
5,839
531
6,405
9,139
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
4
4
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Kumbhakarna
DanV98
Kumbhakarna
0
3
2
0.33
W
Artemis
5
1
4
7
W
3
1
3
4.5
L
Freya
GotWife
Freya
1
4
1
0.38
W
5
0
4
7
W
Nemesis
OldKenshin
Nemesis
4
1
6
7
L
Gilgamesh
Raydil
Gilgamesh
0
5
2
0.2
L
Tsukuyomi
kurjaky
Tsukuyomi
2
4
2
0.75
W
Charon
pinkush72
Charon
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
23,816
39,746
Taken
41,623
18,053
Mitigated
17,804
18,004
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,638
353
379
1,889
4,124
1,271
0
1,225
2,899
54,586
0
L
Kumbhakarna
DanV98
Kumbhakarna
4,626
265
0
3,659
12,033
7,295
0
1,755
10,278
33,838
1,510
W
Artemis
6,791
3,724
0
2,608
4,762
1,675
715
668
4,094
0
66,532
W
10,098
3,845
0
2,926
11,496
6,311
16
3,641
7,031
5,489
45,471
L
Freya
GotWife
Freya
2,069
898
0
1,765
5,115
1,209
0
1,377
3,738
26,905
3,184
W
4,073
196
4,005
4,723
5,681
1,771
0
1,322
4,169
49,377
701
W
Nemesis
OldKenshin
Nemesis
4,633
1,873
0
1,426
9,136
3,276
0
3,050
5,522
0
40,269
L
Gilgamesh
Raydil
Gilgamesh
4,078
1,212
0
2,596
11,212
4,310
0
3,187
8,025
0
16,386
L
Tsukuyomi
kurjaky
Tsukuyomi
6,405
1,807
0
2,029
9,139
3,719
0
1,480
7,659
0
38,809
W
Charon
pinkush72
Charon
4,058
611
0
2,316
8,671
5,020
0
3,028
5,464
18,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
29,551
378
Minions Killed
349
0
Camps Cleared
0
1,195,759
Distance Traveled
1,224,955
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,474
589
129
12
0
283,056
1
L
Kumbhakarna
5,764
524
75
7
0
234,041
4
W
Artemis
7,612
692
107
10
0
206,171
0
W
Surtr
7,460
678
87
8
0
220,574
4
L
Freya
6,188
563
62
6
0
186,809
0
W
Hel
7,398
673
105
10
0
251,262
4
W
Nemesis
6,535
594
63
6
0
279,065
0
L
Gilgamesh
5,286
481
15
1
0
245,513
4
L
Tsukuyomi
5,839
531
68
6
0
275,536
0
W
Charon
6,916
629
16
1
0
238,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role