Player Matchup

Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Angelxkai
Morgan Le Fay
Level 89
God Stats
67W - 52L
1,605 SR
Queue Stats
181W - 193L
1,499 Elo+
Solo
Janus
Janus
NerdyPowerz
Janus
Level 102
God Stats
5W - 21L
1,500 SR
Queue Stats
69W - 99L
1,426 Elo+
Solo
Ymir
Ymir
TheHacKer N1
Ymir
Level 123
God Stats
9W - 9L
1,595 SR
Queue Stats
167W - 182L
1,412 Elo+
Solo
Team Averages
Level 104
1,540 SR
1,467 Elo+

VS

Team Averages
Level 112
1,370 SR
1,449 Elo+
Guan Yu
Guan Yu
AlphomegaZ
Guan Yu
Level 101
God Stats
22W - 12L
1,534 SR
Queue Stats
205W - 232L
1,388 Elo+
Solo
Da Ji
Da Ji
FilthyHonky
Da Ji
Level 67
God Stats
1W - 1L
1,415 SR
Queue Stats
20W - 19L
1,511 Elo+
Solo
Anubis
Anubis
RAGEING
Anubis
Level 98
God Stats
1W - 6L
1,116 SR
Queue Stats
55W - 62L
1,478 Elo+
Solo
Ix Chel
Ix Chel
Trannybuns
Ix Chel
Level 168
God Stats
27W - 25L
1,418 SR
Queue Stats
257W - 288L
1,464 Elo+
Solo
Nu Wa
Nu Wa
exterior_plum5
Nu Wa
Level 127
God Stats
87W - 39L
1,367 SR
Queue Stats
1,414W - 1,473L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 2
7,265
1,038
2,378
7,745
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
 
Nu Wa
12
1 / 6 / 2
7,265
1,038
5,442
7,383
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Angelxkai
Morgan Le Fay
10
0 / 0 / 0
4,708
673
0
510
169
12
0 / 6 / 2
7,036
1,005
3,815
8,174
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 1 / 0
7,175
1,025
1,372
5,951
5,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlphomegaZ
Guan Yu
13
2 / 0 / 9
7,853
1,122
3,207
4,109
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 11
7,815
1,116
4,540
4,509
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
RAGEING
Anubis
13
6 / 0 / 6
9,111
1,302
6,992
2,961
1,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Trannybuns
Ix Chel
14
7 / 0 / 7
9,046
1,292
8,168
2,943
798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 10
8,072
1,153
3,996
959
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
19
19
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
2
0.33
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
Guan Yu
AlphomegaZ
Guan Yu
2
0
9
6.5
L
Morgan Le Fay
Angelxkai
Morgan Le Fay
0
0
0
0
W
2
3
11
2.5
L
0
6
2
0.17
W
Anubis
RAGEING
Anubis
6
0
6
9
L
1
1
0
1
W
Ix Chel
Trannybuns
Ix Chel
7
0
7
10.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
26,903
29,763
Taken
15,481
11,348
Mitigated
5,658
858
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,378
213
0
0
7,745
2,131
0
3,109
4,636
0
16,127
L
Nu Wa
 
Nu Wa
5,442
1,815
0
0
7,383
1,433
0
6,025
1,358
18,210
0
W
Guan Yu
AlphomegaZ
Guan Yu
3,207
208
793
913
4,109
1,900
0
3,263
609
0
8,608
L
Morgan Le Fay
Angelxkai
Morgan Le Fay
0
0
0
0
510
169
0
510
0
0
0
W
4,540
677
0
160
4,509
1,541
0
3,105
1,312
0
7,520
L
3,815
192
0
182
8,174
1,984
0
4,810
3,364
19,757
0
W
Anubis
RAGEING
Anubis
6,992
64
0
1,041
2,961
1,180
0
1,689
1,244
19,353
0
L
1,372
267
0
676
5,951
5,631
0
4,357
1,594
16,743
0
W
Ix Chel
Trannybuns
Ix Chel
8,168
345
817
997
2,943
798
0
1,807
1,102
36,627
1,098
W
3,996
1,042
0
0
959
239
0
374
585
16,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
41,897
126
Minions Killed
155
4
Camps Cleared
7
436,545
Distance Traveled
626,316
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,265
1,038
17
2
3
133,299
2
L
Nu Wa
7,265
1,038
16
2
0
95,025
0
W
Guan Yu
7,853
1,122
5
1
0
109,928
0
L
Morgan Le Fay
4,708
673
0
0
0
0
0
W
Da Ji
7,815
1,116
4
1
3
120,053
0
L
Janus
7,036
1,005
58
8
1
105,895
0
W
Anubis
9,111
1,302
34
5
1
133,300
0
L
Ymir
7,175
1,025
35
5
0
102,326
0
W
Ix Chel
9,046
1,292
80
11
2
151,660
0
W
Nu Wa
8,072
1,153
32
5
1
111,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role