Player Matchup

Cu Chulainn
Cu Chulainn
Chunky Barnacle
Cu Chulainn
Level 165
God Stats
3W - 6L
1,435 SR
Queue Stats
173W - 184L
1,473 Elo+
Solo
Ganesha
Ganesha
Inubiza
Ganesha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,548 Elo+
Party 1
Hel
Hel
Silent iAkane47
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 95L
1,527 Elo+
Party 1
Bakasura
Bakasura
ThRiFTyRaVeN427
Bakasura
Level 147
God Stats
1W - 1L
1,731 SR
Queue Stats
139W - 138L
1,543 Elo+
Solo
Scylla
Scylla
ZombertJP
Scylla
Level 125
God Stats
4W - 15L
1,024 SR
Queue Stats
1,010W - 1,037L
1,528 Elo+
Solo
Team Averages
Level 146
1,438 SR
1,524 Elo+

VS

Team Averages
Level 133
1,512 SR
1,491 Elo+
Cerberus
Cerberus
DrWill0w
Cerberus
Level 120
God Stats
4W - 1L
1,749 SR
Queue Stats
132W - 135L
1,418 Elo+
Party 2
Charybdis
Charybdis
Its Schwifty369
Charybdis
Level 127
God Stats
4W - 6L
1,266 SR
Queue Stats
578W - 595L
1,506 Elo+
Solo
Hades
Hades
JohnSchiffer
Hades
Level 141
God Stats
10W - 5L
1,625 SR
Queue Stats
359W - 349L
1,557 Elo+
Solo
Aphrodite
Aphrodite
ParadoxEntropy
Aphrodite
Level 154
God Stats
2W - 2L
1,385 SR
Queue Stats
217W - 193L
1,549 Elo+
Solo
Athena
Athena
tokoyok
Athena
Level 123
God Stats
5W - 3L
1,535 SR
Queue Stats
79W - 85L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chunky Barnacle
Cu Chulainn
15
7 / 5 / 1
9,344
934
11,368
10,171
6,935
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
Inubiza
Ganesha
13
0 / 6 / 12
8,322
832
6,867
16,734
9,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 4
8,714
871
5,678
7,542
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
13
0 / 6 / 4
7,486
749
5,075
12,921
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
ZombertJP
Scylla
15
4 / 5 / 6
8,647
865
12,613
9,059
2,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrWill0w
Cerberus
14
3 / 3 / 18
8,810
881
10,252
12,822
13,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Its Schwifty369
Charybdis
16
11 / 2 / 10
9,994
999
15,992
10,036
3,571
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 4 / 19
9,784
978
8,795
10,612
6,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ParadoxEntropy
Aphrodite
15
7 / 3 / 11
9,534
953
10,290
8,840
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
tokoyok
Athena
16
1 / 3 / 24
8,993
899
6,249
12,085
11,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
14
Kills
27
27
Deaths
15
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chunky Barnacle
Cu Chulainn
7
5
1
1.5
W
Cerberus
DrWill0w
Cerberus
3
3
18
4
L
Ganesha
Inubiza
Ganesha
0
6
12
1
W
Charybdis
Its Schwifty369
Charybdis
11
2
10
8
W
5
4
19
3.63
W
Aphrodite
ParadoxEntropy
Aphrodite
7
3
11
4.17
L
3
5
4
1
L
Bakasura
0
6
4
0.33
L
Scylla
ZombertJP
Scylla
4
5
6
1.4
W
Athena
tokoyok
Athena
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
51,578
56,427
Taken
54,395
34,356
Mitigated
39,024
12,799
Healing
25,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chunky Barnacle
Cu Chulainn
11,368
1,265
155
599
10,171
6,935
351
6,235
3,936
0
23,882
W
Cerberus
DrWill0w
Cerberus
10,252
500
325
4,131
12,822
13,208
53
5,628
6,766
16,673
840
L
Ganesha
Inubiza
Ganesha
6,867
853
1,176
2,917
16,734
9,965
64
9,394
7,340
12,538
0
W
Charybdis
Its Schwifty369
Charybdis
15,992
7,576
610
2,934
10,036
3,571
4,603
4,908
5,095
0
31,618
W
8,795
506
1,673
2,720
10,612
6,445
1,445
4,631
5,875
23,639
786
W
Aphrodite
ParadoxEntropy
Aphrodite
10,290
955
6,757
4,497
8,840
3,915
142
3,617
5,026
18,791
403
L
5,678
460
3,605
1,744
7,542
2,563
467
4,552
2,990
18,120
0
L
Bakasura
5,075
2,257
48
1,309
12,921
12,110
484
7,345
5,576
0
7,463
L
Scylla
ZombertJP
Scylla
12,613
1,648
234
1,012
9,059
2,783
0
7,047
2,012
21,114
457
W
Athena
tokoyok
Athena
6,249
1,504
1,111
330
12,085
11,885
272
6,073
5,630
10,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
47,115
99
Minions Killed
125
0
Camps Cleared
0
841,403
Distance Traveled
894,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,344
934
20
2
0
181,146
0
W
Cerberus
8,810
881
24
2
0
184,213
0
L
Ganesha
8,322
832
0
0
0
155,243
0
W
Charybdis
9,994
999
37
4
0
172,967
0
W
Hades
9,784
978
36
4
0
153,687
0
W
Aphrodite
9,534
953
19
2
0
180,153
0
L
Hel
8,714
871
36
4
0
168,517
0
L
Bakasura
7,486
749
19
2
0
167,245
0
L
Scylla
8,647
865
24
2
0
169,252
0
W
Athena
8,993
899
9
1
0
203,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role