Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Gaawki
Pele
Level 60
God Stats
1W - 4L
1,573 SR
Queue Stats
355W - 343L
1,516 Elo+
Solo
Cerberus
Cerberus
Gulokay98
Cerberus
Level 63
God Stats
0W - 2L
1,201 SR
Queue Stats
42W - 49L
1,478 Elo+
Solo
Persephone
Persephone
Nazareh
Persephone
Level 149
God Stats
1W - 3L
1,519 SR
Queue Stats
90W - 101L
1,510 Elo+
Solo
Team Averages
Level 111
1,459 SR
1,501 Elo+

VS

Team Averages
Level 142
1,476 SR
1,511 Elo+
Scylla
Scylla
NittaChan
Scylla
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,489 Elo+
Party 1
Chaac
Chaac
Udg_Laloore
Chaac
Level 164
God Stats
30W - 15L
1,681 SR
Queue Stats
721W - 708L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Willigis
Guan Yu
Level 128
God Stats
3W - 6L
1,361 SR
Queue Stats
499W - 481L
1,559 Elo+
Solo
Ares
Ares
mata_faliyos
Ares
Level 139
God Stats
10W - 9L
1,336 SR
Queue Stats
701W - 735L
1,513 Elo+
Solo
Yu Huang
Yu Huang
pufikaaa
Yu Huang
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 2 / 5
7,738
774
4,868
8,253
3,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
 
Zhong Kui
13
1 / 5 / 7
7,407
741
9,897
11,996
10,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Gaawki
Pele
15
7 / 5 / 3
8,685
869
12,936
10,644
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Gulokay98
Cerberus
11
1 / 5 / 4
6,516
652
5,815
13,260
10,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Persephone
Nazareh
Persephone
15
2 / 1 / 7
7,949
795
10,071
4,774
1,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NittaChan
Scylla
15
5 / 4 / 8
8,274
827
8,351
9,247
3,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
4 / 2 / 10
8,742
874
13,853
13,786
15,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Willigis
Guan Yu
14
3 / 1 / 7
8,017
802
4,524
14,323
11,378
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 2 / 10
9,073
907
9,328
10,861
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
pufikaaa
Yu Huang
13
1 / 3 / 8
7,378
738
7,792
8,705
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
12
Kills
18
18
Deaths
12
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
5
1.75
L
Zhong Kui
 
Zhong Kui
1
5
7
0.9
L
Pele
Gaawki
Pele
7
5
3
1.7
L
Cerberus
Gulokay98
Cerberus
1
5
4
0.6
L
Persephone
Nazareh
Persephone
2
1
7
5.5
W
Scylla
NittaChan
Scylla
5
4
8
2.25
W
4
2
10
4.5
W
Guan Yu
Willigis
Guan Yu
3
1
7
6.5
W
5
2
10
5
W
Yu Huang
pufikaaa
Yu Huang
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,587
Damage
43,848
48,927
Taken
56,922
30,257
Mitigated
45,147
16,517
Healing
28,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,868
684
3,906
4,318
8,253
3,213
0
2,902
5,351
14,942
876
L
Zhong Kui
 
Zhong Kui
9,897
1,128
533
688
11,996
10,820
0
6,428
5,568
16,031
1,810
L
Pele
Gaawki
Pele
12,936
1,928
32
1,967
10,644
3,574
0
6,895
3,749
0
21,557
L
Cerberus
Gulokay98
Cerberus
5,815
111
211
2,471
13,260
10,967
0
6,232
7,028
11,048
738
L
Persephone
Nazareh
Persephone
10,071
700
682
1,709
4,774
1,683
0
2,551
2,217
24,016
0
W
Scylla
NittaChan
Scylla
8,351
1,009
1,600
1,239
9,247
3,579
392
3,911
5,336
15,116
0
W
13,853
499
925
4,780
13,786
15,853
31
6,466
7,320
0
31,685
W
Guan Yu
Willigis
Guan Yu
4,524
549
9,075
8,058
14,323
11,378
0
9,605
4,718
0
11,575
W
9,328
254
354
1,560
10,861
10,749
55
4,900
5,961
10,032
1,030
W
Yu Huang
pufikaaa
Yu Huang
7,792
786
139
303
8,705
3,588
673
4,101
4,604
19,721
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
41,484
114
Minions Killed
96
0
Camps Cleared
0
858,564
Distance Traveled
974,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,738
774
33
3
0
138,497
0
L
Zhong Kui
7,407
741
18
2
0
168,766
0
L
Pele
8,685
869
20
2
0
202,288
0
L
Cerberus
6,516
652
17
2
0
178,154
0
L
Persephone
7,949
795
26
3
0
170,859
0
W
Scylla
8,274
827
21
2
0
165,405
0
W
Chaac
8,742
874
35
4
0
213,663
0
W
Guan Yu
8,017
802
15
2
0
217,654
0
W
Ares
9,073
907
6
1
0
193,597
0
W
Yu Huang
7,378
738
19
2
0
183,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role