Player Matchup

Jormungandr
Jormungandr
AFC HARRY AFC
Jormungandr
Level 147
God Stats
3W - 3L
1,665 SR
Queue Stats
50W - 74L
1,429 Elo+
Solo
Scylla
Scylla
SHAXXQ8
Scylla
Level 87
God Stats
5W - 0L
1,887 SR
Queue Stats
92W - 83L
1,559 Elo+
Party 1
Artemis
Artemis
cE_MaNiaTiiiK
Artemis
Level 135
God Stats
5W - 3L
1,588 SR
Queue Stats
214W - 220L
1,544 Elo+
Solo
Aphrodite
Aphrodite
gfdsda
Aphrodite
Level 123
God Stats
3W - 1L
1,730 SR
Queue Stats
98W - 73L
1,620 Elo+
Solo
Cthulhu
Cthulhu
qinvader8
Cthulhu
Level 125
God Stats
2W - 0L
1,730 SR
Queue Stats
37W - 32L
1,576 Elo+
Party 1
Team Averages
Level 123
1,720 SR
1,545 Elo+

VS

Team Averages
Level 135
1,626 SR
1,534 Elo+
Hel
Hel
PdiddySmurf
Hel
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 151L
1,519 Elo+
Solo
Vulcan
Vulcan
RKHOKAGE
Vulcan
Level 123
God Stats
3W - 4L
1,606 SR
Queue Stats
212W - 212L
1,501 Elo+
Solo
Xbalanque
Xbalanque
SKuningas
Xbalanque
Level 131
God Stats
0W - 1L
2,004 SR
Queue Stats
46W - 36L
1,573 Elo+
Solo
Achilles
Achilles
ThurmаnMerman
Achilles
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 139L
1,527 Elo+
Solo
Thor
Thor
ezJingo
Thor
Level 126
God Stats
4W - 5L
1,521 SR
Queue Stats
224W - 205L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AFC HARRY AFC
Jormungandr
16
5 / 1 / 13
9,277
928
13,531
10,619
7,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
SHAXXQ8
Scylla
15
4 / 1 / 12
9,057
906
9,944
8,011
3,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
15
6 / 2 / 11
8,944
894
14,778
8,939
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
gfdsda
Aphrodite
14
1 / 1 / 9
7,955
796
3,663
9,329
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
qinvader8
Cthulhu
15
6 / 3 / 10
9,443
944
7,398
13,565
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
6,917
692
5,697
9,703
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
RKHOKAGE
Vulcan
14
0 / 2 / 3
7,386
739
11,193
8,063
3,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SKuningas
Xbalanque
11
1 / 6 / 1
7,144
714
7,357
11,371
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
16
4 / 2 / 3
8,174
817
9,162
13,803
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
ezJingo
Thor
13
3 / 6 / 2
7,849
785
6,539
8,998
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
22
Kills
8
8
Deaths
22
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AFC HARRY AFC
Jormungandr
5
1
13
11.5
L
0
6
3
0.25
L
Vulcan
RKHOKAGE
Vulcan
0
2
3
0.75
W
Scylla
SHAXXQ8
Scylla
4
1
12
10
L
Xbalanque
SKuningas
Xbalanque
1
6
1
0.25
L
Achilles
4
2
3
2.75
W
Artemis
6
2
11
5.75
L
Thor
ezJingo
Thor
3
6
2
0.67
W
Aphrodite
gfdsda
Aphrodite
1
1
9
5.5
W
Cthulhu
qinvader8
Cthulhu
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
39,948
50,463
Taken
51,938
30,861
Mitigated
33,679
23,789
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AFC HARRY AFC
Jormungandr
13,531
773
797
2,562
10,619
7,546
0
2,652
7,787
31,590
2,404
L
5,697
120
7,968
3,348
9,703
4,255
0
6,102
3,601
12,536
0
L
Vulcan
RKHOKAGE
Vulcan
11,193
220
341
747
8,063
3,430
0
5,532
2,531
30,014
0
W
Scylla
SHAXXQ8
Scylla
9,944
335
354
216
8,011
3,381
43
3,218
4,663
21,415
0
L
Xbalanque
SKuningas
Xbalanque
7,357
3,652
599
1,049
11,371
4,584
0
7,523
3,848
0
16,449
L
Achilles
9,162
466
319
5,070
13,803
17,646
0
8,907
4,896
0
12,871
W
Artemis
14,778
3,501
954
778
8,939
3,725
898
3,615
5,206
0
24,830
L
Thor
ezJingo
Thor
6,539
640
668
318
8,998
3,764
0
5,411
3,587
0
10,319
W
Aphrodite
gfdsda
Aphrodite
3,663
332
9,528
6,350
9,329
4,528
80
3,666
5,453
17,729
0
W
Cthulhu
qinvader8
Cthulhu
7,398
300
812
1,438
13,565
11,681
0
3,739
9,417
13,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
37,470
152
Minions Killed
101
0
Camps Cleared
0
1,010,986
Distance Traveled
936,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,277
928
46
5
0
200,453
0
L
Hel
6,917
692
15
2
0
188,202
0
L
Vulcan
7,386
739
36
4
0
207,009
0
W
Scylla
9,057
906
33
3
0
211,174
0
L
Xbalanque
7,144
714
23
2
0
169,737
0
L
Achilles
8,174
817
18
2
0
204,873
0
W
Artemis
8,944
894
21
2
0
179,041
0
L
Thor
7,849
785
9
1
0
166,884
0
W
Aphrodite
7,955
796
45
5
0
202,970
0
W
Cthulhu
9,443
944
7
1
0
217,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role