Player Matchup

Anubis
Anubis
Aces8932
Anubis
Level 157
God Stats
3W - 4L
1,369 SR
Queue Stats
463W - 410L
1,600 Elo+
Party 1
Chiron
Chiron
BaneOfEarth
Chiron
Level 159
God Stats
5W - 2L
1,425 SR
Queue Stats
263W - 197L
1,561 Elo+
Solo
Serqet
Serqet
DerpyTortuga
Serqet
Level 157
God Stats
19W - 8L
1,774 SR
Queue Stats
461W - 318L
1,595 Elo+
Party 1
Horus
Horus
RinceoirAero
Horus
Level 154
God Stats
9W - 6L
1,642 SR
Queue Stats
410W - 359L
1,567 Elo+
Party 1
Geb
Geb
zerote13
Geb
Level 126
God Stats
5W - 0L
1,725 SR
Queue Stats
24W - 23L
1,541 Elo+
Solo
Team Averages
Level 151
1,587 SR
1,573 Elo+

VS

Team Averages
Level 153
1,528 SR
1,542 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeadKitsune
Chaac
Level 139
God Stats
0W - 1L
1,643 SR
Queue Stats
9W - 5L
1,671 Elo+
Party 2
Izanami
Izanami
KeyworkSentry
Izanami
Level 149
God Stats
10W - 17L
1,544 SR
Queue Stats
280W - 298L
1,505 Elo+
Solo
Geb
Geb
choaticdiscord
Geb
Level 156
God Stats
0W - 2L
1,266 SR
Queue Stats
208W - 227L
1,512 Elo+
Solo
Loki
Loki
visiontyr
Loki
Level 153
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 5L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aces8932
Anubis
11
1 / 0 / 3
6,245
1,249
2,417
2,268
1,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
11
2 / 1 / 3
6,470
1,294
2,692
2,819
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
11
3 / 0 / 4
6,617
1,323
3,957
4,301
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 6
6,064
1,213
2,880
2,538
1,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 4
6,541
1,308
1,496
2,410
1,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

388

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 1
6,164
1,233
3,424
1,739
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 1
6,027
1,205
2,773
6,347
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
9
0 / 2 / 2
5,414
1,083
1,359
2,375
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 1 / 0
5,308
1,062
392
1,311
471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
10
0 / 1 / 2
5,508
1,102
3,142
3,120
714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
8
Kills
2
2
Deaths
8
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Anubis
Aces8932
Anubis
1
0
3
2.5
W
Chiron
2
1
3
3.5
L
1
3
1
0.5
W
Serqet
3
0
4
5
L
Izanami
0
2
2
0.5
W
1
0
6
4
L
0
1
0
0
L
Loki
0
1
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,442
Damage
11,090
14,336
Taken
14,892
7,137
Mitigated
6,014
3,393
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,424
114
0
250
1,739
330
0
203
1,496
18,606
578
W
Anubis
Aces8932
Anubis
2,417
61
0
779
2,268
1,064
0
651
1,509
22,224
0
W
Chiron
2,692
1,219
287
969
2,819
837
0
480
2,305
0
20,080
L
2,773
118
0
1,363
6,347
3,940
0
2,812
3,259
0
11,357
W
Serqet
3,957
973
0
0
4,301
1,890
0
1,145
3,080
0
8,477
L
Izanami
1,359
582
0
165
2,375
559
0
354
1,868
0
7,488
W
2,880
515
240
864
2,538
1,724
0
583
1,887
0
3,498
L
392
25
299
178
1,311
471
0
423
857
1,757
0
L
Loki
3,142
532
0
0
3,120
714
0
108
2,841
0
10,096
W
1,496
296
0
254
2,410
1,622
0
757
1,619
5,364
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
28,421
112
Minions Killed
102
8
Camps Cleared
4
522,510
Distance Traveled
403,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,164
1,233
42
8
0
100,319
0
W
Anubis
6,245
1,249
48
10
1
85,866
0
W
Chiron
6,470
1,294
43
9
1
94,802
0
L
Chaac
6,027
1,205
23
5
3
100,575
0
W
Serqet
6,617
1,323
6
1
3
118,331
0
L
Izanami
5,414
1,083
21
4
1
55,120
0
W
Horus
6,064
1,213
4
1
2
118,596
0
L
Geb
5,308
1,062
0
0
0
33,997
0
L
Loki
5,508
1,102
16
3
0
113,752
0
W
Geb
6,541
1,308
11
2
1
104,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role