Player Matchup

King Arthur
King Arthur
Pimenchot
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,448 Elo+
Solo
Poseidon
Poseidon
RaGe I Sins
Poseidon
Level 88
God Stats
7W - 6L
1,512 SR
Queue Stats
54W - 60L
1,329 Elo+
Solo
Thanatos
Thanatos
dar_ksouls29
Thanatos
Level 89
God Stats
14W - 8L
1,269 SR
Queue Stats
145W - 174L
1,336 Elo+
Solo
Cerberus
Cerberus
kRumbe
Cerberus
Level 119
God Stats
26W - 19L
1,580 SR
Queue Stats
64W - 47L
1,506 Elo+
Solo
Freya
Freya
xLKRRz
Freya
Level 62
God Stats
2W - 2L
1,595 SR
Queue Stats
214W - 239L
1,420 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,408 Elo+

VS

Team Averages
Level 60
1,455 SR
1,376 Elo+
Loki
Loki
AnGIeDrEed
Loki
Level 68
God Stats
19W - 22L
1,567 SR
Queue Stats
86W - 95L
1,417 Elo+
Solo
Bacchus
Bacchus
VitaminRuan-_-
Bacchus
Level 97
God Stats
4W - 5L
1,417 SR
Queue Stats
79W - 115L
1,333 Elo+
Party 1
Anubis
Anubis
anthony288
Anubis
Level 39
God Stats
7W - 3L
1,340 SR
Queue Stats
29W - 34L
1,370 Elo+
Solo
Hou Yi
Hou Yi
fabled_prime
Hou Yi
Level 48
God Stats
6W - 5L
1,272 SR
Queue Stats
151W - 155L
1,393 Elo+
Party 1
Hades
Hades
xCabelloBF
Hades
Level 50
God Stats
2W - 1L
1,680 SR
Queue Stats
79W - 70L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pimenchot
King Arthur
9
0 / 2 / 0
5,193
519
2,882
8,972
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
RaGe I Sins
Poseidon
12
4 / 1 / 0
6,228
623
4,601
5,796
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thanatos
dar_ksouls29
Thanatos
8
2 / 4 / 1
4,859
486
1,456
6,207
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
kRumbe
Cerberus
9
1 / 0 / 1
5,560
556
3,350
3,996
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
xLKRRz
Freya
8
0 / 3 / 1
4,768
477
1,871
5,263
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
5,963
596
2,255
6,791
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 2
5,434
543
3,242
5,251
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
anthony288
Anubis
11
0 / 3 / 1
5,629
563
4,234
7,074
3,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hou Yi
9
1 / 3 / 3
4,956
496
2,118
3,788
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
11
2 / 0 / 1
6,347
635
4,020
6,339
3,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
9
10
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
L
King Arthur
Pimenchot
King Arthur
0
2
0
0
L
Poseidon
RaGe I Sins
Poseidon
4
1
0
4
W
2
0
2
3
W
Anubis
anthony288
Anubis
0
3
1
0.17
L
Thanatos
dar_ksouls29
Thanatos
2
4
1
0.63
W
Hou Yi
1
3
3
0.83
L
Cerberus
kRumbe
Cerberus
1
0
1
1.5
W
Hades
2
0
1
2.5
L
Freya
xLKRRz
Freya
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,160
Damage
15,869
30,234
Taken
29,243
11,757
Mitigated
13,098
9,980
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,255
495
0
3,282
6,791
1,821
0
716
6,075
0
39,200
L
King Arthur
Pimenchot
King Arthur
2,882
596
0
1,898
8,972
4,635
0
3,644
5,328
0
31,434
L
Poseidon
RaGe I Sins
Poseidon
4,601
744
119
1,465
5,796
1,219
0
3,245
2,551
42,123
1,002
W
3,242
412
0
1,470
5,251
3,555
0
2,456
2,496
17,458
0
W
Anubis
anthony288
Anubis
4,234
43
0
3,167
7,074
3,113
0
3,856
3,218
40,917
1,923
L
Thanatos
dar_ksouls29
Thanatos
1,456
451
0
3,226
6,207
1,527
0
1,709
4,498
0
22,793
W
Hou Yi
2,118
452
0
490
3,788
830
0
1,962
1,654
0
21,695
L
Cerberus
kRumbe
Cerberus
3,350
166
0
1,846
3,996
2,727
0
1,116
2,880
23,090
400
W
Hades
4,020
544
0
3,918
6,339
3,779
0
0
6,339
38,443
1,799
L
Freya
xLKRRz
Freya
1,871
415
0
1,426
5,263
1,649
0
1,665
3,598
21,621
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
28,329
285
Minions Killed
274
0
Camps Cleared
0
898,630
Distance Traveled
982,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,963
596
66
7
0
236,941
0
L
King Arthur
5,193
519
43
4
0
163,459
0
L
Poseidon
6,228
623
75
8
0
193,936
0
W
Bacchus
5,434
543
28
3
0
192,874
0
W
Anubis
5,629
563
79
8
0
191,546
0
L
Thanatos
4,859
486
40
4
0
164,207
0
W
Hou Yi
4,956
496
37
4
0
190,395
0
L
Cerberus
5,560
556
81
8
0
189,477
0
W
Hades
6,347
635
64
6
0
170,438
0
L
Freya
4,768
477
46
5
0
187,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role