Player Matchup

Yemoja
Yemoja
Rudemastr
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
THELVADAAM25
Nu Wa
Level 86
God Stats
23W - 14L
1,583 SR
Queue Stats
631W - 637L
1,488 Elo+
Solo
Cerberus
Cerberus
Tremonte__
Cerberus
Level 82
God Stats
6W - 6L
1,348 SR
Queue Stats
193W - 197L
1,504 Elo+
Solo
Thanatos
Thanatos
kenziemadison
Thanatos
Level 28
God Stats
10W - 7L
1,671 SR
Queue Stats
15W - 13L
1,475 Elo+
Party 1
Anhur
Anhur
slayerdj22
Anhur
Level 129
God Stats
6W - 7L
1,509 SR
Queue Stats
129W - 122L
1,640 Elo+
Solo
Team Averages
Level 82
1,522 SR
1,510 Elo+

VS

Team Averages
Level 124
1,547 SR
1,446 Elo+
Chang'e
Chang'e
CSinert
Chang'e
Level 102
God Stats
3W - 1L
1,285 SR
Queue Stats
101W - 106L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Jokers_XD
Gilgamesh
Level 148
God Stats
4W - 3L
1,545 SR
Queue Stats
100W - 142L
1,382 Elo+
Party 2
Terra
Terra
QueenNyunii
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TyrannyVQ
Medusa
Level 120
God Stats
7W - 0L
1,938 SR
Queue Stats
159W - 181L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
whitedragon305
Nu Wa
Level 122
God Stats
18W - 22L
1,465 SR
Queue Stats
69W - 83L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rudemastr
Yemoja
10
1 / 4 / 2
6,573
506
5,787
13,471
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
5,432
418
1,913
5,200
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Tremonte__
Cerberus
13
1 / 2 / 0
7,751
596
7,026
17,614
6,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
kenziemadison
Thanatos
12
1 / 4 / 1
6,655
512
2,683
9,865
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
12
1 / 3 / 1
6,622
509
5,264
9,000
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CSinert
Chang'e
14
2 / 1 / 2
7,911
609
7,741
10,404
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
Jokers_XD
Gilgamesh
13
7 / 0 / 5
7,944
611
9,555
9,959
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 7
7,188
553
4,460
9,247
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
TyrannyVQ
Medusa
13
1 / 2 / 3
7,011
539
6,313
9,057
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 4
8,801
677
9,488
4,339
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CSinert
Chang'e
2
1
2
3
W
Gilgamesh
Jokers_XD
Gilgamesh
7
0
5
9.5
W
2
0
7
5.5
L
Yemoja
Rudemastr
Yemoja
1
4
2
0.5
L
0
4
0
0
L
Cerberus
Tremonte__
Cerberus
1
2
0
0.5
W
Medusa
TyrannyVQ
Medusa
1
2
3
1.25
L
Thanatos
kenziemadison
Thanatos
1
4
1
0.38
L
Anhur
1
3
1
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
37,557
55,150
Taken
43,006
18,543
Mitigated
17,373
21,133
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CSinert
Chang'e
7,741
847
562
8,621
10,404
2,559
0
5,327
4,561
56,592
0
W
Gilgamesh
Jokers_XD
Gilgamesh
9,555
2,942
0
1,136
9,959
4,502
0
1,945
7,924
0
51,427
W
4,460
772
2,944
3,060
9,247
6,214
154
2,260
6,981
12,108
206
L
Yemoja
Rudemastr
Yemoja
5,787
1,156
2,206
2,939
13,471
5,403
0
4,481
8,889
28,812
0
L
1,913
682
0
468
5,200
962
0
3,027
1,928
26,763
0
L
Cerberus
Tremonte__
Cerberus
7,026
0
0
9,732
17,614
6,393
0
9,030
8,423
61,193
3,876
W
Medusa
TyrannyVQ
Medusa
6,313
2,066
0
1,834
9,057
2,578
0
1,878
7,179
0
61,726
L
Thanatos
kenziemadison
Thanatos
2,683
630
0
3,175
9,865
3,221
0
2,099
7,600
0
35,379
L
Anhur
5,264
1,817
0
2,613
9,000
2,564
0
1,994
6,926
0
48,567
W
9,488
2,215
0
746
4,339
1,520
1,142
2,356
1,937
66,205
1,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
38,855
434
Minions Killed
442
0
Camps Cleared
0
1,180,165
Distance Traveled
1,410,385
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,911
609
106
8
0
272,968
0
W
Gilgamesh
7,944
611
75
6
0
320,511
0
W
Terra
7,188
553
19
1
0
305,961
0
L
Yemoja
6,573
506
43
3
0
237,734
2
L
Nu Wa
5,432
418
39
3
0
147,636
0
L
Cerberus
7,751
596
196
15
0
270,675
0
W
Medusa
7,011
539
103
8
0
266,955
0
L
Thanatos
6,655
512
67
5
0
300,621
0
L
Anhur
6,622
509
89
7
0
223,499
0
W
Nu Wa
8,801
677
139
11
0
243,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role