Player Matchup

Thoth
Thoth
DNA Pink
Thoth
Level 155
God Stats
2W - 1L
1,673 SR
Queue Stats
89W - 96L
1,539 Elo+
Party 2
Cupid
Cupid
Jacaser
Cupid
Level 190
God Stats
2W - 0L
1,636 SR
Queue Stats
21W - 4L
1,859 Elo+
Party 2
Bacchus
Bacchus
StillNoMercy4U
Bacchus
Level 156
God Stats
6W - 2L
1,764 SR
Queue Stats
265W - 275L
1,524 Elo+
Party 2
Team Averages
Level 167
1,691 SR
1,641 Elo+

VS

Team Averages
Level 100
1,760 SR
1,582 Elo+
Achilles
Achilles
Exiled-Weeb
Achilles
Level 125
God Stats
1W - 1L
1,868 SR
Queue Stats
12W - 18L
1,532 Elo+
Party 1
King Arthur
King Arthur
Friedriceinc
King Arthur
Level 108
God Stats
0W - 1L
1,669 SR
Queue Stats
3W - 7L
1,576 Elo+
Party 1
Ix Chel
Ix Chel
namuhbus
Ix Chel
Level 67
God Stats
1W - 2L
1,743 SR
Queue Stats
5W - 9L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DNA Pink
Thoth
16
3 / 3 / 12
10,103
918
6,491
7,255
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cupid
Jacaser
Cupid
18
8 / 0 / 9
11,459
1,042
16,487
12,493
6,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 1 / 10
9,865
897
9,873
10,504
13,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Exiled-Weeb
Achilles
13
0 / 6 / 2
7,710
701
5,157
14,914
13,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

King Arthur
Friedriceinc
King Arthur
13
0 / 7 / 2
8,198
745
4,132
12,225
6,123
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
namuhbus
Ix Chel
14
3 / 5 / 1
8,907
810
7,665
11,432
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
DNA Pink
Thoth
3
3
12
3
L
Achilles
Exiled-Weeb
Achilles
0
6
2
0.17
L
King Arthur
Friedriceinc
King Arthur
0
7
2
0.14
W
Cupid
Jacaser
Cupid
8
0
9
12.5
W
7
1
10
12
L
Ix Chel
namuhbus
Ix Chel
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
16,954
30,252
Taken
38,571
22,184
Mitigated
22,771
13,805
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DNA Pink
Thoth
6,491
231
0
883
7,255
2,551
631
2,624
4,631
36,463
0
L
Achilles
Exiled-Weeb
Achilles
5,157
1,259
0
1,207
14,914
13,077
0
5,380
8,781
615
12,371
L
King Arthur
Friedriceinc
King Arthur
4,132
141
0
198
12,225
6,123
0
4,152
7,846
0
15,979
W
Cupid
Jacaser
Cupid
16,487
11,680
878
9,277
12,493
6,037
1,547
2,745
9,742
0
53,311
W
9,873
1,471
0
2,767
10,504
13,596
108
2,941
7,561
14,298
2,003
L
Ix Chel
namuhbus
Ix Chel
7,665
791
749
1,514
11,432
3,571
0
4,679
6,500
31,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
24,815
155
Minions Killed
103
0
Camps Cleared
0
663,264
Distance Traveled
559,925
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,103
918
56
5
0
215,518
0
L
Achilles
7,710
701
14
1
0
193,494
1
L
King Arthur
8,198
745
27
2
0
175,259
0
W
Cupid
11,459
1,042
82
7
0
221,412
0
W
Bacchus
9,865
897
17
2
0
226,334
6
L
Ix Chel
8,907
810
62
6
0
191,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role