Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IIZerodarkII
Cthulhu
Level 101
God Stats
14W - 9L
1,537 SR
Queue Stats
181W - 163L
1,505 Elo+
Solo
Eset
Eset
Magistabro2
Eset
Level 82
God Stats
8W - 5L
1,500 SR
Queue Stats
100W - 98L
1,506 Elo+
Party 2
Loki
Loki
TENCOX1
Loki
Level 6
God Stats
5W - 3L
1,860 SR
Queue Stats
18W - 14L
1,389 Elo+
Party 2
Ishtar
Ishtar
evansXsnave
Ishtar
Level 157
God Stats
5W - 3L
1,711 SR
Queue Stats
67W - 70L
1,493 Elo+
Solo
Team Averages
Level 80
1,622 SR
1,479 Elo+

VS

Team Averages
Level 113
1,495 SR
1,423 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JoeLou_IV
King Arthur
Level 128
God Stats
2W - 7L
1,355 SR
Queue Stats
109W - 130L
1,474 Elo+
Solo
Discordia
Discordia
bayamax0092
Discordia
Level 40
God Stats
0W - 2L
1,746 SR
Queue Stats
16W - 28L
1,319 Elo+
Party 1
Ra
Ra
copy_eye_ninja
Ra
Level 125
God Stats
3W - 9L
1,333 SR
Queue Stats
28W - 43L
1,329 Elo+
Party 1
Pele
Pele
nin9tales
Pele
Level 155
God Stats
5W - 5L
1,540 SR
Queue Stats
188W - 182L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 0
5,659
514
3,776
8,394
5,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
IIZerodarkII
Cthulhu
12
1 / 2 / 0
6,849
623
5,330
6,455
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 1 / 5
6,745
613
6,270
5,180
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
TENCOX1
Loki
13
6 / 0 / 4
7,203
655
4,210
8,078
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
11
1 / 2 / 1
5,961
542
5,311
7,559
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 3
5,329
484
3,932
8,377
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
JoeLou_IV
King Arthur
11
1 / 1 / 1
6,129
557
3,454
9,094
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
bayamax0092
Discordia
8
0 / 2 / 2
4,720
429
3,276
3,892
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 1
5,941
540
3,686
8,038
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
4 / 1 / 0
6,305
573
4,618
6,457
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
6
6
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
0
2
L
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
W
Cthulhu
IIZerodarkII
Cthulhu
1
2
0
0.5
L
King Arthur
JoeLou_IV
King Arthur
1
1
1
1.5
W
3
1
5
5.5
W
Loki
TENCOX1
Loki
6
0
4
8
L
Discordia
bayamax0092
Discordia
0
2
2
0.5
L
1
7
1
0.21
W
Ishtar
1
2
1
0.75
L
Pele
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
18,966
35,666
Taken
35,858
17,029
Mitigated
15,107
17,572
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,776
433
0
4,075
8,394
5,704
0
4,182
4,175
0
20,473
L
Kumbhakarna
 
Kumbhakarna
3,932
452
0
1,614
8,377
4,560
0
491
7,886
15,982
1,071
W
Cthulhu
IIZerodarkII
Cthulhu
5,330
786
112
2,142
6,455
5,253
0
0
6,455
42,258
2,310
L
King Arthur
JoeLou_IV
King Arthur
3,454
236
0
1,580
9,094
5,128
0
4,262
4,204
0
40,771
W
6,270
31
33
1,428
5,180
1,383
25
1,153
3,751
40,179
882
W
Loki
TENCOX1
Loki
4,210
1,120
0
5,916
8,078
2,416
0
1,420
6,516
0
56,940
L
Discordia
bayamax0092
Discordia
3,276
610
0
353
3,892
864
0
645
3,247
25,391
0
L
3,686
283
204
1,867
8,038
2,290
0
3,625
4,413
32,933
979
W
Ishtar
5,311
2,871
0
3,866
7,559
2,273
0
2,937
4,586
0
50,637
L
Pele
4,618
1,112
0
846
6,457
2,265
0
1,592
4,835
0
39,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
28,424
400
Minions Killed
299
0
Camps Cleared
0
1,169,389
Distance Traveled
1,138,960
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,659
514
33
3
0
239,783
0
L
Kumbhakarna
5,329
484
37
3
0
222,329
3
W
Cthulhu
6,849
623
102
9
0
227,423
2
L
King Arthur
6,129
557
93
8
0
200,730
2
W
Eset
6,745
613
68
6
0
217,654
0
W
Loki
7,203
655
99
9
0
280,538
4
L
Discordia
4,720
429
43
4
0
199,360
0
L
Ra
5,941
540
60
5
0
224,736
1
W
Ishtar
5,961
542
98
9
0
203,991
2
L
Pele
6,305
573
66
6
0
291,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role