Player Matchup

Artio
Artio
IKanji GodI
Artio
Level 101
God Stats
0W - 3L
1,547 SR
Queue Stats
26W - 32L
1,338 Elo+
Party 2
King Arthur
King Arthur
ISaber GodI
King Arthur
Level 109
God Stats
10W - 10L
1,466 SR
Queue Stats
31W - 42L
1,344 Elo+
Party 2
Serqet
Serqet
SaikuGod
Serqet
Level 119
God Stats
2W - 5L
1,629 SR
Queue Stats
27W - 33L
1,341 Elo+
Party 2
Charybdis
Charybdis
ThatGudJamaican
Charybdis
Level 159
God Stats
3W - 3L
1,487 SR
Queue Stats
153W - 138L
1,496 Elo+
Solo
Olorun
Olorun
Xonroe
Olorun
Level 91
God Stats
0W - 2L
1,487 SR
Queue Stats
27W - 32L
1,348 Elo+
Party 2
Team Averages
Level 116
1,523 SR
1,373 Elo+

VS

Team Averages
Level 97
1,564 SR
1,482 Elo+
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowAstronaut
Sun Wukong
Level 63
God Stats
17W - 9L
1,743 SR
Queue Stats
80W - 65L
1,483 Elo+
Solo
Anubis
Anubis
perez_natbell
Anubis
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 54L
1,501 Elo+
Party 1
Discordia
Discordia
x13Rose13x
Discordia
Level 88
God Stats
60W - 38L
1,576 SR
Queue Stats
196W - 175L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,867
487
3,116
11,517
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ISaber GodI
King Arthur
10
0 / 2 / 2
5,634
563
6,062
9,251
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
SaikuGod
Serqet
11
2 / 1 / 0
5,690
569
1,909
7,061
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ThatGudJamaican
Charybdis
10
0 / 2 / 0
5,226
523
4,116
8,741
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Xonroe
Olorun
9
0 / 3 / 0
5,264
526
3,131
5,707
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 0 / 0
5,954
595
6,861
3,957
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
9
1 / 0 / 6
5,913
591
3,554
5,962
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ShadowAstronaut
Sun Wukong
9
0 / 1 / 2
5,273
527
4,510
8,595
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 4
6,253
625
7,918
7,205
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
x13Rose13x
Discordia
9
3 / 0 / 1
5,821
582
4,608
3,277
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
0
3
W
Khepri
 
Khepri
1
0
6
4
L
0
4
0
0
L
King Arthur
ISaber GodI
King Arthur
0
2
2
0.5
L
Serqet
SaikuGod
Serqet
2
1
0
2
W
Sun Wukong
ShadowAstronaut
Sun Wukong
0
1
2
1
L
Charybdis
ThatGudJamaican
Charybdis
0
2
0
0
L
Olorun
Xonroe
Olorun
0
3
0
0
W
5
2
4
3.5
W
Discordia
x13Rose13x
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
27,451
42,277
Taken
28,996
16,131
Mitigated
13,361
12,582
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,861
2,421
0
1,227
3,957
1,068
0
327
3,630
0
43,641
W
Khepri
 
Khepri
3,554
408
0
2,032
5,962
3,770
0
2,443
3,441
15,693
1,439
L
3,116
719
631
2,558
11,517
6,216
0
5,584
5,933
9,746
0
L
King Arthur
ISaber GodI
King Arthur
6,062
688
0
2,665
9,251
4,124
0
2,199
6,633
0
28,217
L
Serqet
SaikuGod
Serqet
1,909
309
0
1,323
7,061
2,210
0
2,531
4,468
0
40,677
W
Sun Wukong
ShadowAstronaut
Sun Wukong
4,510
1,589
0
3,008
8,595
4,774
0
0
8,595
0
32,328
L
Charybdis
ThatGudJamaican
Charybdis
4,116
2,564
0
3,900
8,741
2,248
0
1,259
7,482
0
41,042
L
Olorun
Xonroe
Olorun
3,131
1,229
60
1,445
5,707
1,333
0
3,949
1,758
27,168
4,500
W
7,918
1,035
0
3,457
7,205
2,780
0
1,217
5,988
43,873
0
W
Discordia
x13Rose13x
Discordia
4,608
418
0
598
3,277
969
222
2,017
1,020
25,564
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
29,214
264
Minions Killed
262
0
Camps Cleared
0
1,019,579
Distance Traveled
1,058,047
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,954
595
71
7
0
203,227
2
W
Khepri
5,913
591
23
2
0
205,575
0
L
Artio
4,867
487
15
2
0
214,399
3
L
King Arthur
5,634
563
45
5
0
204,561
3
L
Serqet
5,690
569
77
8
0
239,046
0
W
Sun Wukong
5,273
527
48
5
0
215,898
3
L
Charybdis
5,226
523
68
7
0
175,340
0
L
Olorun
5,264
526
59
6
0
186,233
0
W
Anubis
6,253
625
74
7
0
223,713
0
W
Discordia
5,821
582
46
5
0
209,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role