Player Matchup

Loki
Loki
Lastfreefool
Loki
Level 157
God Stats
2W - 1L
1,547 SR
Queue Stats
163W - 155L
1,522 Elo+
Party 2
Aphrodite
Aphrodite
TheDankDeity
Aphrodite
Level 128
God Stats
16W - 6L
1,690 SR
Queue Stats
136W - 128L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
ZephyrLee
Gilgamesh
Level 82
God Stats
4W - 2L
1,380 SR
Queue Stats
308W - 279L
1,486 Elo+
Party 2
Charybdis
Charybdis
hinomaru
Charybdis
Level 183
God Stats
21W - 8L
1,661 SR
Queue Stats
425W - 379L
1,520 Elo+
Party 2
Ymir
Ymir
sacrilege
Ymir
Level 171
God Stats
8W - 6L
1,588 SR
Queue Stats
184W - 181L
1,465 Elo+
Solo
Team Averages
Level 144
1,573 SR
1,497 Elo+

VS

Team Averages
Level 121
1,617 SR
1,436 Elo+
Lancelot
Lancelot
BabyYoda2112955
Lancelot
Level 89
God Stats
3W - 4L
1,446 SR
Queue Stats
174W - 306L
1,394 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Body N Blood
Cu Chulainn
Level 124
God Stats
3W - 3L
1,724 SR
Queue Stats
236W - 233L
1,465 Elo+
Party 1
Neith
Neith
PrinceRose2945
Neith
Level 139
God Stats
10W - 8L
1,616 SR
Queue Stats
257W - 239L
1,475 Elo+
Party 3
Hel
Hel
Smoovcriminalx4
Hel
Level 144
God Stats
9W - 16L
1,430 SR
Queue Stats
106W - 222L
1,378 Elo+
Party 1
Medusa
Medusa
SolaceVX
Medusa
Level 107
God Stats
2W - 1L
1,870 SR
Queue Stats
148W - 129L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,711
571
2,948
6,236
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
TheDankDeity
Aphrodite
11
0 / 2 / 0
5,661
566
3,103
6,814
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ZephyrLee
Gilgamesh
10
5 / 3 / 5
6,616
662
4,785
12,086
8,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
hinomaru
Charybdis
13
9 / 1 / 2
7,599
760
9,876
7,342
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
12
3 / 0 / 2
7,242
724
5,276
9,074
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
1 / 3 / 4
6,065
607
4,142
7,554
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
Body N Blood
Cu Chulainn
9
0 / 5 / 0
5,560
556
5,442
10,975
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 0 / 0
6,659
666
6,748
3,122
946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 5 / 5
5,297
530
2,337
8,960
2,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
SolaceVX
Medusa
8
1 / 6 / 1
5,048
505
4,229
7,619
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
19
Kills
7
7
Deaths
19
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
3
4
1
L
Cu Chulainn
Body N Blood
Cu Chulainn
0
5
0
0
W
2
1
1
2.5
L
4
0
0
4
L
1
5
5
0.7
L
Medusa
SolaceVX
Medusa
1
6
1
0.25
W
Aphrodite
TheDankDeity
Aphrodite
0
2
0
0
W
Gilgamesh
ZephyrLee
Gilgamesh
5
3
5
2.5
W
Charybdis
hinomaru
Charybdis
9
1
2
10
W
Ymir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
22,898
41,552
Taken
38,230
23,026
Mitigated
13,621
16,927
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
4,142
887
0
350
7,554
3,026
0
469
7,085
0
37,051
L
Cu Chulainn
Body N Blood
Cu Chulainn
5,442
1,521
0
1,827
10,975
6,092
0
4,306
6,087
2,075
32,273
W
2,948
479
0
3,340
6,236
1,750
0
528
5,708
0
36,532
L
6,748
2,445
0
1,344
3,122
946
72
1,214
1,908
0
44,627
L
2,337
156
995
3,452
8,960
2,107
0
1,420
7,540
17,273
358
L
Medusa
SolaceVX
Medusa
4,229
1,777
0
886
7,619
1,450
0
0
7,619
0
23,735
W
Aphrodite
TheDankDeity
Aphrodite
3,103
417
408
3,581
6,814
2,106
0
171
6,643
36,731
0
W
Gilgamesh
ZephyrLee
Gilgamesh
4,785
1,403
0
1,246
12,086
8,349
0
665
11,421
874
24,853
W
Charybdis
hinomaru
Charybdis
9,876
5,120
0
4,788
7,342
2,405
653
829
6,513
0
57,217
W
Ymir
5,276
893
0
3,564
9,074
8,416
0
280
8,794
44,282
4,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
28,629
366
Minions Killed
260
0
Camps Cleared
0
1,044,335
Distance Traveled
1,070,998
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,065
607
74
7
0
243,892
0
L
Cu Chulainn
5,560
556
62
6
0
195,758
1
W
Loki
5,711
571
63
6
0
260,724
4
L
Neith
6,659
666
68
7
0
211,006
0
L
Hel
5,297
530
20
2
0
212,814
0
L
Medusa
5,048
505
36
4
0
207,528
0
W
Aphrodite
5,661
566
78
8
0
204,992
3
W
Gilgamesh
6,616
662
31
3
0
217,087
2
W
Charybdis
7,599
760
96
10
0
193,188
0
W
Ymir
7,242
724
98
10
0
168,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role