Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cochsauce888
Ishtar
Level 108
God Stats
0W - 2L
1,299 SR
Queue Stats
50W - 51L
1,490 Elo+
Party 1
Raijin
Raijin
MarxistBagel
Raijin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 93L
1,405 Elo+
Solo
Horus
Horus
ToteBagGuy
Horus
Level 68
God Stats
9W - 9L
1,555 SR
Queue Stats
625W - 631L
1,454 Elo+
Solo
Danzaburou
Danzaburou
worldsbest135
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,486 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,467 Elo+

VS

Team Averages
Level 119
1,560 SR
1,453 Elo+
Bastet
Bastet
NaifTheKnife
Bastet
Level 177
God Stats
3W - 0L
1,883 SR
Queue Stats
99W - 124L
1,445 Elo+
Solo
Chiron
Chiron
Seagull 632
Chiron
Level 82
God Stats
4W - 1L
1,725 SR
Queue Stats
182W - 173L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Sr_Cocodrilo_
Cabrakan
Level 129
God Stats
8W - 2L
1,508 SR
Queue Stats
289W - 292L
1,424 Elo+
Party 2
Ix Chel
Ix Chel
UriLeash
Ix Chel
Level 98
God Stats
3W - 2L
1,327 SR
Queue Stats
218W - 211L
1,464 Elo+
Solo
Athena
Athena
j01ntsy
Athena
Level 109
God Stats
2W - 6L
1,358 SR
Queue Stats
410W - 440L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 3
6,164
1,027
4,341
6,411
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ishtar
10
2 / 2 / 1
5,551
925
5,278
4,648
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
13
2 / 1 / 4
5,979
997
11,882
4,879
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
12
4 / 4 / 3
6,393
1,066
4,974
9,332
8,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
worldsbest135
Danzaburou
8
0 / 3 / 1
5,019
837
3,805
4,226
1,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 2 / 5
6,964
1,161
6,877
6,346
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
14
7 / 0 / 6
7,703
1,284
7,539
8,093
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Cabrakan
Sr_Cocodrilo_
Cabrakan
11
0 / 2 / 7
6,677
1,113
2,321
11,697
10,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
UriLeash
Ix Chel
12
4 / 2 / 6
7,370
1,228
5,956
5,211
2,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
j01ntsy
Athena
11
1 / 3 / 7
6,396
1,066
3,776
9,630
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
15
15
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
3
0.5
L
Ishtar
2
2
1
1.25
L
Raijin
2
1
4
4
W
Bastet
3
2
5
2.75
W
Chiron
7
0
6
10
W
Cabrakan
Sr_Cocodrilo_
Cabrakan
0
2
7
1.75
L
Horus
4
4
3
1.38
W
Ix Chel
UriLeash
Ix Chel
4
2
6
3.5
W
Athena
j01ntsy
Athena
1
3
7
1.5
L
Danzaburou
worldsbest135
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
26,469
29,496
Taken
40,977
15,016
Mitigated
29,071
9,289
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,341
1,769
684
404
6,411
2,073
0
2,897
3,261
0
13,186
L
Ishtar
5,278
3,558
0
750
4,648
1,541
0
1,333
3,267
0
11,714
L
Raijin
11,882
820
165
1,440
4,879
1,399
0
1,910
2,847
16,219
0
W
Bastet
6,877
938
552
1,034
6,346
2,984
0
1,809
4,537
0
12,175
W
Chiron
7,539
1,478
929
2,517
8,093
3,487
1,048
2,576
5,517
0
18,001
W
Cabrakan
Sr_Cocodrilo_
Cabrakan
2,321
247
1,813
3,856
11,697
10,298
0
2,525
9,172
8,276
485
L
Horus
4,974
1,793
1,481
3,100
9,332
8,709
0
3,389
5,663
0
6,554
W
Ix Chel
UriLeash
Ix Chel
5,956
415
1,821
1,288
5,211
2,098
317
2,375
2,836
12,102
0
W
Athena
j01ntsy
Athena
3,776
805
722
901
9,630
10,204
56
2,597
7,033
8,387
0
L
Danzaburou
worldsbest135
Danzaburou
3,805
1,145
554
711
4,226
1,294
0
1,625
2,461
0
7,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
35,110
54
Minions Killed
82
0
Camps Cleared
0
554,815
Distance Traveled
692,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,164
1,027
20
3
0
121,187
0
L
Ishtar
5,551
925
15
3
0
83,330
0
L
Raijin
5,979
997
13
2
0
149,103
0
W
Bastet
6,964
1,161
13
2
0
151,627
0
W
Chiron
7,703
1,284
30
5
0
147,750
0
W
Cabrakan
6,677
1,113
14
2
0
125,958
0
L
Horus
6,393
1,066
3
1
0
121,260
0
W
Ix Chel
7,370
1,228
14
2
0
128,356
0
W
Athena
6,396
1,066
11
2
0
139,069
0
L
Danzaburou
5,019
837
3
1
0
79,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role