Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Galllade
Sobek
Level 162
God Stats
0W - 2L
1,267 SR
Queue Stats
82W - 89L
1,546 Elo+
Party 2
Nox
Nox
I_Entei
Nox
Level 157
God Stats
0W - 2L
1,378 SR
Queue Stats
86W - 95L
1,554 Elo+
Party 2
Medusa
Medusa
sanchez_facee44
Medusa
Level 123
God Stats
0W - 2L
1,350 SR
Queue Stats
25W - 46L
1,450 Elo+
Party 2
Nemesis
Nemesis
xNayorsx
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,324 Elo+
Solo
Team Averages
Level 106
1,399 SR
1,475 Elo+

VS

Team Averages
Level 146
1,548 SR
1,589 Elo+
Fenrir
Fenrir
 
Fenrir
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bshaw
Ishtar
Level 107
God Stats
1W - 0L
1,324 SR
Queue Stats
47W - 21L
1,688 Elo+
Party 1
Terra
Terra
Cheezzwizz
Terra
Level 183
God Stats
4W - 0L
1,801 SR
Queue Stats
275W - 241L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chimmystrike555
Kumbhakarna
Level 100
God Stats
1W - 0L
1,264 SR
Queue Stats
51W - 45L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
JameZCast
Zhong Kui
Level 146
God Stats
2W - 0L
1,853 SR
Queue Stats
82W - 49L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 4
7,566
757
7,873
10,550
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Galllade
Sobek
12
0 / 4 / 8
7,089
709
8,037
18,111
19,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
16
3 / 2 / 5
8,423
842
8,151
8,271
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 3
7,489
749
9,394
10,707
4,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
xNayorsx
Nemesis
14
3 / 2 / 4
8,072
807
11,291
11,202
6,109
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 4 / 8
8,651
865
11,009
9,707
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
Bshaw
Ishtar
15
1 / 0 / 10
8,205
821
12,431
6,996
3,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Terra
15
2 / 2 / 11
8,278
828
10,579
11,931
12,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kumbhakarna
Chimmystrike555
Kumbhakarna
15
1 / 2 / 11
8,663
866
5,019
15,402
12,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
JameZCast
Zhong Kui
15
6 / 2 / 7
9,334
933
15,968
12,208
9,455
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
10
Kills
14
14
Deaths
10
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
4
1.33
W
Fenrir
 
Fenrir
4
4
8
2
W
Ishtar
Bshaw
Ishtar
1
0
10
6
W
Terra
2
2
11
3.75
W
Kumbhakarna
Chimmystrike555
Kumbhakarna
1
2
11
3.25
L
Sobek
Galllade
Sobek
0
4
8
1
L
Nox
3
2
5
2.75
W
Zhong Kui
JameZCast
Zhong Kui
6
2
7
4.75
L
2
3
3
1.17
L
Nemesis
xNayorsx
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,746
Damage
55,006
58,841
Taken
56,244
37,428
Mitigated
42,384
29,605
Healing
29,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,873
437
9,463
5,025
10,550
4,144
0
6,847
3,703
13,998
627
W
Fenrir
 
Fenrir
11,009
1,448
343
586
9,707
4,307
148
4,551
4,960
0
16,983
W
Ishtar
Bshaw
Ishtar
12,431
5,083
777
2,095
6,996
3,198
646
2,498
4,295
0
30,040
W
Terra
10,579
601
7,839
4,590
11,931
12,917
84
4,822
7,007
18,538
0
W
Kumbhakarna
Chimmystrike555
Kumbhakarna
5,019
186
4,516
3,685
15,402
12,507
59
5,188
9,937
8,896
0
L
Sobek
Galllade
Sobek
8,037
260
2,004
5,641
18,111
19,125
0
9,149
8,962
13,077
0
L
Nox
8,151
727
1,100
2,302
8,271
3,630
0
5,139
3,132
31,364
613
W
Zhong Kui
JameZCast
Zhong Kui
15,968
1,663
633
4,475
12,208
9,455
572
6,251
5,836
34,441
726
L
9,394
1,987
851
838
10,707
4,420
0
4,945
5,762
0
18,976
L
Nemesis
xNayorsx
Nemesis
11,291
1,944
0
2,381
11,202
6,109
0
5,108
6,094
0
13,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
43,131
112
Minions Killed
110
0
Camps Cleared
0
981,741
Distance Traveled
1,043,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,566
757
12
1
0
188,882
0
W
Fenrir
8,651
865
13
1
0
210,635
0
W
Ishtar
8,205
821
30
3
0
202,068
0
W
Terra
8,278
828
11
1
0
237,256
0
W
Kumbhakarna
8,663
866
9
1
0
216,750
0
L
Sobek
7,089
709
10
1
0
209,968
0
L
Nox
8,423
842
60
6
0
175,563
0
W
Zhong Kui
9,334
933
47
5
0
176,877
0
L
Medusa
7,489
749
25
3
0
185,462
0
L
Nemesis
8,072
807
5
1
0
221,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role