Player Matchup

Discordia
Discordia
Aspire15
Discordia
Level 127
God Stats
16W - 13L
1,543 SR
Queue Stats
163W - 151L
1,538 Elo+
Party 1
Achilles
Achilles
King0fValor
Achilles
Level 137
God Stats
9W - 13L
1,444 SR
Queue Stats
19W - 22L
1,489 Elo+
Solo
Thanatos
Thanatos
ObamaPrism69
Thanatos
Level 135
God Stats
4W - 5L
1,376 SR
Queue Stats
179W - 177L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
ShaqAtThe2
Zhong Kui
Level 128
God Stats
40W - 38L
1,540 SR
Queue Stats
278W - 277L
1,498 Elo+
Party 1
King Arthur
King Arthur
k9d1y0an
King Arthur
Level 108
God Stats
5W - 5L
1,410 SR
Queue Stats
99W - 95L
1,477 Elo+
Party 2
Team Averages
Level 127
1,463 SR
1,491 Elo+

VS

Team Averages
Level 86
1,473 SR
1,482 Elo+
Fenrir
Fenrir
ElBankivoide851
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,522 Elo+
Party 3
Chiron
Chiron
LargeBiscuit83
Chiron
Level 109
God Stats
3W - 4L
1,581 SR
Queue Stats
108W - 150L
1,412 Elo+
Party 3
Cabrakan
Cabrakan
Overkulery
Cabrakan
Level 89
God Stats
6W - 9L
1,541 SR
Queue Stats
335W - 421L
1,438 Elo+
Party 3
Ah Puch
Ah Puch
TheBoyWonder758
Ah Puch
Level 157
God Stats
41W - 40L
1,572 SR
Queue Stats
329W - 328L
1,518 Elo+
Solo
Hel
Hel
kk4y
Hel
Level 64
God Stats
0W - 4L
1,173 SR
Queue Stats
198W - 203L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aspire15
Discordia
14
3 / 0 / 4
8,938
638
8,784
4,447
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
King0fValor
Achilles
12
1 / 2 / 0
6,263
447
6,202
14,096
11,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
ObamaPrism69
Thanatos
14
7 / 3 / 2
8,081
577
6,456
13,447
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ShaqAtThe2
Zhong Kui
13
1 / 3 / 0
7,192
514
7,128
9,643
6,455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
k9d1y0an
King Arthur
12
0 / 4 / 4
7,368
526
7,658
13,371
7,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,064
576
9,853
11,830
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 1 / 2
7,027
502
8,266
7,792
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
Overkulery
Cabrakan
11
0 / 0 / 6
6,717
480
3,778
12,202
11,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 3 / 2
8,027
573
7,683
9,847
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
kk4y
Hel
12
0 / 5 / 0
6,412
458
2,004
8,485
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
12
Kills
12
12
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aspire15
Discordia
3
0
4
5
L
6
3
2
2.33
W
Achilles
King0fValor
Achilles
1
2
0
0.5
L
3
1
2
4
W
Thanatos
ObamaPrism69
Thanatos
7
3
2
2.67
L
Cabrakan
Overkulery
Cabrakan
0
0
6
3
W
Zhong Kui
ShaqAtThe2
Zhong Kui
1
3
0
0.33
L
3
3
2
1.33
W
King Arthur
k9d1y0an
King Arthur
0
4
4
0.5
L
Hel
kk4y
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,228
Damage
31,584
55,004
Taken
50,156
31,437
Mitigated
27,718
26,683
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aspire15
Discordia
8,784
580
0
861
4,447
1,378
0
2,004
2,443
60,257
1,389
L
9,853
2,735
0
5,143
11,830
3,765
0
1,989
9,679
0
56,104
W
Achilles
King0fValor
Achilles
6,202
1,782
0
6,055
14,096
11,137
0
2,315
11,781
0
31,759
L
8,266
3,084
591
2,124
7,792
3,153
0
3,030
4,666
0
62,072
W
Thanatos
ObamaPrism69
Thanatos
6,456
1,437
0
12,004
13,447
4,805
0
599
12,848
0
55,845
L
Cabrakan
Overkulery
Cabrakan
3,778
1,000
1,978
4,186
12,202
11,081
0
6,079
6,030
16,177
0
W
Zhong Kui
ShaqAtThe2
Zhong Kui
7,128
1,426
0
5,086
9,643
6,455
12
1,436
8,207
58,334
0
L
7,683
334
0
3,347
9,847
7,592
0
0
9,847
49,825
602
W
King Arthur
k9d1y0an
King Arthur
7,658
1,445
0
2,677
13,371
7,662
0
6,845
6,526
0
48,404
L
Hel
kk4y
Hel
2,004
199
0
2,106
8,485
2,127
0
3,963
4,100
39,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
36,247
468
Minions Killed
368
0
Camps Cleared
0
1,391,209
Distance Traveled
1,371,314
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,938
638
130
9
0
296,923
5
L
Fenrir
8,064
576
81
6
0
357,880
0
W
Achilles
6,263
447
48
3
0
270,876
0
L
Chiron
7,027
502
92
7
0
286,914
0
W
Thanatos
8,081
577
96
7
0
312,980
0
L
Cabrakan
6,717
480
28
2
0
261,040
0
W
Zhong Kui
7,192
514
93
7
0
237,906
0
L
Ah Puch
8,027
573
97
7
0
258,555
2
W
King Arthur
7,368
526
101
7
0
272,524
6
L
Hel
6,412
458
70
5
0
206,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role