Player Matchup

Amaterasu
Amaterasu
Diamond III
Jacoisland
Amaterasu
Diamond III
Level 129
God Stats
47W - 18L
1,853 SR
Queue Stats
298W - 261L
2,180 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
TheBlackOmega
Cu Chulainn
Diamond V
Level 201
God Stats
9W - 9L
1,556 SR
Queue Stats
372W - 331L
1,947 MMR
Party 1
Discordia
Discordia
Diamond III
xxx m00s3 xxx
Discordia
Diamond III
Level 148
God Stats
97W - 66L
1,759 SR
Queue Stats
486W - 458L
2,195 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,723 SR
2,107 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,366 SR
2,020 MMR
Hercules
Hercules
Platinum I
IIBansky
Hercules
Platinum I
Level 196
God Stats
0W - 5L
1,228 SR
Queue Stats
158W - 161L
2,031 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Infernal Jootz
Baron Samedi
Diamond V
Level 159
God Stats
14W - 34L
1,442 SR
Queue Stats
933W - 989L
1,989 MMR
Solo
Danzaburou
Danzaburou
Platinum II
JimmyCrackedCorn
Danzaburou
Platinum II
Level 106
God Stats
1W - 5L
1,429 SR
Queue Stats
38W - 29L
2,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jacoisland
Amaterasu
19
4 / 2 / 9
12,837
856
13,309
20,783
22,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
TheBlackOmega
Cu Chulainn
20
7 / 1 / 7
13,398
893
13,716
20,599
17,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xxx m00s3 xxx
Discordia
20
3 / 1 / 10
13,058
871
18,685
6,468
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SerqetNe ZhaMedusaCthulhuJormungandr

VS

Bans
AresFafnirAwilixKuzenboRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IIBansky
Hercules
17
4 / 7 / 0
12,009
801
14,178
22,395
23,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Infernal Jootz
Baron Samedi
17
0 / 2 / 2
10,650
710
9,014
13,731
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JimmyCrackedCorn
Danzaburou
16
0 / 5 / 2
10,938
729
13,891
16,275
6,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
4
4
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
IIBansky
Hercules
4
7
0
0.57
L
Baron Samedi
Infernal Jootz
Baron Samedi
0
2
2
0.5
W
Amaterasu
Jacoisland
Amaterasu
4
2
9
4.25
L
Danzaburou
JimmyCrackedCorn
Danzaburou
0
5
2
0.2
W
Cu Chulainn
TheBlackOmega
Cu Chulainn
7
1
7
10.5
W
Discordia
xxx m00s3 xxx
Discordia
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,710
Damage
37,083
47,850
Taken
52,401
42,290
Mitigated
35,236
18,525
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IIBansky
Hercules
14,178
4,897
0
5,851
22,395
23,558
0
5,639
16,012
1,940
25,177
L
Baron Samedi
Infernal Jootz
Baron Samedi
9,014
193
742
2,011
13,731
5,585
0
6,872
6,590
38,323
0
W
Amaterasu
Jacoisland
Amaterasu
13,309
5,307
0
9,781
20,783
22,906
1,694
4,969
15,427
0
57,631
L
Danzaburou
JimmyCrackedCorn
Danzaburou
13,891
7,730
0
3,252
16,275
6,093
0
6,080
9,995
0
48,684
W
Cu Chulainn
TheBlackOmega
Cu Chulainn
13,716
3,460
0
5,340
20,599
17,407
1,321
3,981
16,355
0
47,303
W
Discordia
xxx m00s3 xxx
Discordia
18,685
269
115
3,289
6,468
1,977
376
1,769
4,445
65,959
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
33,597
245
Minions Killed
175
0
Camps Cleared
0
931,619
Distance Traveled
791,261
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,009
801
27
2
0
280,821
0
L
Baron Samedi
10,650
710
68
5
0
266,090
5
W
Amaterasu
12,837
856
84
6
0
288,303
2
L
Danzaburou
10,938
729
80
5
0
244,350
0
W
Cu Chulainn
13,398
893
65
4
0
323,703
0
W
Discordia
13,058
871
96
6
0
319,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role