Player Matchup

Thanatos
Thanatos
Steent
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,181 Elo+
Party 1
Janus
Janus
TaoístaHumilde
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 17L
891 Elo+
Party 1
Ares
Ares
Tenebrem
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,147 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,073 Elo+

VS

Team Averages
Level 133
1,500 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Steent
Thanatos
12
2 / 6 / 0
7,725
702
3,636
10,378
2,571
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 7 / 1
7,866
715
2,928
10,041
2,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
0 / 7 / 0
7,101
646
3,363
11,924
7,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
13 / 0 / 5
11,271
1,025
7,307
3,089
1,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
 
Scylla
16
6 / 2 / 14
11,000
1,000
15,846
7,160
1,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
15
1 / 0 / 19
9,313
847
4,977
7,950
7,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
20
20
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
0
5
15.5
W
Scylla
 
Scylla
6
2
14
6.5
W
Geb
 
Geb
1
0
19
10.5
L
Thanatos
Steent
Thanatos
2
6
0
0.33
L
0
7
1
0.07
L
Ares
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,927
Damage
28,130
32,343
Taken
18,199
12,161
Mitigated
10,535
4,906
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,307
4,258
0
1,570
3,089
1,416
1,449
948
2,141
0
49,657
W
Scylla
 
Scylla
15,846
1,528
0
1,497
7,160
1,954
1,456
2,860
3,310
39,841
0
W
Geb
 
Geb
4,977
758
0
3,618
7,950
7,165
546
2,699
5,251
13,623
1,054
L
Thanatos
Steent
Thanatos
3,636
177
0
3,180
10,378
2,571
0
7,246
2,975
0
13,968
L
2,928
37
0
992
10,041
2,430
0
5,832
3,959
27,041
0
L
Ares
3,363
396
90
644
11,924
7,160
0
7,462
4,238
12,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,692
Gold Earned
31,584
97
Minions Killed
146
0
Camps Cleared
0
454,529
Distance Traveled
578,358
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,271
1,025
67
6
0
186,513
2
W
Scylla
11,000
1,000
64
6
0
191,266
0
W
Geb
9,313
847
15
1
0
200,579
2
L
Thanatos
7,725
702
24
2
0
153,683
0
L
Janus
7,866
715
57
5
0
143,623
0
L
Ares
7,101
646
16
1
0
157,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role