Player Matchup

Jormungandr
Jormungandr
CAD086
Jormungandr
Level 112
God Stats
3W - 0L
1,788 SR
Queue Stats
39W - 24L
1,527 Elo+
Party 1
Scylla
Scylla
Dark Kerze
Scylla
Level 88
God Stats
3W - 4L
1,519 SR
Queue Stats
156W - 160L
1,521 Elo+
Solo
Ah Puch
Ah Puch
DerangedGorrila
Ah Puch
Level 107
God Stats
3W - 2L
1,512 SR
Queue Stats
122W - 117L
1,486 Elo+
Party 1
Hel
Hel
ZOMBRA10
Hel
Level 128
God Stats
6W - 1L
1,335 SR
Queue Stats
139W - 157L
1,410 Elo+
Solo
Geb
Geb
fidelg
Geb
Level 238
God Stats
7W - 5L
1,606 SR
Queue Stats
1,127W - 796L
1,627 Elo+
Solo
Team Averages
Level 135
1,552 SR
1,514 Elo+

VS

Team Averages
Level 132
1,444 SR
1,520 Elo+
Skadi
Skadi
GersonLSD
Skadi
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 194L
1,465 Elo+
Solo
Atlas
Atlas
Gmo Skeev
Atlas
Level 128
God Stats
19W - 18L
1,490 SR
Queue Stats
793W - 814L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
Knightlife2
Baba Yaga
Level 163
God Stats
18W - 15L
1,520 SR
Queue Stats
1,217W - 1,290L
1,480 Elo+
Solo
Agni
Agni
reneguns
Agni
Level 124
God Stats
0W - 3L
1,211 SR
Queue Stats
44W - 48L
1,426 Elo+
Solo
Hel
Hel
steezyxmike
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CAD086
Jormungandr
18
5 / 4 / 17
10,861
905
14,832
15,649
17,057
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Dark Kerze
Scylla
17
7 / 3 / 10
11,506
959
10,141
12,557
4,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 11
10,591
883
14,016
11,697
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
4 / 2 / 14
10,261
855
6,227
12,147
6,536
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Geb
fidelg
Geb
16
4 / 6 / 16
10,027
836
10,807
19,502
21,250
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GersonLSD
Skadi
16
5 / 5 / 7
10,113
843
13,555
11,520
4,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Gmo Skeev
Atlas
19
5 / 5 / 10
9,652
804
15,572
15,860
13,091
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Knightlife2
Baba Yaga
11
0 / 6 / 5
7,208
601
6,001
8,894
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
15
3 / 5 / 7
8,957
746
7,704
9,333
3,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 7 / 10
9,910
826
10,018
14,750
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
28
Kills
18
18
Deaths
28
68
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CAD086
Jormungandr
5
4
17
3.38
W
Scylla
Dark Kerze
Scylla
7
3
10
4
W
8
3
11
4.5
L
Skadi
GersonLSD
Skadi
5
5
7
1.7
L
Atlas
Gmo Skeev
Atlas
5
5
10
2
L
Baba Yaga
Knightlife2
Baba Yaga
0
6
5
0.42
W
4
2
14
5.5
W
Geb
fidelg
Geb
4
6
16
2
L
Agni
3
5
7
1.3
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
52,850
71,552
Taken
60,357
54,764
Mitigated
31,248
31,040
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CAD086
Jormungandr
14,832
3,573
380
705
15,649
17,057
523
6,280
8,871
32,044
0
W
Scylla
Dark Kerze
Scylla
10,141
996
1,078
2,828
12,557
4,771
2,688
8,275
3,643
25,133
1,423
W
14,016
913
1,436
2,579
11,697
5,150
1,616
6,242
4,809
27,406
0
L
Skadi
GersonLSD
Skadi
13,555
3,440
589
2,809
11,520
4,333
279
11,106
414
0
27,143
L
Atlas
Gmo Skeev
Atlas
15,572
3,183
898
2,119
15,860
13,091
0
13,547
2,313
22,327
1,568
L
Baba Yaga
Knightlife2
Baba Yaga
6,001
829
309
1,636
8,894
3,448
0
8,231
663
10,418
77
W
6,227
754
12,360
8,140
12,147
6,536
531
7,692
3,637
12,223
232
W
Geb
fidelg
Geb
10,807
426
316
1,218
19,502
21,250
515
5,917
12,873
18,366
0
L
Agni
7,704
752
677
618
9,333
3,759
494
8,849
484
19,263
0
L
10,018
733
3,695
4,228
14,750
6,617
348
13,919
831
14,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,246
Gold Earned
45,840
136
Minions Killed
118
0
Camps Cleared
0
1,136,416
Distance Traveled
1,002,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,861
905
39
3
0
223,045
0
W
Scylla
11,506
959
48
4
0
234,464
0
W
Ah Puch
10,591
883
28
2
0
215,804
0
L
Skadi
10,113
843
26
2
0
192,624
0
L
Atlas
9,652
804
31
3
0
227,647
0
L
Baba Yaga
7,208
601
12
1
0
194,383
0
W
Hel
10,261
855
17
1
0
245,799
0
W
Geb
10,027
836
4
0
0
217,304
0
L
Agni
8,957
746
33
3
0
215,801
0
L
Hel
9,910
826
16
1
0
172,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role