Player Matchup

Achilles
Achilles
BabyYoda2112955
Achilles
Level 88
God Stats
0W - 2L
1,636 SR
Queue Stats
175W - 307L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
Body N Blood
Ne Zha
Level 124
God Stats
4W - 5L
1,550 SR
Queue Stats
257W - 259L
1,461 Elo+
Party 1
Olorun
Olorun
FRANKYGOTBANDS
Olorun
Level 106
God Stats
0W - 3L
1,201 SR
Queue Stats
54W - 124L
1,337 Elo+
Solo
Hel
Hel
Smoovcriminalx4
Hel
Level 144
God Stats
9W - 16L
1,390 SR
Queue Stats
107W - 222L
1,369 Elo+
Party 1
Anhur
Anhur
Victorliciouz
Anhur
Level 157
God Stats
5W - 4L
1,753 SR
Queue Stats
96W - 70L
1,605 Elo+
Solo
Team Averages
Level 124
1,506 SR
1,432 Elo+

VS

Team Averages
Level 98
1,578 SR
1,530 Elo+
Zhong Kui
Zhong Kui
DankestEel3977
Zhong Kui
Level 95
God Stats
97W - 64L
1,626 SR
Queue Stats
131W - 104L
1,514 Elo+
Solo
Bakasura
Bakasura
JoezyTV
Bakasura
Level 129
God Stats
68W - 51L
1,696 SR
Queue Stats
161W - 161L
1,582 Elo+
Party 2
Neith
Neith
SulleY44
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 2
Chaac
Chaac
bulletbillmg
Chaac
Level 93
God Stats
5W - 5L
1,556 SR
Queue Stats
327W - 306L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
paraNoiâ
Kumbhakarna
Level 159
God Stats
9W - 2L
1,510 SR
Queue Stats
291W - 259L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 4 / 1
7,174
478
7,198
16,635
14,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
3 / 8 / 2
7,385
492
9,192
15,093
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 7 / 2
8,209
547
10,753
12,245
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 2 / 1
6,762
451
2,072
7,660
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
4 / 3 / 1
8,012
534
7,079
11,387
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DankestEel3977
Zhong Kui
16
7 / 1 / 2
9,327
622
10,507
13,894
10,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
JoezyTV
Bakasura
16
9 / 5 / 4
9,010
601
14,269
14,510
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
SulleY44
Neith
12
2 / 4 / 1
7,365
491
5,135
7,677
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 1 / 5
8,567
571
9,702
13,830
10,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
paraNoiâ
Kumbhakarna
13
5 / 0 / 7
8,359
557
6,059
13,287
11,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
24
24
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
1
0.38
L
Ne Zha
3
8
2
0.5
W
Zhong Kui
DankestEel3977
Zhong Kui
7
1
2
8
L
2
7
2
0.43
W
Bakasura
JoezyTV
Bakasura
9
5
4
2.2
L
1
2
1
0.75
W
Neith
SulleY44
Neith
2
4
1
0.63
L
4
3
1
1.5
W
1
1
5
3.5
W
Kumbhakarna
paraNoiâ
Kumbhakarna
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
45,672
63,020
Taken
63,198
31,378
Mitigated
41,548
18,096
Healing
22,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,198
1,163
0
3,432
16,635
14,407
203
2,246
13,789
0
38,593
L
Ne Zha
9,192
3,103
0
4,520
15,093
4,683
0
1,519
13,030
0
46,993
W
Zhong Kui
DankestEel3977
Zhong Kui
10,507
2,124
0
10,702
13,894
10,020
121
5,804
8,047
77,602
3,083
L
10,753
5,668
27
3,202
12,245
4,170
852
8,703
3,257
57,228
0
W
Bakasura
JoezyTV
Bakasura
14,269
9,793
0
3,588
14,510
7,792
403
1,491
12,876
0
60,078
L
2,072
249
1,595
2,223
7,660
5,247
0
2,347
4,823
24,578
0
W
Neith
SulleY44
Neith
5,135
2,067
0
1,594
7,677
1,776
1,120
204
7,473
0
45,872
L
7,079
4,618
0
3,097
11,387
2,871
0
1,560
9,127
0
51,207
W
9,702
1,079
0
5,127
13,830
10,782
0
2,559
10,585
0
62,650
W
Kumbhakarna
paraNoiâ
Kumbhakarna
6,059
1,151
0
1,726
13,287
11,178
0
2,767
10,404
25,801
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,542
Gold Earned
42,628
374
Minions Killed
477
0
Camps Cleared
0
1,356,081
Distance Traveled
1,436,938
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,174
478
50
3
0
289,572
0
L
Ne Zha
7,385
492
70
5
0
313,052
1
W
Zhong Kui
9,327
622
129
9
0
243,666
3
L
Olorun
8,209
547
114
8
0
240,657
0
W
Bakasura
9,010
601
116
8
0
323,565
0
L
Hel
6,762
451
61
4
0
278,970
0
W
Neith
7,365
491
95
6
0
255,780
0
L
Anhur
8,012
534
79
5
0
233,830
0
W
Chaac
8,567
571
109
7
0
268,437
0
W
Kumbhakarna
8,359
557
28
2
0
345,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role