Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Cuwejus
Ne Zha
Level 109
God Stats
4W - 9L
1,562 SR
Queue Stats
274W - 301L
1,487 Elo+
Solo
Cernunnos
Cernunnos
EvilBluRoyal
Cernunnos
Level 62
God Stats
14W - 17L
1,514 SR
Queue Stats
205W - 223L
1,440 Elo+
Solo
Ah Puch
Ah Puch
L3v1athany
Ah Puch
Level 109
God Stats
12W - 7L
1,383 SR
Queue Stats
486W - 471L
1,506 Elo+
Solo
Bake Kujira
Bake Kujira
oKujira
Bake Kujira
Level 244
God Stats
188W - 178L
1,538 SR
Queue Stats
569W - 569L
1,558 Elo+
Party 2
Team Averages
Level 143
1,499 SR
1,498 Elo+

VS

Team Averages
Level 128
1,493 SR
1,532 Elo+
Cerberus
Cerberus
A Broke Junkie
Cerberus
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
171W - 183L
1,540 Elo+
Party 1
Mulan
Mulan
BarryMkocner
Mulan
Level 108
God Stats
112W - 109L
1,618 SR
Queue Stats
149W - 157L
1,543 Elo+
Party 1
Fafnir
Fafnir
Chiefom
Fafnir
Level 122
God Stats
9W - 7L
1,429 SR
Queue Stats
35W - 28L
1,551 Elo+
Party 3
Agni
Agni
Mìlk
Agni
Level 129
God Stats
1W - 0L
1,610 SR
Queue Stats
30W - 32L
1,507 Elo+
Party 3
Anhur
Anhur
tyraeus
Anhur
Level 124
God Stats
2W - 3L
1,065 SR
Queue Stats
157W - 157L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 2
6,853
1,142
4,956
8,219
6,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Cuwejus
Ne Zha
10
0 / 1 / 0
5,801
967
1,431
3,477
2,251
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
EvilBluRoyal
Cernunnos
11
0 / 4 / 1
6,204
1,034
4,815
7,282
2,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
L3v1athany
Ah Puch
11
0 / 2 / 2
6,253
1,042
7,867
3,346
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
oKujira
Bake Kujira
12
2 / 1 / 1
7,511
1,252
4,265
7,703
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

338

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 1 / 7
7,401
1,234
6,459
6,636
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 1 / 7
6,751
1,125
5,419
6,070
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Chiefom
Fafnir
11
1 / 0 / 8
6,836
1,139
2,780
6,443
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Mìlk
Agni
12
1 / 1 / 7
6,501
1,084
9,108
2,964
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
tyraeus
Anhur
12
3 / 1 / 6
7,326
1,221
4,519
4,354
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
10
10
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
2
1.5
W
Cerberus
3
1
7
6.5
W
2
1
7
5.5
W
Fafnir
Chiefom
Fafnir
1
0
8
5
L
Ne Zha
Cuwejus
Ne Zha
0
1
0
0
L
Cernunnos
EvilBluRoyal
Cernunnos
0
4
1
0.13
L
Ah Puch
L3v1athany
Ah Puch
0
2
2
0.5
W
Agni
Mìlk
Agni
1
1
7
4.5
L
Bake Kujira
oKujira
Bake Kujira
2
1
1
2.5
W
Anhur
tyraeus
Anhur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,334
Damage
28,285
30,027
Taken
26,467
17,982
Mitigated
18,295
4,833
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,956
196
0
2,929
8,219
6,423
0
4,030
3,885
14,556
346
W
Cerberus
6,459
92
0
1,633
6,636
3,529
0
4,749
1,887
16,553
0
W
5,419
140
0
1,441
6,070
4,979
0
4,446
1,624
0
9,925
W
Fafnir
Chiefom
Fafnir
2,780
503
0
1,141
6,443
7,299
0
3,030
3,413
3,288
913
L
Ne Zha
Cuwejus
Ne Zha
1,431
102
0
534
3,477
2,251
0
1,925
1,441
36
2,697
L
Cernunnos
EvilBluRoyal
Cernunnos
4,815
2,125
0
577
7,282
2,049
0
3,977
3,112
0
13,988
L
Ah Puch
L3v1athany
Ah Puch
7,867
255
0
505
3,346
806
0
2,088
1,146
18,541
0
W
Agni
Mìlk
Agni
9,108
192
0
0
2,964
1,008
0
1,972
992
20,258
0
L
Bake Kujira
oKujira
Bake Kujira
4,265
1,450
0
288
7,703
6,453
0
4,683
2,743
14,577
0
W
Anhur
tyraeus
Anhur
4,519
2,836
0
507
4,354
1,480
0
2,771
1,583
0
13,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
34,815
105
Minions Killed
114
4
Camps Cleared
4
509,105
Distance Traveled
572,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,853
1,142
18
3
0
123,837
0
W
Cerberus
7,401
1,234
40
7
2
124,662
0
W
Mulan
6,751
1,125
15
3
1
120,613
0
W
Fafnir
6,836
1,139
10
2
0
85,581
0
L
Ne Zha
5,801
967
3
1
1
46,332
0
L
Cernunnos
6,204
1,034
27
5
2
104,898
0
L
Ah Puch
6,253
1,042
26
4
1
119,773
0
W
Agni
6,501
1,084
20
3
0
127,865
0
L
Bake Kujira
7,511
1,252
31
5
0
114,265
0
W
Anhur
7,326
1,221
29
5
1
113,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role