Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
BananaMenacing
Thoth
Platinum IV
Level 130
God Stats
67W - 54L
1,594 SR
Queue Stats
345W - 345L
1,844 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
JosNov
Guan Yu
Platinum II
Level 171
God Stats
1W - 2L
1,842 SR
Queue Stats
84W - 71L
1,925 MMR
Solo
Ne Zha
Ne Zha
Platinum I
TyyTyy
Ne Zha
Platinum I
Level 156
God Stats
1W - 2L
1,599 SR
Queue Stats
377W - 365L
2,021 MMR
Party 2
Ymir
Ymir
Platinum II
mxsery
Ymir
Platinum II
Level 78
God Stats
0W - 2L
1,316 SR
Queue Stats
111W - 113L
1,932 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,570 SR
1,844 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,521 SR
1,858 MMR
Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Diamond III
PartyPunchMyWife
Charybdis
Diamond III
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 26L
1,820 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
WorstsexEver
Hou Yi
Diamond V
Level 121
God Stats
2W - 1L
1,539 SR
Queue Stats
116W - 100L
2,018 MMR
Party 3
Bake Kujira
Bake Kujira
Platinum I
decliningmule
Bake Kujira
Platinum I
Level 223
God Stats
8W - 10L
1,564 SR
Queue Stats
254W - 239L
1,925 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
relentlesslyold
Baron Samedi
Diamond V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
2,028 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 0
6,959
497
4,651
9,877
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 8 / 0
5,436
388
2,530
7,598
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
JosNov
Guan Yu
13
2 / 7 / 1
7,846
560
7,846
14,980
9,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ne Zha
TyyTyy
Ne Zha
7
1 / 10 / 1
5,564
397
1,775
11,647
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
mxsery
Ymir
9
0 / 8 / 1
5,801
414
3,886
14,822
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
MedusaAthenaKumbhakarna

VS

Bans
Nu WaAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
8 / 3 / 6
8,884
635
9,633
10,093
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
17
6 / 1 / 2
9,636
688
7,390
6,267
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
14
7 / 1 / 9
8,524
609
9,255
7,568
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bake Kujira
decliningmule
Bake Kujira
14
3 / 0 / 10
8,575
613
8,401
7,684
6,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
relentlesslyold
Baron Samedi
16
10 / 0 / 5
9,555
683
11,061
7,498
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
34
35
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Hun Batz
 
Hun Batz
8
3
6
3.67
L
1
8
0
0.13
L
Guan Yu
JosNov
Guan Yu
2
7
1
0.36
W
Charybdis
6
1
2
7
L
Ne Zha
TyyTyy
Ne Zha
1
10
1
0.15
W
Hou Yi
7
1
9
11.5
W
Bake Kujira
decliningmule
Bake Kujira
3
0
10
8
L
Ymir
mxsery
Ymir
0
8
1
0.06
W
Baron Samedi
relentlesslyold
Baron Samedi
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
45,740
58,924
Taken
39,110
29,196
Mitigated
15,909
8,374
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,651
3,179
0
1,491
9,877
3,037
0
3,447
6,365
0
61,454
W
Hun Batz
 
Hun Batz
9,633
1,864
0
1,268
10,093
2,576
0
558
9,535
0
53,989
L
2,530
200
0
500
7,598
2,058
0
3,652
3,686
20,509
219
L
Guan Yu
JosNov
Guan Yu
7,846
1,330
68
2,884
14,980
9,934
0
2,860
11,953
0
53,908
W
Charybdis
7,390
3,860
0
3,840
6,267
1,780
3,384
985
5,282
0
79,891
L
Ne Zha
TyyTyy
Ne Zha
1,775
728
0
2,097
11,647
3,154
0
2,710
8,711
0
19,414
W
Hou Yi
9,255
2,896
0
1,050
7,568
2,091
0
1,126
6,442
0
61,990
W
Bake Kujira
decliningmule
Bake Kujira
8,401
3,939
0
2,389
7,684
6,063
0
1,245
6,439
36,982
1,907
L
Ymir
mxsery
Ymir
3,886
743
0
1,334
14,822
11,013
0
5,383
9,215
14,768
0
W
Baron Samedi
relentlesslyold
Baron Samedi
11,061
861
883
4,316
7,498
3,399
160
2,457
5,041
67,205
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
45,174
317
Minions Killed
511
0
Camps Cleared
0
1,292,790
Distance Traveled
1,451,773
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,959
497
116
8
0
291,143
0
W
Hun Batz
8,884
635
78
6
0
286,733
0
L
Thoth
5,436
388
38
3
0
209,735
0
L
Guan Yu
7,846
560
105
8
0
305,891
0
W
Charybdis
9,636
688
153
11
0
259,749
2
L
Ne Zha
5,564
397
43
3
0
253,035
0
W
Hou Yi
8,524
609
105
8
0
309,595
0
W
Bake Kujira
8,575
613
47
3
0
308,605
2
L
Ymir
5,801
414
15
1
0
232,986
0
W
Baron Samedi
9,555
683
128
9
0
287,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role