Player Matchup

Baron Samedi
Baron Samedi
DerekRedbird2
Baron Samedi
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,451 Elo+
Party 1
Artemis
Artemis
L-A-R-K-O-
Artemis
Level 189
God Stats
13W - 7L
1,535 SR
Queue Stats
456W - 500L
1,519 Elo+
Party 1
Martichoras
Martichoras
Wooly_1997
Martichoras
Level 42
God Stats
10W - 9L
1,524 SR
Queue Stats
172W - 226L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
reneguns
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,441 Elo+
Solo
Chiron
Chiron
turtle_900
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,429 Elo+
Solo
Team Averages
Level 121
1,512 SR
1,469 Elo+

VS

Team Averages
Level 82
1,331 SR
1,389 Elo+
Baron Samedi
Baron Samedi
CAD086
Baron Samedi
Level 112
God Stats
1W - 1L
1,270 SR
Queue Stats
39W - 24L
1,516 Elo+
Party 2
Anhur
Anhur
DerangedGorrila
Anhur
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
122W - 117L
1,475 Elo+
Party 2
Poseidon
Poseidon
Frozone63
Poseidon
Level 57
God Stats
1W - 2L
1,275 SR
Queue Stats
11W - 16L
1,190 Elo+
Party 3
Ymir
Ymir
LezduitLezduit
Ymir
Level 75
God Stats
5W - 2L
1,657 SR
Queue Stats
245W - 57L
1,652 Elo+
Solo
Bacchus
Bacchus
ManMi1ker
Bacchus
Level 58
God Stats
1W - 1L
1,165 SR
Queue Stats
10W - 19L
1,114 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerekRedbird2
Baron Samedi
15
3 / 9 / 5
9,164
764
7,546
17,061
11,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
L-A-R-K-O-
Artemis
18
4 / 3 / 11
9,755
813
16,618
8,026
3,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Wooly_1997
Martichoras
16
3 / 9 / 5
9,482
790
11,100
15,452
5,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
reneguns
Amaterasu
17
8 / 5 / 4
10,583
882
7,955
14,654
7,228
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
turtle_900
Chiron
14
1 / 7 / 5
8,411
701
8,608
11,537
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CAD086
Baron Samedi
15
2 / 3 / 21
9,600
800
6,685
8,883
3,835
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 6 / 15
11,309
942
12,575
13,228
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Frozone63
Poseidon
17
6 / 5 / 16
10,548
879
18,001
8,392
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 19
11,679
973
14,276
16,352
18,849
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
ManMi1ker
Bacchus
17
9 / 3 / 15
11,093
924
10,794
15,770
18,212
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
19
Kills
33
33
Deaths
19
30
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CAD086
Baron Samedi
2
3
21
4.17
W
10
6
15
2.92
L
Baron Samedi
DerekRedbird2
Baron Samedi
3
9
5
0.61
W
Poseidon
Frozone63
Poseidon
6
5
16
2.8
L
Artemis
L-A-R-K-O-
Artemis
4
3
11
3.17
W
6
2
19
7.75
W
Bacchus
ManMi1ker
Bacchus
9
3
15
5.5
L
Martichoras
Wooly_1997
Martichoras
3
9
5
0.61
L
Amaterasu
reneguns
Amaterasu
8
5
4
2
L
Chiron
turtle_900
Chiron
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,827
Damage
62,331
66,730
Taken
62,625
31,175
Mitigated
48,867
13,349
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CAD086
Baron Samedi
6,685
570
5,390
2,348
8,883
3,835
528
1,866
7,017
18,687
0
W
12,575
8,295
1,407
2,929
13,228
5,091
3,670
1,806
11,373
0
22,804
L
Baron Samedi
DerekRedbird2
Baron Samedi
7,546
0
772
4,244
17,061
11,114
0
13,633
3,428
18,256
0
W
Poseidon
Frozone63
Poseidon
18,001
2,298
0
0
8,392
2,880
1,340
758
7,634
32,818
1,629
L
Artemis
L-A-R-K-O-
Artemis
16,618
2,502
256
1,502
8,026
3,085
0
4,791
3,235
0
31,413
W
14,276
1,131
1,819
4,276
16,352
18,849
212
1,754
14,598
29,790
0
W
Bacchus
ManMi1ker
Bacchus
10,794
581
609
4,075
15,770
18,212
744
1,362
14,364
17,226
230
L
Martichoras
Wooly_1997
Martichoras
11,100
1,558
0
1,546
15,452
5,941
0
12,574
2,878
0
22,847
L
Amaterasu
reneguns
Amaterasu
7,955
2,469
323
2,375
14,654
7,228
0
9,969
4,685
0
15,098
L
Chiron
turtle_900
Chiron
8,608
2,239
843
1,488
11,537
3,807
0
8,352
3,171
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,395
Gold Earned
54,229
106
Minions Killed
138
0
Camps Cleared
0
1,028,141
Distance Traveled
1,024,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,600
800
29
2
0
199,595
0
W
Anhur
11,309
942
35
3
0
176,789
0
L
Baron Samedi
9,164
764
16
1
0
192,200
0
W
Poseidon
10,548
879
38
3
0
211,938
0
L
Artemis
9,755
813
33
3
0
241,863
0
W
Ymir
11,679
973
27
2
0
214,789
0
W
Bacchus
11,093
924
9
1
0
221,806
0
L
Martichoras
9,482
790
31
3
0
181,325
0
L
Amaterasu
10,583
882
7
1
0
204,974
0
L
Chiron
8,411
701
19
2
0
207,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role