Player Matchup

Cthulhu
Cthulhu
DaxfySL
Cthulhu
Level 120
God Stats
6W - 2L
1,606 SR
Queue Stats
43W - 51L
1,522 Elo+
Party 2
Cabrakan
Cabrakan
Dullknee
Cabrakan
Level 126
God Stats
9W - 5L
1,449 SR
Queue Stats
491W - 471L
1,606 Elo+
Party 2
Ra
Ra
JusQuitx
Ra
Level 117
God Stats
2W - 2L
1,334 SR
Queue Stats
42W - 49L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SetWalkYouDown
Cu Chulainn
Level 118
God Stats
9W - 11L
1,508 SR
Queue Stats
57W - 64L
1,498 Elo+
Party 2
Chernobog
Chernobog
ninjaslayer305
Chernobog
Level 85
God Stats
103W - 91L
1,536 SR
Queue Stats
641W - 601L
1,494 Elo+
Solo
Team Averages
Level 113
1,487 SR
1,518 Elo+

VS

Team Averages
Level 102
1,656 SR
1,520 Elo+
Ullr
Ullr
Mutt350
Ullr
Level 96
God Stats
4W - 6L
1,691 SR
Queue Stats
336W - 327L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
QuiveringMeat69
Ix Chel
Level 121
God Stats
9W - 4L
1,810 SR
Queue Stats
51W - 56L
1,514 Elo+
Party 1
Loki
Loki
RippinBozos
Loki
Level 85
God Stats
30W - 19L
1,687 SR
Queue Stats
148W - 151L
1,540 Elo+
Party 1
Yemoja
Yemoja
SWMGaxiom
Yemoja
Level 60
God Stats
1W - 2L
1,514 SR
Queue Stats
153W - 154L
1,536 Elo+
Party 1
Scylla
Scylla
YeriFN
Scylla
Level 149
God Stats
11W - 11L
1,579 SR
Queue Stats
89W - 93L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaxfySL
Cthulhu
14
2 / 1 / 6
8,360
557
10,230
14,877
14,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Dullknee
Cabrakan
16
5 / 3 / 5
9,100
607
8,601
12,795
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 2 / 3
9,414
628
5,495
8,080
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SetWalkYouDown
Cu Chulainn
15
7 / 2 / 3
10,242
683
15,288
17,693
11,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
ninjaslayer305
Chernobog
16
4 / 0 / 3
9,419
628
5,978
8,264
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Mutt350
Ullr
13
1 / 4 / 3
7,257
484
6,519
12,588
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 8 / 0
8,334
556
5,789
14,645
5,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 2 / 4
8,002
533
6,822
12,934
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
SWMGaxiom
Yemoja
10
0 / 5 / 2
6,788
453
4,367
12,932
8,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
YeriFN
Scylla
14
1 / 3 / 4
8,248
550
8,890
8,647
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
22
Kills
8
8
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaxfySL
Cthulhu
2
1
6
5
W
Cabrakan
Dullknee
Cabrakan
5
3
5
2.5
W
4
2
3
2.75
L
Ullr
Mutt350
Ullr
1
4
3
0.63
L
4
8
0
0.5
L
2
2
4
2
L
Yemoja
SWMGaxiom
Yemoja
0
5
2
0.2
W
Cu Chulainn
SetWalkYouDown
Cu Chulainn
7
2
3
4.25
L
Scylla
YeriFN
Scylla
1
3
4
1
W
Chernobog
ninjaslayer305
Chernobog
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
32,387
61,709
Taken
61,746
43,014
Mitigated
24,852
25,092
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaxfySL
Cthulhu
10,230
717
2,510
4,520
14,877
14,511
0
4,771
10,106
32,710
2,039
W
Cabrakan
Dullknee
Cabrakan
8,601
1,085
0
5,633
12,795
9,212
0
2,852
9,943
73,259
1,008
W
5,495
466
838
1,985
8,080
3,641
69
4,512
3,568
63,227
0
L
Ullr
Mutt350
Ullr
6,519
2,374
0
1,422
12,588
4,064
0
5,031
7,557
0
47,861
L
5,789
1,223
425
4,484
14,645
5,535
0
1,908
12,737
45,440
391
L
6,822
2,309
0
3,800
12,934
4,447
0
5,213
7,721
0
56,070
L
Yemoja
SWMGaxiom
Yemoja
4,367
1,312
3,188
2,492
12,932
8,046
50
6,558
6,374
19,339
0
W
Cu Chulainn
SetWalkYouDown
Cu Chulainn
15,288
1,414
0
5,314
17,693
11,983
305
5,241
12,452
0
78,246
L
Scylla
YeriFN
Scylla
8,890
1,217
0
2,308
8,647
2,760
186
4,808
3,769
65,511
1,427
W
Chernobog
ninjaslayer305
Chernobog
5,978
3,749
0
4,292
8,264
3,667
2,419
1,387
6,877
0
80,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
38,629
550
Minions Killed
413
0
Camps Cleared
0
1,563,555
Distance Traveled
1,461,139
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,360
557
50
3
0
309,713
2
W
Cabrakan
9,100
607
105
7
0
324,625
0
W
Ra
9,414
628
125
8
0
341,330
0
L
Ullr
7,257
484
81
5
0
284,718
0
L
Ix Chel
8,334
556
69
5
0
231,765
2
L
Loki
8,002
533
92
6
0
377,146
2
L
Yemoja
6,788
453
32
2
0
265,408
2
W
Cu Chulainn
10,242
683
124
8
0
284,732
3
L
Scylla
8,248
550
139
9
0
302,102
4
W
Chernobog
9,419
628
146
10
0
303,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role