Player Matchup

Zhong Kui
Zhong Kui
Curlysmile101
Zhong Kui
Level 157
God Stats
1W - 1L
1,718 SR
Queue Stats
205W - 273L
1,462 Elo+
Party 2
Sol
Sol
GothicWolf44
Sol
Level 125
God Stats
16W - 11L
1,634 SR
Queue Stats
145W - 199L
1,433 Elo+
Party 2
Osiris
Osiris
SortaRac isTony
Osiris
Level 159
God Stats
2W - 4L
1,696 SR
Queue Stats
221W - 307L
1,458 Elo+
Party 2
Loki
Loki
TWO0DY
Loki
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 101L
1,440 Elo+
Party 2
Hercules
Hercules
Vv OG Shadow vV
Hercules
Level 145
God Stats
3W - 7L
1,549 SR
Queue Stats
190W - 268L
1,454 Elo+
Party 2
Team Averages
Level 149
1,619 SR
1,449 Elo+

VS

Team Averages
Level 134
1,530 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
Pakocerati
Cu Chulainn
Level 155
God Stats
5W - 2L
1,581 SR
Queue Stats
289W - 288L
1,488 Elo+
Solo
Thanatos
Thanatos
Plexly
Thanatos
Level 109
God Stats
6W - 7L
1,421 SR
Queue Stats
155W - 144L
1,537 Elo+
Party 1
Bake Kujira
Bake Kujira
RazaMida
Bake Kujira
Level 91
God Stats
29W - 22L
1,609 SR
Queue Stats
157W - 109L
1,553 Elo+
Solo
Jing Wei
Jing Wei
mythymoop
Jing Wei
Level 158
God Stats
2W - 2L
1,438 SR
Queue Stats
297W - 259L
1,555 Elo+
Party 1
Tiamat
Tiamat
reddead-ian
Tiamat
Level 155
God Stats
3W - 1L
1,600 SR
Queue Stats
263W - 243L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Curlysmile101
Zhong Kui
14
0 / 5 / 1
8,569
504
7,095
14,679
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 7 / 0
7,053
415
2,508
10,800
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
2 / 3 / 1
9,203
541
12,579
18,947
18,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
TWO0DY
Loki
15
2 / 5 / 2
8,216
483
7,368
14,259
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
11
2 / 6 / 0
7,280
428
6,012
16,347
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pakocerati
Cu Chulainn
16
5 / 4 / 2
9,923
584
13,451
16,903
14,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Thanatos
Plexly
Thanatos
17
10 / 0 / 7
10,016
589
10,916
14,221
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
RazaMida
Bake Kujira
15
3 / 2 / 8
8,243
485
10,425
16,092
17,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
mythymoop
Jing Wei
18
4 / 0 / 3
10,570
622
11,420
6,321
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
4 / 0 / 5
11,138
655
9,916
7,133
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
26
26
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Curlysmile101
Zhong Kui
0
5
1
0.1
L
0
7
0
0
W
Cu Chulainn
Pakocerati
Cu Chulainn
5
4
2
1.5
W
Thanatos
Plexly
Thanatos
10
0
7
13.5
W
Bake Kujira
RazaMida
Bake Kujira
3
2
8
3.5
L
2
3
1
0.83
L
Loki
TWO0DY
Loki
2
5
2
0.6
L
Hercules
2
6
0
0.33
W
Jing Wei
mythymoop
Jing Wei
4
0
3
5.5
W
Tiamat
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,562
Damage
56,128
75,032
Taken
60,670
49,192
Mitigated
46,648
22,267
Healing
28,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Curlysmile101
Zhong Kui
7,095
2,354
0
5,469
14,679
10,224
0
1,978
12,701
63,512
11,123
L
2,508
473
0
2,082
10,800
2,989
0
5,521
4,793
33,949
2,870
W
Cu Chulainn
Pakocerati
Cu Chulainn
13,451
1,352
0
4,768
16,903
14,822
0
732
15,397
14,168
51,843
W
Thanatos
Plexly
Thanatos
10,916
2,887
0
12,231
14,221
6,513
79
1,441
12,649
0
70,604
W
Bake Kujira
RazaMida
Bake Kujira
10,425
5,769
0
5,565
16,092
17,900
345
3,922
11,896
41,610
1,902
L
12,579
3,596
0
6,109
18,947
18,245
0
4,750
14,125
1,853
72,085
L
Loki
TWO0DY
Loki
7,368
1,222
0
4,155
14,259
5,071
0
2,854
11,344
0
67,879
L
Hercules
6,012
1,406
0
4,452
16,347
12,663
0
6,897
9,262
0
18,678
W
Jing Wei
mythymoop
Jing Wei
11,420
9,010
0
2,900
6,321
2,597
1,625
2,940
3,381
0
92,499
W
Tiamat
9,916
951
0
2,762
7,133
4,816
493
1,510
5,454
94,494
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
49,890
478
Minions Killed
620
0
Camps Cleared
0
1,539,911
Distance Traveled
1,826,640
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,569
504
142
8
0
285,638
1
L
Sol
7,053
415
91
5
0
202,472
0
W
Cu Chulainn
9,923
584
121
7
0
262,042
9
W
Thanatos
10,016
589
82
5
0
432,170
0
W
Bake Kujira
8,243
485
53
3
0
390,221
0
L
Osiris
9,203
541
119
7
0
344,248
6
L
Loki
8,216
483
105
6
0
371,270
2
L
Hercules
7,280
428
21
1
0
336,283
6
W
Jing Wei
10,570
622
155
9
0
319,688
0
W
Tiamat
11,138
655
209
12
0
422,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role