Player Matchup

Shiva
Shiva
IsjustG
Shiva
Level 76
God Stats
1W - 0L
1,507 SR
Queue Stats
10W - 1L
1,778 Elo+
Party 1
Medusa
Medusa
Kingspoint415
Medusa
Level 149
God Stats
18W - 6L
1,907 SR
Queue Stats
65W - 32L
1,755 Elo+
Party 1
Kuzenbo
Kuzenbo
iPhilAmazing
Kuzenbo
Level 149
God Stats
24W - 11L
1,691 SR
Queue Stats
26W - 18L
1,678 Elo+
Party 1
Team Averages
Level 125
1,702 SR
1,737 Elo+

VS

Team Averages
Level 121
1,436 SR
1,585 Elo+
Ra
Ra
EL_TITAN_PR1
Ra
Level 109
God Stats
0W - 4L
1,175 SR
Queue Stats
551W - 547L
1,536 Elo+
Solo
Anhur
Anhur
Pablo060
Anhur
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,614 Elo+
Solo
Cabrakan
Cabrakan
ZenSkrach
Cabrakan
Level 146
God Stats
5W - 5L
1,634 SR
Queue Stats
788W - 685L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IsjustG
Shiva
14
3 / 0 / 8
8,407
841
7,891
5,463
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
7 / 0 / 3
9,266
927
8,132
5,306
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
iPhilAmazing
Kuzenbo
13
1 / 0 / 9
7,740
774
6,000
7,588
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,268
727
4,297
7,776
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Pablo060
Anhur
11
0 / 3 / 0
6,906
691
2,117
5,854
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
ZenSkrach
Cabrakan
11
0 / 4 / 0
6,575
658
3,713
10,591
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Shiva
IsjustG
Shiva
3
0
8
7
W
7
0
3
8.5
L
Anhur
Pablo060
Anhur
0
3
0
0
L
Cabrakan
ZenSkrach
Cabrakan
0
4
0
0
W
Kuzenbo
iPhilAmazing
Kuzenbo
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
10,127
18,357
Taken
24,221
12,198
Mitigated
15,133
4,526
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,297
230
932
2,035
7,776
2,846
0
1,579
5,782
25,268
0
W
Shiva
IsjustG
Shiva
7,891
1,397
268
2,106
5,463
3,634
202
1,454
3,566
435
16,353
W
8,132
2,330
0
1,280
5,306
1,711
1,305
1,466
3,679
0
42,369
L
Anhur
Pablo060
Anhur
2,117
1,617
0
1,032
5,854
1,887
0
1,029
4,498
0
23,233
L
Cabrakan
ZenSkrach
Cabrakan
3,713
424
0
1,602
10,591
10,400
0
2,836
7,015
5,124
1,642
W
Kuzenbo
iPhilAmazing
Kuzenbo
6,000
1,825
0
872
7,588
6,853
15
2,933
4,206
14,628
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
20,749
118
Minions Killed
110
0
Camps Cleared
0
573,024
Distance Traveled
453,493
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,268
727
56
6
0
151,845
0
W
Shiva
8,407
841
27
3
0
190,052
0
W
Medusa
9,266
927
79
8
0
195,491
0
L
Anhur
6,906
691
47
5
0
138,364
0
L
Cabrakan
6,575
658
7
1
0
163,284
0
W
Kuzenbo
7,740
774
12
1
0
187,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role