Player Matchup

Kukulkan
Kukulkan
Ferdi345
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,557 Elo+
Party 1
Artio
Artio
Ferni2509
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,492 Elo+
Party 1
Charybdis
Charybdis
destructo1232r
Charybdis
Level 102
God Stats
1W - 1L
1,608 SR
Queue Stats
15W - 11L
1,603 Elo+
Party 1
Team Averages
Level 70
1,536 SR
1,551 Elo+

VS

Team Averages
Level 94
1,777 SR
1,478 Elo+
Horus
Horus
DarkPilo08
Horus
Level 128
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 3L
1,418 Elo+
Solo
Bacchus
Bacchus
drooploop_
Bacchus
Level 8
God Stats
2W - 0L
1,756 SR
Queue Stats
26W - 31L
1,483 Elo+
Party 2
Scylla
Scylla
oMightyStaRs
Scylla
Level 145
God Stats
8W - 4L
1,898 SR
Queue Stats
55W - 54L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ferdi345
Kukulkan
15
2 / 4 / 4
9,842
820
9,077
8,266
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Ferni2509
Artio
15
1 / 3 / 5
9,099
758
9,503
15,547
16,102
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
destructo1232r
Charybdis
16
3 / 3 / 2
10,362
864
8,837
9,394
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 3 / 7
9,075
756
6,190
14,673
12,601
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
drooploop_
Bacchus
16
0 / 2 / 9
9,241
770
4,807
12,634
13,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
19
9 / 1 / 1
11,836
986
18,084
7,456
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
10
10
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
1
3
7
1.5
L
Kukulkan
Ferdi345
Kukulkan
2
4
4
1
L
Artio
Ferni2509
Artio
1
3
5
1.17
L
Charybdis
destructo1232r
Charybdis
3
3
2
1.33
W
Bacchus
drooploop_
Bacchus
0
2
9
2.25
W
Scylla
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
29,081
33,207
Taken
34,763
21,996
Mitigated
29,076
4,328
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,190
2,410
1,309
2,741
14,673
12,601
19
7,605
7,068
0
17,701
L
Kukulkan
Ferdi345
Kukulkan
9,077
800
72
373
8,266
2,873
304
6,521
1,657
30,982
219
L
Artio
Ferni2509
Artio
9,503
1,202
120
2,204
15,547
16,102
208
9,469
5,825
18,820
677
L
Charybdis
destructo1232r
Charybdis
8,837
4,179
273
1,286
9,394
3,021
651
6,209
3,074
0
46,839
W
Bacchus
drooploop_
Bacchus
4,807
413
0
713
12,634
13,532
0
6,736
5,898
14,502
0
W
Scylla
18,084
1,627
0
1,965
7,456
2,943
0
3,501
3,955
68,486
2,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
30,152
155
Minions Killed
148
0
Camps Cleared
0
596,046
Distance Traveled
690,672
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,075
756
19
2
0
214,091
0
L
Kukulkan
9,842
820
63
5
0
175,969
3
L
Artio
9,099
758
7
1
0
221,627
0
L
Charybdis
10,362
864
85
7
0
198,450
0
W
Bacchus
9,241
770
18
2
0
245,263
0
W
Scylla
11,836
986
111
9
0
231,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role