Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
Darmuid
Tsukuyomi
Silver II
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 78L
1,446 MMR
Solo
Scylla
Scylla
Bronze III
MyMansAce
Scylla
Bronze III
Level 149
God Stats
0W - 1L
1,702 SR
Queue Stats
23W - 12L
1,455 MMR
Solo
Ares
Ares
Gold I
ProfessorJanus
Ares
Gold I
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
218W - 217L
1,449 MMR
Solo
Neith
Neith
Bronze IV
cookieeater5
Neith
Bronze IV
Level 56
God Stats
0W - 1L
1,516 SR
Queue Stats
6W - 5L
1,446 MMR
Solo
Ratatoskr
Ratatoskr
Bronze IV
matrlxrevolution
Ratatoskr
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,468 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,508 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 165
1,603 SR
1,453 MMR
Hercules
Hercules
Gold II
BAZOOKA M0UTH
Hercules
Gold II
Level 156
God Stats
32W - 32L
1,566 SR
Queue Stats
148W - 153L
1,471 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Cypher Gore
Nu Wa
Gold IV
Level 263
God Stats
8W - 4L
1,525 SR
Queue Stats
241W - 233L
1,446 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Lime Splat
Kumbhakarna
Gold V
Level 124
God Stats
6W - 5L
1,832 SR
Queue Stats
196W - 200L
1,445 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
RainbowTax85642
Jing Wei
Gold IV
Level 130
God Stats
109W - 99L
1,526 SR
Queue Stats
202W - 202L
1,446 MMR
Party 1
Loki
Loki
Gold II
tanquefelino
Loki
Gold II
Level 151
God Stats
43W - 31L
1,566 SR
Queue Stats
217W - 215L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darmuid
Tsukuyomi
14
1 / 3 / 6
7,760
456
6,357
12,819
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
MyMansAce
Scylla
15
1 / 1 / 0
8,948
526
5,959
8,745
2,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 4
8,406
494
8,908
15,146
11,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 1 / 4
8,003
471
9,127
9,680
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
12
1 / 5 / 1
7,573
445
9,453
15,860
7,352
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThorShivaAwilixLancelotMedusa

VS

Bans
ArachneMaman BrigitteMulanCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BAZOOKA M0UTH
Hercules
16
4 / 2 / 1
10,527
619
8,789
17,831
12,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 2 / 2
9,680
569
15,376
6,771
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
Lime Splat
Kumbhakarna
14
2 / 1 / 5
8,957
527
6,608
17,199
15,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
16
3 / 2 / 0
9,457
556
4,743
8,817
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 2
8,700
512
6,936
12,155
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
9
Kills
13
13
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
BAZOOKA M0UTH
Hercules
4
2
1
2.25
W
2
2
2
1.5
L
Tsukuyomi
Darmuid
Tsukuyomi
1
3
6
1.33
W
Kumbhakarna
Lime Splat
Kumbhakarna
2
1
5
4.5
L
Scylla
MyMansAce
Scylla
1
1
0
1
L
3
3
4
1.67
W
Jing Wei
3
2
0
1.5
L
3
1
4
5
L
Ratatoskr
1
5
1
0.3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,804
Damage
42,452
62,250
Taken
62,773
29,004
Mitigated
37,779
21,385
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BAZOOKA M0UTH
Hercules
8,789
4,957
0
4,865
17,831
12,784
0
2,493
14,649
0
79,027
W
15,376
2,348
174
1,710
6,771
2,013
0
2,595
4,133
77,474
1,785
L
Tsukuyomi
Darmuid
Tsukuyomi
6,357
1,431
0
4,767
12,819
4,401
0
4,154
8,341
0
50,655
W
Kumbhakarna
Lime Splat
Kumbhakarna
6,608
690
0
3,308
17,199
15,756
0
6,821
10,378
24,417
1,259
L
Scylla
MyMansAce
Scylla
5,959
198
0
2,384
8,745
2,828
0
4,694
3,622
92,867
1,300
L
8,908
351
3,003
3,401
15,146
11,290
0
5,057
9,836
23,746
0
W
Jing Wei
4,743
3,325
0
2,946
8,817
3,062
1,045
1,259
7,516
0
81,167
L
9,127
1,961
0
2,835
9,680
3,133
0
3,725
5,640
0
63,201
L
Ratatoskr
9,453
1,977
0
4,995
15,860
7,352
0
2,491
13,142
0
46,402
W
6,936
2,184
0
5,883
12,155
4,164
0
2,475
9,597
0
74,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
47,321
484
Minions Killed
566
0
Camps Cleared
0
1,670,569
Distance Traveled
1,728,579
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,527
619
145
9
0
299,682
0
W
Nu Wa
9,680
569
144
8
0
330,729
1
L
Tsukuyomi
7,760
456
78
5
0
382,252
2
W
Kumbhakarna
8,957
527
34
2
0
377,413
3
L
Scylla
8,948
526
185
11
0
331,487
6
L
Ares
8,406
494
29
2
0
362,054
2
W
Jing Wei
9,457
556
139
8
0
330,390
0
L
Neith
8,003
471
108
6
0
303,434
0
L
Ratatoskr
7,573
445
84
5
0
291,342
0
W
Loki
8,700
512
104
6
0
390,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role