Player Matchup

Vamana
Vamana
Bronze IV
Ihatedeavon
Vamana
Bronze IV
Level 106
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 4L
1,303 MMR
Party 1
Artemis
Artemis
Bronze IV
Notyalc2
Artemis
Bronze IV
Level 84
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 4L
1,303 MMR
Party 1
Poseidon
Poseidon
Bronze IV
supersonicjay1
Poseidon
Bronze IV
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,303 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 95
1,477 SR
1,303 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,536 SR
1,310 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
Blood16
Bacchus
Silver I
Level 150
God Stats
15W - 12L
1,524 SR
Queue Stats
244W - 264L
1,126 MMR
Party 2
Cupid
Cupid
Gold V
PapaPump88
Cupid
Gold V
Level 143
God Stats
23W - 21L
1,584 SR
Queue Stats
114W - 114L
1,305 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 8 / 0
8,225
685
2,294
12,736
10,182
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Notyalc2
Artemis
13
1 / 6 / 1
8,600
717
9,668
10,753
2,694
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
15
1 / 6 / 0
9,216
768
4,065
9,411
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaAchillesCthulhuMulanZeus

VS

Bans
Ne ZhaHerculesMedusaCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
10 / 2 / 9
12,198
1,017
12,531
9,589
3,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Blood16
Bacchus
16
4 / 0 / 15
10,376
865
8,989
11,711
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
17
5 / 1 / 14
10,970
914
7,152
10,054
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
3
Kills
19
20
Deaths
3
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
2
9
7.25
W
Bacchus
Blood16
Bacchus
4
0
15
11.5
L
Vamana
1
8
0
0.13
L
Artemis
Notyalc2
Artemis
1
6
1
0.25
W
Cupid
5
1
14
12
L
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
28,672
32,900
Taken
31,354
15,516
Mitigated
22,652
845
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,531
825
0
3,676
9,589
3,711
1,377
694
8,895
55,745
703
W
Bacchus
Blood16
Bacchus
8,989
28
0
1,538
11,711
15,030
504
1,547
10,156
16,289
1,565
L
Vamana
2,294
848
0
68
12,736
10,182
0
7,045
5,338
0
11,121
L
Artemis
Notyalc2
Artemis
9,668
3,832
0
343
10,753
2,694
0
5,896
4,526
0
30,353
W
Cupid
7,152
3,616
782
4,495
10,054
3,911
1,410
1,925
8,120
0
40,746
L
Poseidon
4,065
155
0
434
9,411
2,640
0
5,992
2,960
33,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
33,544
111
Minions Killed
154
0
Camps Cleared
0
616,536
Distance Traveled
737,662
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,198
1,017
72
6
0
211,707
0
W
Bacchus
10,376
865
23
2
0
257,035
3
L
Vamana
8,225
685
14
1
0
189,321
0
L
Artemis
8,600
717
35
3
0
207,832
1
W
Cupid
10,970
914
59
5
0
268,920
0
L
Poseidon
9,216
768
62
5
0
219,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role