Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Johnjit0
Medusa
Gold IV
Level 139
God Stats
3W - 6L
1,407 SR
Queue Stats
117W - 128L
1,339 MMR
Party 1
Athena
Athena
Gold I
KLAWNY
Athena
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,820 MMR
Party 1
Loki
Loki
Bronze IV
LenhadorTzudo
Loki
Bronze IV
Level 63
God Stats
0W - 2L
1,391 SR
Queue Stats
3W - 9L
1,365 MMR
Solo
Ullr
Ullr
Bronze III
depression07
Ullr
Bronze III
Level 102
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 3L
1,410 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,515 SR
1,487 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,429 SR
1,531 MMR
Neith
Neith
Platinum II
GiuliJP
Neith
Platinum II
Level 158
God Stats
8W - 5L
1,742 SR
Queue Stats
143W - 130L
1,881 MMR
Party 2
Geb
Geb
Silver I
MrWalls
Geb
Silver I
Level 155
God Stats
2W - 1L
1,329 SR
Queue Stats
63W - 71L
1,461 MMR
Solo
Agni
Agni
Platinum IV
SHONYGANKEO
Agni
Platinum IV
Level 148
God Stats
1W - 2L
1,163 SR
Queue Stats
146W - 137L
1,793 MMR
Party 2
Mercury
Mercury
Gold III
Sputn1Ki
Mercury
Gold III
Level 84
God Stats
16W - 11L
1,684 SR
Queue Stats
180W - 168L
1,464 MMR
Solo
Surtr
Surtr
Silver II
ThorymRayze
Surtr
Silver II
Level 156
God Stats
2W - 2L
1,228 SR
Queue Stats
27W - 42L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 4 / 0
8,080
539
6,039
7,995
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Johnjit0
Medusa
15
1 / 3 / 0
8,222
548
5,985
9,240
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Athena
KLAWNY
Athena
11
0 / 5 / 1
6,704
447
3,960
15,474
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
1 / 4 / 0
6,841
456
3,688
10,873
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
7,034
469
4,252
10,892
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TsukuyomiRaijinLancelotMulanAo Kuang

VS

Bans
SusanoThorXbalanqueThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GiuliJP
Neith
17
4 / 0 / 2
9,887
659
8,615
7,287
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
14
0 / 0 / 8
8,494
566
4,290
11,676
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 2 / 5
9,224
615
9,473
7,630
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sputn1Ki
Mercury
15
7 / 1 / 8
9,025
602
11,450
11,580
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 1
9,624
642
6,715
8,836
8,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
20
20
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
0
0.5
W
Neith
GiuliJP
Neith
4
0
2
5
L
Medusa
Johnjit0
Medusa
1
3
0
0.33
L
Athena
KLAWNY
Athena
0
5
1
0.1
L
1
4
0
0.25
W
Geb
0
0
8
4
W
6
2
5
4.25
W
Mercury
Sputn1Ki
Mercury
7
1
8
11
W
3
1
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,924
Damage
40,543
54,474
Taken
47,009
29,735
Mitigated
28,047
12,996
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,039
860
0
1,074
7,995
2,749
0
3,606
4,389
63,152
71
W
Neith
GiuliJP
Neith
8,615
3,334
0
5,568
7,287
2,824
0
746
6,541
0
85,590
L
Medusa
Johnjit0
Medusa
5,985
2,267
0
3,858
9,240
3,495
0
667
8,573
0
72,118
L
Athena
KLAWNY
Athena
3,960
1,558
0
2,165
15,474
15,945
0
4,889
10,585
24,534
224
L
3,688
1,044
0
3,292
10,873
3,820
0
4,124
6,713
0
50,498
W
Geb
4,290
637
0
2,999
11,676
9,263
0
2,941
8,735
26,313
0
W
9,473
818
0
2,385
7,630
2,488
0
3,248
4,382
73,439
926
W
Mercury
Sputn1Ki
Mercury
11,450
5,751
0
3,343
11,580
4,929
720
2,902
8,678
0
71,078
W
6,715
2,535
0
3,508
8,836
8,543
0
228
8,608
1,575
66,463
L
4,252
2,197
0
2,607
10,892
3,726
0
1,020
9,267
0
48,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
46,254
487
Minions Killed
531
0
Camps Cleared
0
1,532,266
Distance Traveled
1,599,510
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,080
539
131
9
0
295,146
6
W
Neith
9,887
659
167
11
0
290,745
4
L
Medusa
8,222
548
124
8
0
295,178
4
L
Athena
6,704
447
35
2
0
308,167
0
L
Loki
6,841
456
91
6
0
330,976
1
W
Geb
8,494
566
23
2
0
343,079
5
W
Agni
9,224
615
134
9
0
312,370
4
W
Mercury
9,025
602
100
7
0
374,196
2
W
Surtr
9,624
642
107
7
0
279,120
3
L
Ullr
7,034
469
106
7
0
302,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role