Player Matchup

Fenrir
Fenrir
Gold IV
CT Clipz
Fenrir
Gold IV
Level 148
God Stats
4W - 3L
1,743 SR
Queue Stats
118W - 109L
1,568 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
Iinctus
Tsukuyomi
Gold III
Level 138
God Stats
0W - 1L
1,559 SR
Queue Stats
51W - 53L
1,579 MMR
Solo
Thanatos
Thanatos
Gold III
VillanousDif
Thanatos
Gold III
Level 159
God Stats
2W - 1L
1,351 SR
Queue Stats
181W - 177L
1,505 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,551 SR
1,551 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,591 SR
1,542 MMR
Hercules
Hercules
Bronze III
Messorem
Hercules
Bronze III
Level 195
God Stats
1W - 0L
1,644 SR
Queue Stats
2W - 1L
1,503 MMR
Solo
Hera
Hera
Bronze III
SqualidMonkey2
Hera
Bronze III
Level 156
God Stats
10W - 4L
1,699 SR
Queue Stats
162W - 158L
1,562 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
iTz INaCHoO
Kumbhakarna
Bronze III
Level 125
God Stats
16W - 13L
1,430 SR
Queue Stats
100W - 92L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CT Clipz
Fenrir
15
3 / 6 / 1
9,296
715
11,254
20,208
18,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Iinctus
Tsukuyomi
14
3 / 7 / 1
9,382
722
12,448
16,713
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
VillanousDif
Thanatos
15
1 / 7 / 5
9,047
696
5,034
13,805
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesSerqetKuzenboXing TianHorus

VS

Bans
PoseidonBastetBaron SamediMulanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Messorem
Hercules
17
12 / 2 / 6
12,399
954
18,167
17,470
21,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 12
11,154
858
16,653
7,929
2,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
iTz INaCHoO
Kumbhakarna
16
4 / 2 / 13
10,850
835
10,836
13,976
18,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
20
20
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CT Clipz
Fenrir
3
6
1
0.58
L
Tsukuyomi
Iinctus
Tsukuyomi
3
7
1
0.5
W
Hercules
Messorem
Hercules
12
2
6
7.5
W
4
3
12
3.33
L
Thanatos
VillanousDif
Thanatos
1
7
5
0.5
W
Kumbhakarna
iTz INaCHoO
Kumbhakarna
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
45,656
50,726
Taken
39,375
40,876
Mitigated
42,615
9,010
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CT Clipz
Fenrir
11,254
2,170
0
3,940
20,208
18,069
0
9,689
9,851
0
24,973
L
Tsukuyomi
Iinctus
Tsukuyomi
12,448
2,138
0
2,094
16,713
11,017
0
7,428
8,941
0
31,373
W
Hercules
Messorem
Hercules
18,167
6,337
0
6,079
17,470
21,170
149
82
16,004
0
40,005
W
16,653
3,841
0
2,588
7,929
2,981
2,691
8
7,482
50,875
106
L
Thanatos
VillanousDif
Thanatos
5,034
1,662
0
2,976
13,805
11,790
0
8,142
5,200
0
14,448
W
Kumbhakarna
iTz INaCHoO
Kumbhakarna
10,836
303
0
270
13,976
18,464
344
20
12,986
20,022
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
34,403
86
Minions Killed
133
0
Camps Cleared
0
639,807
Distance Traveled
701,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,296
715
24
2
0
210,665
0
L
Tsukuyomi
9,382
722
42
3
0
242,567
0
W
Hercules
12,399
954
37
3
0
254,912
0
W
Hera
11,154
858
80
6
0
204,418
0
L
Thanatos
9,047
696
20
2
0
186,575
0
W
Kumbhakarna
10,850
835
16
1
0
241,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role