Player Matchup

King Arthur
King Arthur
FiercestTax1876
King Arthur
Level 65
God Stats
2W - 2L
1,245 SR
Queue Stats
29W - 18L
1,575 Elo+
Solo
Nemesis
Nemesis
NoisyVibez
Nemesis
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,416 Elo+
Party 3
Nut
Nut
TheLovelyYonna
Nut
Level 61
God Stats
37W - 23L
1,552 SR
Queue Stats
215W - 181L
1,503 Elo+
Party 3
Geb
Geb
gebhd
Geb
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 37L
1,455 Elo+
Party 2
Anubis
Anubis
s3rpi3nt3
Anubis
Level 95
God Stats
8W - 4L
1,792 SR
Queue Stats
34W - 42L
1,487 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,487 Elo+

VS

Team Averages
Level 112
1,527 SR
1,469 Elo+
Ymir
Ymir
CptMclachlan
Ymir
Level 58
God Stats
12W - 10L
1,495 SR
Queue Stats
74W - 71L
1,463 Elo+
Party 1
Geb
Geb
Dylan Lindsay
Geb
Level 138
God Stats
2W - 1L
1,504 SR
Queue Stats
62W - 56L
1,518 Elo+
Party 1
Rama
Rama
Flubinho
Rama
Level 141
God Stats
4W - 5L
1,435 SR
Queue Stats
134W - 136L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
Magee1k
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,476 Elo+
Party 1
Thor
Thor
Ultimate Succes
Thor
Level 122
God Stats
1W - 1L
1,703 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FiercestTax1876
King Arthur
16
9 / 1 / 0
9,970
665
9,669
11,492
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
NoisyVibez
Nemesis
13
5 / 0 / 7
7,801
520
4,097
6,922
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 0 / 1
8,259
551
8,652
9,569
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
gebhd
Geb
13
2 / 0 / 10
8,112
541
5,732
9,665
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
s3rpi3nt3
Anubis
14
3 / 2 / 8
7,689
513
13,521
9,791
4,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,531
435
5,231
14,199
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 6 / 0
7,110
474
5,376
13,433
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
13
0 / 2 / 0
7,310
487
6,627
12,164
3,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Magee1k
Jing Wei
11
0 / 4 / 2
6,207
414
4,763
8,401
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 5 / 1
6,251
417
3,075
11,287
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
3
3
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
1
6
0
0.17
W
King Arthur
FiercestTax1876
King Arthur
9
1
0
9
L
Rama
0
2
0
0
L
Jing Wei
Magee1k
Jing Wei
0
4
2
0.25
W
Nemesis
NoisyVibez
Nemesis
5
0
7
8.5
W
2
0
1
2.5
L
0
5
1
0.1
W
Geb
gebhd
Geb
2
0
10
7
W
Anubis
s3rpi3nt3
Anubis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
25,072
47,439
Taken
59,484
27,839
Mitigated
23,526
16,820
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,231
714
0
2,462
14,199
8,521
0
8,077
6,122
26,162
0
L
5,376
630
0
3,403
13,433
5,406
0
1,809
11,624
41,026
447
W
King Arthur
FiercestTax1876
King Arthur
9,669
784
0
3,862
11,492
8,850
0
3,577
7,395
0
77,511
L
Rama
6,627
3,681
0
5,090
12,164
3,479
0
147
12,017
0
64,773
L
Jing Wei
Magee1k
Jing Wei
4,763
4,161
0
1,659
8,401
2,279
0
6,416
1,985
0
36,012
W
Nemesis
NoisyVibez
Nemesis
4,097
1,650
0
1,605
6,922
2,829
0
0
6,922
0
54,047
W
8,652
4,811
0
3,806
9,569
3,510
0
0
9,569
0
64,767
L
3,075
286
0
481
11,287
3,841
0
2,498
8,789
0
35,955
W
Geb
gebhd
Geb
5,732
1,011
0
2,186
9,665
7,713
44
2,133
7,532
27,967
0
W
Anubis
s3rpi3nt3
Anubis
13,521
915
0
5,361
9,791
4,937
0
4,147
5,596
58,837
3,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,831
Gold Earned
33,409
443
Minions Killed
376
0
Camps Cleared
0
1,521,826
Distance Traveled
1,346,554
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,531
435
40
3
0
263,528
6
L
Geb
7,110
474
74
5
0
275,097
0
W
King Arthur
9,970
665
124
8
0
295,347
0
L
Rama
7,310
487
126
8
0
271,528
2
L
Jing Wei
6,207
414
71
5
0
266,958
3
W
Nemesis
7,801
520
87
6
0
372,363
4
W
Nut
8,259
551
108
7
0
278,169
5
L
Thor
6,251
417
65
4
0
269,443
0
W
Geb
8,112
541
21
1
0
301,485
5
W
Anubis
7,689
513
103
7
0
274,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role