Player Matchup

Morgan Le Fay
Morgan Le Fay
DistantNerd
Morgan Le Fay
Level 121
God Stats
1W - 3L
1,733 SR
Queue Stats
123W - 83L
1,609 Elo+
Party 1
Artemis
Artemis
Kill3rInstincts
Artemis
Level 127
God Stats
10W - 7L
1,357 SR
Queue Stats
363W - 286L
1,668 Elo+
Solo
Hercules
Hercules
ScaleyDoggo
Hercules
Level 125
God Stats
12W - 6L
1,607 SR
Queue Stats
285W - 254L
1,581 Elo+
Party 1
Team Averages
Level 124
1,566 SR
1,619 Elo+

VS

Team Averages
Level 107
1,685 SR
1,539 Elo+
Atlas
Atlas
EL_TITAN_PR1
Atlas
Level 109
God Stats
6W - 5L
1,640 SR
Queue Stats
551W - 547L
1,535 Elo+
Solo
Loki
Loki
Jellyman906
Loki
Level 109
God Stats
10W - 10L
1,709 SR
Queue Stats
259W - 275L
1,505 Elo+
Solo
Kukulkan
Kukulkan
WahGwaaaaan
Kukulkan
Level 102
God Stats
20W - 15L
1,707 SR
Queue Stats
388W - 379L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DistantNerd
Morgan Le Fay
13
2 / 0 / 4
7,354
919
5,940
5,170
1,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 3
7,680
960
5,948
7,584
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ScaleyDoggo
Hercules
11
1 / 3 / 2
6,532
817
4,026
7,481
6,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,126
766
4,878
9,000
7,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 4 / 1
6,465
808
3,019
5,142
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
WahGwaaaaan
Kukulkan
13
3 / 1 / 3
7,548
944
8,411
4,526
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DistantNerd
Morgan Le Fay
2
0
4
4
L
0
2
3
0.75
L
3
4
1
0.88
W
4
3
3
1.83
W
Hercules
ScaleyDoggo
Hercules
1
3
2
0.67
L
Kukulkan
WahGwaaaaan
Kukulkan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
16,308
20,235
Taken
18,668
10,320
Mitigated
11,185
4,307
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DistantNerd
Morgan Le Fay
5,940
418
0
1,315
5,170
1,805
153
3,490
1,510
22,978
0
L
4,878
1,024
0
2,169
9,000
7,859
0
3,071
5,901
11,884
506
L
3,019
665
0
560
5,142
1,545
0
1,789
3,349
0
11,656
W
5,948
1,545
0
1,520
7,584
2,426
0
4,136
3,104
0
18,228
W
Hercules
ScaleyDoggo
Hercules
4,026
1,493
0
1,472
7,481
6,089
0
4,304
2,885
0
12,542
L
Kukulkan
WahGwaaaaan
Kukulkan
8,411
361
0
0
4,526
1,781
0
1,124
3,395
27,147
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,566
Gold Earned
20,139
89
Minions Killed
87
0
Camps Cleared
0
461,960
Distance Traveled
392,178
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,354
919
41
5
0
160,115
0
L
Atlas
6,126
766
10
1
0
136,080
0
L
Loki
6,465
808
13
2
0
108,552
4
W
Artemis
7,680
960
26
3
0
147,847
0
W
Hercules
6,532
817
22
3
0
153,998
1
L
Kukulkan
7,548
944
64
8
0
147,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role