Player Matchup

Ne Zha
Ne Zha
ArtistryNmotion
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,586 Elo+
Solo
Hades
Hades
BIGIRON444
Hades
Level 123
God Stats
3W - 5L
1,447 SR
Queue Stats
533W - 539L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
Chunky Barnacle
Erlang Shen
Level 165
God Stats
1W - 1L
1,283 SR
Queue Stats
173W - 184L
1,471 Elo+
Solo
Merlin
Merlin
IronMan2669
Merlin
Level 145
God Stats
7W - 6L
1,621 SR
Queue Stats
280W - 287L
1,501 Elo+
Solo
Khepri
Khepri
RatDarling
Khepri
Level 84
God Stats
21W - 14L
1,615 SR
Queue Stats
320W - 329L
1,613 Elo+
Party 2
Team Averages
Level 109
1,493 SR
1,552 Elo+

VS

Team Averages
Level 158
1,543 SR
1,428 Elo+
Khepri
Khepri
MFNecro
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,346 Elo+
Party 1
Mercury
Mercury
Northess
Mercury
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 267L
1,554 Elo+
Solo
Sobek
Sobek
PrimalSentinel
Sobek
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,217 Elo+
Party 1
Discordia
Discordia
VOD FEARLESS
Discordia
Level 214
God Stats
2W - 0L
1,675 SR
Queue Stats
103W - 103L
1,505 Elo+
Solo
Nut
Nut
Weisheit
Nut
Level 163
God Stats
12W - 10L
1,540 SR
Queue Stats
496W - 505L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,036
255
0
0
0
Hades
13
3 / 4 / 2
7,547
943
6,871
9,937
4,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Chunky Barnacle
Erlang Shen
12
2 / 4 / 5
6,702
838
3,399
8,794
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
2 / 2 / 3
6,699
837
9,269
4,506
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
RatDarling
Khepri
14
1 / 2 / 5
7,123
890
5,687
11,340
8,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MFNecro
Khepri
15
2 / 0 / 8
8,393
1,049
3,959
11,284
5,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mercury
Northess
Mercury
14
7 / 1 / 3
8,393
1,049
6,218
4,166
1,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 4 / 6
7,344
918
3,191
8,658
9,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
VOD FEARLESS
Discordia
13
1 / 2 / 8
7,425
928
10,176
5,676
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 5
7,009
876
6,143
4,768
1,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
12
12
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hades
3
4
2
1
L
Erlang Shen
Chunky Barnacle
Erlang Shen
2
4
5
1.13
L
Merlin
2
2
3
1.75
W
Khepri
MFNecro
Khepri
2
0
8
6
W
Mercury
Northess
Mercury
7
1
3
8.5
W
1
4
6
1
L
Khepri
RatDarling
Khepri
1
2
5
1.75
W
Discordia
VOD FEARLESS
Discordia
1
2
8
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
29,687
34,577
Taken
34,552
22,372
Mitigated
20,822
11,287
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Hades
6,871
526
1,015
3,748
9,937
4,466
0
5,038
4,685
18,561
0
L
Erlang Shen
Chunky Barnacle
Erlang Shen
3,399
1,350
0
1,158
8,794
8,066
0
3,240
5,371
0
7,451
L
Merlin
9,269
400
194
179
4,506
1,755
0
3,229
1,109
15,498
0
W
Khepri
MFNecro
Khepri
3,959
628
799
5,391
11,284
5,276
364
7,068
4,216
12,416
386
W
Mercury
Northess
Mercury
6,218
2,878
766
685
4,166
1,697
285
3,218
948
0
12,461
W
3,191
196
540
1,350
8,658
9,466
0
4,788
3,870
4,954
0
L
Khepri
RatDarling
Khepri
5,687
205
378
4,615
11,340
8,085
0
4,754
6,401
12,535
1,645
W
Discordia
VOD FEARLESS
Discordia
10,176
699
1,217
2,188
5,676
2,421
239
3,438
2,238
22,622
689
W
6,143
2,518
379
983
4,768
1,962
455
2,827
1,941
0
15,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
38,564
71
Minions Killed
87
0
Camps Cleared
0
510,059
Distance Traveled
764,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,036
255
0
0
0
0
0
L
Hades
7,547
943
34
4
0
123,456
0
L
Erlang Shen
6,702
838
6
1
0
113,231
0
L
Merlin
6,699
837
16
2
0
136,374
0
W
Khepri
8,393
1,049
15
2
0
155,874
0
W
Mercury
8,393
1,049
22
3
0
175,786
0
W
Sobek
7,344
918
3
0
0
145,510
0
L
Khepri
7,123
890
15
2
0
136,998
0
W
Discordia
7,425
928
26
3
0
147,267
0
W
Nut
7,009
876
21
3
0
139,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role