Player Matchup

Cthulhu
Cthulhu
AvG TACOMAN
Cthulhu
Level 158
God Stats
11W - 6L
1,644 SR
Queue Stats
158W - 150L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
Betteraxe123
Baba Yaga
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,501 Elo+
Party 1
Neith
Neith
Bonibonbon23
Neith
Level 26
God Stats
7W - 9L
1,451 SR
Queue Stats
13W - 20L
1,399 Elo+
Party 1
Athena
Athena
Ivnvo
Athena
Level 17
God Stats
14W - 12L
1,487 SR
Queue Stats
19W - 25L
1,429 Elo+
Party 1
Serqet
Serqet
brian403
Serqet
Level 147
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 3L
1,333 Elo+
Solo
Team Averages
Level 93
1,575 SR
1,433 Elo+

VS

Team Averages
Level 59
1,638 SR
1,589 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CallMeGarlic_
Bacchus
Level 60
God Stats
0W - 2L
1,815 SR
Queue Stats
4W - 7L
1,783 Elo+
Party 2
Jing Wei
Jing Wei
SinkWater
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
THERIZZDUDE
Achilles
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
10W - 12L
1,604 Elo+
Party 2
Sol
Sol
itsHavux
Sol
Level 81
God Stats
1W - 1L
1,643 SR
Queue Stats
56W - 55L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AvG TACOMAN
Cthulhu
15
2 / 0 / 0
8,378
644
6,839
6,341
3,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Betteraxe123
Baba Yaga
15
1 / 1 / 0
8,242
634
4,268
4,400
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 1 / 2
6,497
500
5,669
6,879
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
Ivnvo
Athena
11
0 / 2 / 1
6,729
518
2,093
8,697
6,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
brian403
Serqet
13
5 / 3 / 1
7,235
557
6,281
11,405
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 3 / 1
7,052
542
5,709
11,028
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
10
0 / 0 / 3
6,032
464
3,775
6,081
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
SinkWater
Jing Wei
11
1 / 2 / 1
6,266
482
7,379
8,542
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
THERIZZDUDE
Achilles
10
0 / 1 / 0
5,512
424
1,706
8,022
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 2
6,634
510
3,566
8,485
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
5
7
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
3
1
1.5
W
Cthulhu
AvG TACOMAN
Cthulhu
2
0
0
2
W
Baba Yaga
Betteraxe123
Baba Yaga
1
1
0
1
W
0
1
2
1
L
Bacchus
0
0
3
1.5
W
Athena
Ivnvo
Athena
0
2
1
0.25
L
Jing Wei
SinkWater
Jing Wei
1
2
1
0.75
L
Achilles
THERIZZDUDE
Achilles
0
1
0
0
W
Serqet
brian403
Serqet
5
3
1
1.83
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
22,135
37,722
Taken
42,158
17,551
Mitigated
16,949
15,365
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,709
2,350
0
5,273
11,028
3,604
165
3,374
7,026
0
50,139
W
Cthulhu
AvG TACOMAN
Cthulhu
6,839
719
0
2,664
6,341
3,693
46
0
6,043
58,723
2,822
W
Baba Yaga
Betteraxe123
Baba Yaga
4,268
239
0
1,478
4,400
1,546
0
2,973
1,427
52,801
611
W
5,669
3,626
0
3,747
6,879
2,048
0
1,716
5,163
0
54,773
L
Bacchus
3,775
223
415
2,435
6,081
4,770
0
743
5,338
14,614
156
W
Athena
Ivnvo
Athena
2,093
565
0
2,393
8,697
6,522
0
1,918
6,779
18,319
0
L
Jing Wei
SinkWater
Jing Wei
7,379
5,375
0
3,088
8,542
2,193
27
936
7,450
0
45,913
L
Achilles
THERIZZDUDE
Achilles
1,706
359
0
718
8,022
4,363
0
4,438
3,425
0
26,045
W
Serqet
brian403
Serqet
6,281
1,265
0
5,083
11,405
3,742
0
708
10,697
0
46,244
L
3,566
1,507
0
3,596
8,485
2,019
0
3,010
4,678
50,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
31,496
410
Minions Killed
326
0
Camps Cleared
0
1,380,918
Distance Traveled
1,325,994
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,052
542
93
7
0
296,338
3
W
Cthulhu
8,378
644
101
8
0
263,033
2
W
Baba Yaga
8,242
634
105
8
0
251,996
0
W
Neith
6,497
500
95
7
0
244,104
0
L
Bacchus
6,032
464
15
1
0
278,590
11
W
Athena
6,729
518
33
3
0
303,647
0
L
Jing Wei
6,266
482
80
6
0
263,406
0
L
Achilles
5,512
424
50
4
0
246,941
0
W
Serqet
7,235
557
76
6
0
318,138
2
L
Sol
6,634
510
88
7
0
240,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role