Player Matchup

Hera
Hera
DarkAçaí
Hera
Level 100
God Stats
8W - 13L
1,451 SR
Queue Stats
50W - 69L
1,395 Elo+
Party 3
Bakasura
Bakasura
Lingering_Will07
Bakasura
Level 135
God Stats
6W - 2L
1,575 SR
Queue Stats
10W - 3L
1,697 Elo+
Party 1
Merlin
Merlin
Niimmbus
Merlin
Level 83
God Stats
0W - 1L
1,757 SR
Queue Stats
2W - 1L
1,853 Elo+
Party 1
Da Ji
Da Ji
SailorHole
Da Ji
Level 129
God Stats
2W - 3L
1,262 SR
Queue Stats
56W - 83L
1,366 Elo+
Party 3
Heimdallr
Heimdallr
vitorkanbara16
Heimdallr
Level 158
God Stats
1W - 1L
1,940 SR
Queue Stats
147W - 61L
1,708 Elo+
Solo
Team Averages
Level 121
1,597 SR
1,604 Elo+

VS

Team Averages
Level 120
1,572 SR
1,425 Elo+
Anubis
Anubis
JFIY
Anubis
Level 119
God Stats
8W - 2L
1,590 SR
Queue Stats
13W - 17L
1,357 Elo+
Party 2
Thor
Thor
M1gIet
Thor
Level 101
God Stats
6W - 6L
1,574 SR
Queue Stats
18W - 24L
1,432 Elo+
Solo
Martichoras
Martichoras
StankyDankyOT
Martichoras
Level 143
God Stats
1W - 1L
1,214 SR
Queue Stats
51W - 55L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZacTooClutch
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,736 SR
Queue Stats
23W - 31L
1,408 Elo+
Party 2
Ymir
Ymir
x704vertigo
Ymir
Level 128
God Stats
3W - 0L
1,744 SR
Queue Stats
52W - 48L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 8
8,484
848
6,079
10,411
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 5 / 1
10,905
1,091
10,702
13,588
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Merlin
Niimmbus
Merlin
14
0 / 6 / 7
8,530
853
6,162
8,565
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Da Ji
14
2 / 4 / 4
8,516
852
4,730
7,995
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
vitorkanbara16
Heimdallr
17
4 / 3 / 4
9,840
984
8,805
7,553
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JFIY
Anubis
16
10 / 4 / 10
10,786
1,079
12,789
9,769
5,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
M1gIet
Thor
17
8 / 3 / 8
10,245
1,025
7,561
10,886
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Martichoras
StankyDankyOT
Martichoras
16
6 / 5 / 13
9,988
999
8,562
9,749
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
ZacTooClutch
Ah Muzen Cab
15
2 / 2 / 15
9,352
935
6,238
7,266
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 18
9,967
997
5,798
10,847
12,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
14
Kills
28
28
Deaths
15
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
W
Anubis
JFIY
Anubis
10
4
10
3.75
L
8
5
1
1.7
W
Thor
M1gIet
Thor
8
3
8
4
L
Merlin
Niimmbus
Merlin
0
6
7
0.58
L
Da Ji
2
4
4
1
W
Martichoras
StankyDankyOT
Martichoras
6
5
13
2.5
W
Ah Muzen Cab
ZacTooClutch
Ah Muzen Cab
2
2
15
4.75
L
Heimdallr
vitorkanbara16
Heimdallr
4
3
4
2
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
40,948
48,112
Taken
48,517
17,816
Mitigated
27,753
3,772
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,079
1,365
0
250
10,411
2,650
0
3,056
7,355
15,706
0
W
Anubis
JFIY
Anubis
12,789
481
0
2,484
9,769
5,085
33
2,259
7,262
31,894
0
L
10,702
6,034
0
3,181
13,588
6,006
759
5,305
8,283
0
17,332
W
Thor
M1gIet
Thor
7,561
1,362
0
581
10,886
3,883
488
2,293
7,898
0
23,203
L
Merlin
Niimmbus
Merlin
6,162
114
0
0
8,565
2,530
0
4,039
4,526
18,928
0
L
Da Ji
4,730
91
0
230
7,995
2,737
0
3,603
4,392
0
8,716
W
Martichoras
StankyDankyOT
Martichoras
8,562
3,067
0
612
9,749
3,946
1,700
1,621
7,582
0
26,846
W
Ah Muzen Cab
ZacTooClutch
Ah Muzen Cab
6,238
2,545
0
345
7,266
2,655
1,260
3,176
4,015
0
25,179
L
Heimdallr
vitorkanbara16
Heimdallr
8,805
1,309
0
111
7,553
3,893
0
2,307
5,246
0
31,827
W
5,798
961
0
3,387
10,847
12,184
261
2,892
7,097
13,793
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,275
Gold Earned
50,338
181
Minions Killed
183
0
Camps Cleared
0
961,544
Distance Traveled
1,004,270
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,484
848
34
3
0
161,126
0
W
Anubis
10,786
1,079
32
3
0
193,898
0
L
Bakasura
10,905
1,091
37
4
0
231,942
0
W
Thor
10,245
1,025
39
4
0
221,293
0
L
Merlin
8,530
853
31
3
0
197,036
0
L
Da Ji
8,516
852
12
1
0
182,831
0
W
Martichoras
9,988
999
50
5
0
179,236
0
W
Ah Muzen Cab
9,352
935
49
5
0
210,509
0
L
Heimdallr
9,840
984
67
7
0
188,609
2
W
Ymir
9,967
997
13
1
0
199,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role