Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Bryce101
Hun Batz
Level 123
God Stats
1W - 2L
1,760 SR
Queue Stats
274W - 231L
1,475 Elo+
Solo
Scylla
Scylla
HijoDelDiablo503
Scylla
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 171L
1,423 Elo+
Party 2
Hercules
Hercules
Hyper-Soldier503
Hercules
Level 103
God Stats
0W - 2L
1,232 SR
Queue Stats
75W - 94L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iTzDarkfeniX
Kumbhakarna
Level 51
God Stats
6W - 7L
1,727 SR
Queue Stats
84W - 110L
1,417 Elo+
Party 2
Team Averages
Level 105
1,544 SR
1,453 Elo+

VS

Team Averages
Level 97
1,519 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BrandonY1019
Surtr
Level 79
God Stats
4W - 8L
1,380 SR
Queue Stats
28W - 29L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Debiddo3411
Tsukuyomi
Level 129
God Stats
4W - 2L
1,619 SR
Queue Stats
68W - 63L
1,480 Elo+
Party 3
Cerberus
Cerberus
LeBigMac53
Cerberus
Level 65
God Stats
10W - 7L
1,595 SR
Queue Stats
175W - 168L
1,498 Elo+
Party 1
Sol
Sol
SirSizz
Sol
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 200L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 2 / 1
3,914
652
4,686
3,568
903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Bryce101
Hun Batz
3
0 / 1 / 0
2,989
498
433
1,576
315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
3,790
632
512
2,853
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,495
583
1,090
4,130
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
iTzDarkfeniX
Kumbhakarna
7
1 / 1 / 2
4,235
706
1,540
5,548
3,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 0
5,016
836
1,243
1,806
454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 1
4,732
789
1,602
4,097
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Debiddo3411
Tsukuyomi
8
2 / 0 / 3
4,647
775
1,738
3,355
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
LeBigMac53
Cerberus
8
2 / 1 / 1
4,701
784
1,869
5,679
2,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
7
1 / 2 / 2
4,107
685
3,898
4,000
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
W
Danzaburou
 
Danzaburou
1
0
0
1
W
0
0
1
0.5
L
Hun Batz
Bryce101
Hun Batz
0
1
0
0
W
Tsukuyomi
Debiddo3411
Tsukuyomi
2
0
3
3.5
L
0
1
0
0
L
0
1
0
0
W
Cerberus
LeBigMac53
Cerberus
2
1
1
2.5
W
Sol
1
2
2
1
L
Kumbhakarna
iTzDarkfeniX
Kumbhakarna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,261
Damage
10,350
17,675
Taken
18,937
7,092
Mitigated
6,557
4,906
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,686
1,169
0
512
3,568
903
0
2,255
1,313
0
21,435
W
Danzaburou
 
Danzaburou
1,243
371
0
933
1,806
454
0
350
1,456
0
34,563
W
1,602
567
0
1,566
4,097
1,579
0
0
3,973
539
25,468
L
Hun Batz
Bryce101
Hun Batz
433
174
0
692
1,576
315
0
0
1,576
0
4,812
W
Tsukuyomi
Debiddo3411
Tsukuyomi
1,738
535
0
2,518
3,355
817
0
162
3,193
0
21,252
L
512
84
0
750
2,853
583
0
0
2,853
19,995
0
L
1,090
528
0
1,578
4,130
1,830
0
61
4,069
0
16,200
W
Cerberus
LeBigMac53
Cerberus
1,869
338
0
1,994
5,679
2,704
0
698
4,981
12,016
0
W
Sol
3,898
2,111
0
1,869
4,000
1,003
0
842
3,158
24,218
4,394
L
Kumbhakarna
iTzDarkfeniX
Kumbhakarna
1,540
382
0
1,374
5,548
3,461
0
3,269
2,279
8,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,423
Gold Earned
23,203
124
Minions Killed
239
0
Camps Cleared
0
569,631
Distance Traveled
684,500
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,914
652
30
5
0
139,990
0
W
Danzaburou
5,016
836
70
12
0
128,313
1
W
Surtr
4,732
789
61
10
0
136,605
0
L
Hun Batz
2,989
498
12
2
0
43,254
0
W
Tsukuyomi
4,647
775
43
7
0
160,415
0
L
Scylla
3,790
632
42
7
0
131,269
0
L
Hercules
3,495
583
28
5
0
119,905
0
W
Cerberus
4,701
784
17
3
0
142,482
2
W
Sol
4,107
685
48
8
0
116,685
0
L
Kumbhakarna
4,235
706
12
2
0
135,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role