Player Matchup

Tiamat
Tiamat
Cjtukong
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 74L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
EvilOne1025
Amaterasu
Level 25
God Stats
7W - 3L
1,864 SR
Queue Stats
78W - 96L
1,407 Elo+
Party 1
Loki
Loki
hignog
Loki
Level 40
God Stats
4W - 3L
1,615 SR
Queue Stats
223W - 227L
1,527 Elo+
Party 1
Team Averages
Level 28
1,660 SR
1,466 Elo+

VS

Team Averages
Level 42
1,460 SR
1,430 Elo+
Mercury
Mercury
AlexAlvarado_23
Mercury
Level 37
God Stats
1W - 2L
1,223 SR
Queue Stats
53W - 73L
1,320 Elo+
Solo
Atlas
Atlas
ElijahTheSage
Atlas
Level 46
God Stats
7W - 5L
1,546 SR
Queue Stats
60W - 65L
1,474 Elo+
Solo
Charybdis
Charybdis
Uluthrek554
Charybdis
Level 44
God Stats
14W - 7L
1,611 SR
Queue Stats
182W - 185L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cjtukong
Tiamat
14
0 / 7 / 6
8,752
673
5,973
10,484
5,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
EvilOne1025
Amaterasu
13
1 / 7 / 6
9,062
697
6,349
19,151
17,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
hignog
Loki
17
6 / 3 / 1
10,736
826
12,884
14,336
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
10,800
831
5,310
8,261
3,395
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
5 / 3 / 9
11,289
868
12,617
13,454
10,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Uluthrek554
Charybdis
20
10 / 1 / 5
13,348
1,027
21,072
12,897
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
17
17
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Tiamat
Cjtukong
Tiamat
0
7
6
0.43
W
5
3
9
3.17
L
Amaterasu
EvilOne1025
Amaterasu
1
7
6
0.57
W
Charybdis
Uluthrek554
Charybdis
10
1
5
12.5
L
Loki
hignog
Loki
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
38,999
43,971
Taken
34,612
31,622
Mitigated
19,276
4,560
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,310
1,444
0
496
8,261
3,395
0
585
7,602
0
28,984
L
Tiamat
Cjtukong
Tiamat
5,973
1,269
0
1,294
10,484
5,404
0
4,591
5,828
15,355
0
W
12,617
5,209
0
2,275
13,454
10,242
0
4,003
9,033
29,705
0
L
Amaterasu
EvilOne1025
Amaterasu
6,349
2,495
0
2,303
19,151
17,183
0
4,484
14,650
0
16,577
W
Charybdis
Uluthrek554
Charybdis
21,072
13,842
0
7,597
12,897
5,639
3,163
1,509
11,213
0
85,373
L
Loki
hignog
Loki
12,884
2,792
0
963
14,336
9,035
0
3,575
10,744
0
36,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
35,437
105
Minions Killed
195
0
Camps Cleared
0
650,453
Distance Traveled
751,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,800
831
47
4
0
264,953
0
L
Tiamat
8,752
673
22
2
0
179,050
0
W
Atlas
11,289
868
19
1
0
244,800
1
L
Amaterasu
9,062
697
30
2
0
216,576
0
W
Charybdis
13,348
1,027
129
10
0
241,465
0
L
Loki
10,736
826
53
4
0
254,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role