Player Matchup

Mulan
Mulan
Infinity Sword9
Mulan
Level 149
God Stats
0W - 1L
1,879 SR
Queue Stats
18W - 16L
1,527 Elo+
Party 1
Chronos
Chronos
MichaelWave3000
Chronos
Level 34
God Stats
7W - 3L
1,454 SR
Queue Stats
188W - 111L
1,628 Elo+
Party 3
Hou Yi
Hou Yi
NutmegHornet266
Hou Yi
Level 155
God Stats
0W - 2L
1,498 SR
Queue Stats
22W - 17L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Skywa1ker196
Kumbhakarna
Level 158
God Stats
0W - 2L
1,405 SR
Queue Stats
24W - 23L
1,527 Elo+
Party 1
Camazotz
Camazotz
gymguy
Camazotz
Level 171
God Stats
20W - 9L
1,610 SR
Queue Stats
126W - 66L
1,663 Elo+
Party 3
Team Averages
Level 133
1,569 SR
1,579 Elo+

VS

Team Averages
Level 141
1,766 SR
1,576 Elo+
Thanatos
Thanatos
ArcadedImagery
Thanatos
Level 136
God Stats
8W - 4L
1,668 SR
Queue Stats
221W - 215L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
Beechay
Baron Samedi
Level 127
God Stats
2W - 1L
1,872 SR
Queue Stats
168W - 164L
1,587 Elo+
Party 2
Odin
Odin
ChelterGolem0
Odin
Level 159
God Stats
3W - 0L
1,703 SR
Queue Stats
61W - 76L
1,571 Elo+
Solo
Nike
Nike
Dissert
Nike
Level 157
God Stats
3W - 0L
1,854 SR
Queue Stats
96W - 97L
1,557 Elo+
Solo
Chronos
Chronos
Promachos390
Chronos
Level 128
God Stats
4W - 2L
1,732 SR
Queue Stats
328W - 287L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,945
534
4,179
11,116
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 3
7,706
593
7,433
8,207
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 1
6,853
527
4,480
9,170
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Skywa1ker196
Kumbhakarna
10
1 / 3 / 0
5,516
424
3,184
10,557
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
gymguy
Camazotz
13
5 / 2 / 1
7,328
564
5,788
12,507
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 5 / 1
7,062
543
3,634
8,806
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Beechay
Baron Samedi
15
3 / 0 / 2
8,892
684
6,148
6,371
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 7
8,668
667
4,301
7,259
5,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
Dissert
Nike
14
0 / 2 / 8
8,759
674
8,689
11,377
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
Promachos390
Chronos
14
4 / 2 / 1
8,407
647
10,613
8,236
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
14
14
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
5
1
0.7
W
Baron Samedi
Beechay
Baron Samedi
3
0
2
4
W
4
0
7
7.5
W
Nike
Dissert
Nike
0
2
8
2
L
0
3
1
0.17
L
2
3
3
1.17
L
1
3
1
0.5
W
Chronos
Promachos390
Chronos
4
2
1
2.25
L
Kumbhakarna
Skywa1ker196
Kumbhakarna
1
3
0
0.33
L
Camazotz
gymguy
Camazotz
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,064
Damage
33,385
51,557
Taken
42,049
22,314
Mitigated
19,681
13,878
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,634
1,034
0
5,471
8,806
3,174
0
2,238
6,406
0
40,721
W
Baron Samedi
Beechay
Baron Samedi
6,148
309
587
2,271
6,371
3,201
0
2,328
3,863
56,099
801
W
4,301
872
0
1,934
7,259
5,307
181
1,830
5,188
109
38,975
W
Nike
Dissert
Nike
8,689
957
0
2,196
11,377
5,397
544
1,954
8,974
0
66,457
L
4,179
408
0
3,918
11,116
7,799
0
0
11,116
0
46,391
L
7,433
2,183
0
2,114
8,207
2,385
0
3,176
4,715
60,199
2,149
L
4,480
2,583
0
2,784
9,170
2,443
0
5,684
2,990
0
49,409
W
Chronos
Promachos390
Chronos
10,613
3,210
0
2,066
8,236
2,602
329
1,721
6,334
61,447
1,381
L
Kumbhakarna
Skywa1ker196
Kumbhakarna
3,184
311
0
827
10,557
5,600
0
3,567
6,676
30,414
0
L
Camazotz
gymguy
Camazotz
5,788
1,668
0
4,235
12,507
4,087
0
2,998
9,225
0
53,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
41,788
449
Minions Killed
484
0
Camps Cleared
0
1,284,226
Distance Traveled
1,428,409
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,062
543
65
5
0
316,300
0
W
Baron Samedi
8,892
684
124
10
0
277,062
2
W
Odin
8,668
667
72
6
0
295,859
4
W
Nike
8,759
674
123
9
0
272,870
2
L
Mulan
6,945
534
97
7
0
245,884
6
L
Chronos
7,706
593
128
10
0
258,825
0
L
Hou Yi
6,853
527
100
8
0
230,285
0
W
Chronos
8,407
647
100
8
0
266,318
3
L
Kumbhakarna
5,516
424
43
3
0
263,320
0
L
Camazotz
7,328
564
81
6
0
285,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role