Player Matchup

Xbalanque
Xbalanque
KIN THE DARK145
Xbalanque
Level 65
God Stats
4W - 4L
1,465 SR
Queue Stats
435W - 450L
1,362 Elo+
Solo
Cthulhu
Cthulhu
LordDootDoot
Cthulhu
Level 100
God Stats
0W - 3L
1,123 SR
Queue Stats
88W - 110L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
Ninja_Pickle01
Nu Wa
Level 56
God Stats
27W - 22L
1,558 SR
Queue Stats
84W - 100L
1,430 Elo+
Party 2
Bacchus
Bacchus
SmitE-ARMY
Bacchus
Level 81
God Stats
4W - 5L
1,402 SR
Queue Stats
218W - 239L
1,394 Elo+
Solo
Arachne
Arachne
TrainedToKill13
Arachne
Level 68
God Stats
16W - 12L
1,671 SR
Queue Stats
203W - 228L
1,474 Elo+
Solo
Team Averages
Level 74
1,444 SR
1,413 Elo+

VS

Team Averages
Level 70
1,418 SR
1,320 Elo+
Anubis
Anubis
Cosbykid
Anubis
Level 87
God Stats
8W - 9L
1,403 SR
Queue Stats
22W - 24L
1,332 Elo+
Solo
Ishtar
Ishtar
Kvlux_
Ishtar
Level 29
God Stats
2W - 7L
1,033 SR
Queue Stats
8W - 18L
1,253 Elo+
Party 1
Ymir
Ymir
StatuaryData49
Ymir
Level 45
God Stats
6W - 12L
1,347 SR
Queue Stats
79W - 87L
1,315 Elo+
Solo
Surtr
Surtr
Stratovarius1406
Surtr
Level 105
God Stats
12W - 3L
1,743 SR
Queue Stats
63W - 65L
1,287 Elo+
Solo
Hades
Hades
yuse920
Hades
Level 84
God Stats
14W - 11L
1,566 SR
Queue Stats
72W - 86L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KIN THE DARK145
Xbalanque
8
2 / 2 / 3
5,097
510
4,374
7,229
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LordDootDoot
Cthulhu
9
3 / 2 / 3
6,078
608
7,162
11,099
4,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,437
444
914
2,348
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SmitE-ARMY
Bacchus
8
1 / 1 / 0
4,497
450
1,371
3,689
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 1
5,206
521
780
6,528
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cosbykid
Anubis
11
5 / 3 / 0
6,157
616
2,921
5,180
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Kvlux_
Ishtar
8
0 / 2 / 4
5,044
504
4,778
5,985
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 2
5,539
554
5,195
10,056
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 0
6,518
652
1,958
4,694
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
yuse920
Hades
11
0 / 0 / 2
6,080
608
2,307
2,912
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
9
9
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cosbykid
Anubis
5
3
0
1.67
L
Xbalanque
KIN THE DARK145
Xbalanque
2
2
3
1.75
W
Ishtar
Kvlux_
Ishtar
0
2
4
1
L
Cthulhu
LordDootDoot
Cthulhu
3
2
3
2.25
L
0
1
0
0
L
Bacchus
SmitE-ARMY
Bacchus
1
1
0
1
W
1
2
2
1
W
3
0
0
3
L
0
3
1
0.17
W
Hades
yuse920
Hades
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,601
Damage
17,159
30,893
Taken
28,827
11,286
Mitigated
12,127
11,079
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cosbykid
Anubis
2,921
0
0
1,717
5,180
2,237
0
403
4,758
43,925
0
L
Xbalanque
KIN THE DARK145
Xbalanque
4,374
1,767
0
1,594
7,229
1,714
655
3,102
4,127
0
21,417
W
Ishtar
Kvlux_
Ishtar
4,778
2,316
0
1,810
5,985
1,852
0
3,443
2,542
0
23,357
L
Cthulhu
LordDootDoot
Cthulhu
7,162
1,452
1,814
3,796
11,099
4,826
100
4,012
7,087
23,740
1,688
L
914
133
0
45
2,348
525
0
1,330
1,018
20,183
0
L
Bacchus
SmitE-ARMY
Bacchus
1,371
119
0
653
3,689
2,367
0
878
2,811
12,756
582
W
5,195
1,511
0
2,580
10,056
5,155
0
3,315
6,741
17,973
1,115
W
1,958
761
0
1,198
4,694
1,872
340
274
4,383
518
36,987
L
780
498
0
3,177
6,528
1,854
0
1,076
5,452
0
35,276
W
Hades
yuse920
Hades
2,307
231
19
1,832
2,912
1,011
0
1,484
1,241
30,517
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
29,338
202
Minions Killed
291
0
Camps Cleared
0
929,954
Distance Traveled
923,731
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,157
616
72
7
0
184,322
0
L
Xbalanque
5,097
510
33
3
0
188,061
0
W
Ishtar
5,044
504
38
4
0
169,311
0
L
Cthulhu
6,078
608
35
4
0
209,646
0
L
Nu Wa
4,437
444
45
5
0
133,908
0
L
Bacchus
4,497
450
22
2
0
201,230
0
W
Ymir
5,539
554
24
2
0
177,417
0
W
Surtr
6,518
652
63
6
0
175,826
2
L
Arachne
5,206
521
67
7
0
197,109
0
W
Hades
6,080
608
94
9
0
216,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role