Player Matchup

Cthulhu
Cthulhu
SournippIe
Cthulhu
Level 24
God Stats
6W - 9L
1,331 SR
Queue Stats
32W - 48L
1,305 Elo+
Party 1
Odin
Odin
TATON167
Odin
Level 33
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
eyyjayy
Hou Yi
Level 89
God Stats
4W - 3L
1,524 SR
Queue Stats
54W - 71L
1,319 Elo+
Party 1
Team Averages
Level 49
1,465 SR
1,375 Elo+

VS

Team Averages
Level 68
1,571 SR
1,325 Elo+
Medusa
Medusa
Dvnce
Medusa
Level 99
God Stats
0W - 4L
1,376 SR
Queue Stats
17W - 25L
1,339 Elo+
Solo
Agni
Agni
Slayer1992_USA
Agni
Level 63
God Stats
1W - 1L
1,677 SR
Queue Stats
36W - 58L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
tobisannn
Sun Wukong
Level 43
God Stats
3W - 4L
1,659 SR
Queue Stats
37W - 58L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SournippIe
Cthulhu
15
2 / 2 / 8
9,057
823
8,599
10,310
8,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
14
1 / 1 / 8
8,720
793
1,397
8,191
5,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
eyyjayy
Hou Yi
15
8 / 2 / 1
9,841
895
7,021
6,683
2,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dvnce
Medusa
13
0 / 3 / 2
7,622
693
5,034
7,149
2,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 0
8,254
750
3,117
7,226
2,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
tobisannn
Sun Wukong
14
2 / 4 / 0
8,436
767
4,243
8,335
4,340
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
4
5
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dvnce
Medusa
0
3
2
0.33
L
2
4
0
0.5
W
Cthulhu
SournippIe
Cthulhu
2
2
8
3
W
Odin
1
1
8
5
W
Hou Yi
eyyjayy
Hou Yi
8
2
1
4.25
L
Sun Wukong
tobisannn
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
12,394
25,184
Taken
22,710
15,840
Mitigated
9,128
4,951
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dvnce
Medusa
5,034
1,522
0
0
7,149
2,540
0
3,241
3,908
0
22,984
L
3,117
154
0
1,767
7,226
2,248
0
3,126
4,100
15,676
0
W
Cthulhu
SournippIe
Cthulhu
8,599
52
150
1,279
10,310
8,034
333
1,378
8,908
25,269
0
W
Odin
1,397
157
0
1,594
8,191
5,589
241
817
7,320
0
8,741
W
Hou Yi
eyyjayy
Hou Yi
7,021
2,922
0
1,928
6,683
2,217
2,656
970
5,699
0
30,289
L
Sun Wukong
tobisannn
Sun Wukong
4,243
696
0
620
8,335
4,340
0
2,260
6,075
0
15,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
24,312
99
Minions Killed
79
0
Camps Cleared
0
581,338
Distance Traveled
513,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,622
693
28
3
0
172,485
0
L
Agni
8,254
750
36
3
0
156,393
0
W
Cthulhu
9,057
823
24
2
0
208,185
0
W
Odin
8,720
793
21
2
0
193,491
0
W
Hou Yi
9,841
895
54
5
0
179,662
0
L
Sun Wukong
8,436
767
15
1
0
184,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role