Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DragonsRage1993
Jormungandr
Level 171
God Stats
3W - 1L
1,916 SR
Queue Stats
73W - 90L
1,498 Elo+
Party 1
Raijin
Raijin
eSBeee
Raijin
Level 159
God Stats
3W - 0L
1,836 SR
Queue Stats
250W - 248L
1,516 Elo+
Solo
Sylvanus
Sylvanus
shrubbypluto21
Sylvanus
Level 158
God Stats
11W - 8L
1,633 SR
Queue Stats
26W - 38L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
timmy5674
Amaterasu
Level 157
God Stats
1W - 0L
1,282 SR
Queue Stats
75W - 77L
1,528 Elo+
Party 1
Team Averages
Level 154
1,633 SR
1,513 Elo+

VS

Team Averages
Level 141
1,644 SR
1,584 Elo+
Nox
Nox
Morgathune
Nox
Level 126
God Stats
1W - 1L
1,744 SR
Queue Stats
43W - 36L
1,530 Elo+
Solo
Geb
Geb
Nanobotics
Geb
Level 128
God Stats
2W - 1L
1,728 SR
Queue Stats
12W - 7L
1,726 Elo+
Party 2
Fafnir
Fafnir
Reddy2bPetty
Fafnir
Level 158
God Stats
24W - 37L
1,456 SR
Queue Stats
448W - 457L
1,438 Elo+
Solo
Charybdis
Charybdis
Vezriah
Charybdis
Level 146
God Stats
1W - 1L
1,716 SR
Queue Stats
101W - 66L
1,678 Elo+
Party 2
Bellona
Bellona
m00chacha
Bellona
Level 145
God Stats
154W - 147L
1,576 SR
Queue Stats
447W - 430L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 1
5,879
588
6,131
6,179
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
DragonsRage1993
Jormungandr
11
2 / 0 / 1
6,595
660
4,120
7,306
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
eSBeee
Raijin
12
2 / 2 / 3
6,580
658
5,223
4,656
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
9
1 / 0 / 1
5,479
548
2,619
6,459
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
timmy5674
Amaterasu
12
4 / 1 / 1
6,447
645
3,669
9,469
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,065
607
3,556
6,779
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,319
532
2,678
5,266
3,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
9
2 / 4 / 1
5,501
550
5,177
9,355
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Vezriah
Charybdis
10
0 / 0 / 0
5,079
508
3,863
7,320
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
m00chacha
Bellona
9
0 / 2 / 0
4,848
485
2,320
7,621
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
Jormungandr
DragonsRage1993
Jormungandr
2
0
1
2.5
L
1
3
1
0.5
L
0
1
0
0
L
Fafnir
2
4
1
0.63
L
Charybdis
Vezriah
Charybdis
0
0
0
0
W
Raijin
eSBeee
Raijin
2
2
3
1.75
L
Bellona
m00chacha
Bellona
0
2
0
0
W
Sylvanus
1
0
1
1.5
W
Amaterasu
timmy5674
Amaterasu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
17,594
34,069
Taken
36,341
17,084
Mitigated
19,641
14,082
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,131
1,940
0
695
6,179
2,101
0
2,679
3,500
0
50,834
W
Jormungandr
DragonsRage1993
Jormungandr
4,120
1,428
0
3,587
7,306
5,463
132
1,365
5,915
42,736
1,441
L
3,556
649
0
1,556
6,779
1,710
0
2,930
3,369
33,118
2,326
L
2,678
557
0
1,318
5,266
3,176
0
1,143
4,123
12,780
1,778
L
Fafnir
5,177
1,092
0
2,324
9,355
7,562
0
2,621
6,550
26,636
5,687
L
Charybdis
Vezriah
Charybdis
3,863
2,356
0
4,376
7,320
1,872
0
950
6,370
0
50,310
W
Raijin
eSBeee
Raijin
5,223
718
0
1,334
4,656
1,384
0
2,601
1,873
37,101
792
L
Bellona
m00chacha
Bellona
2,320
443
0
2,541
7,621
5,321
0
3,434
4,187
0
26,867
W
Sylvanus
2,619
1,022
2,486
3,521
6,459
3,664
0
1,669
4,790
15,129
1,210
W
Amaterasu
timmy5674
Amaterasu
3,669
1,172
0
2,459
9,469
4,472
0
2,366
6,965
0
54,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
26,812
381
Minions Killed
285
0
Camps Cleared
0
1,035,053
Distance Traveled
1,046,558
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,879
588
97
10
0
216,435
0
W
Jormungandr
6,595
660
83
8
0
173,551
0
L
Nox
6,065
607
81
8
0
164,860
0
L
Geb
5,319
532
24
2
0
224,561
2
L
Fafnir
5,501
550
50
5
0
225,657
2
L
Charybdis
5,079
508
84
8
0
197,779
0
W
Raijin
6,580
658
87
9
0
194,393
0
L
Bellona
4,848
485
46
5
0
233,701
2
W
Sylvanus
5,479
548
23
2
0
198,374
3
W
Amaterasu
6,447
645
91
9
0
252,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role