Player Matchup

Thanatos
Thanatos
Bart04
Thanatos
Level 102
God Stats
16W - 7L
1,733 SR
Queue Stats
59W - 56L
1,542 Elo+
Party 2
Horus
Horus
BigHaggerty
Horus
Level 66
God Stats
5W - 0L
1,670 SR
Queue Stats
65W - 62L
1,573 Elo+
Party 2
Olorun
Olorun
BrotherAshton
Olorun
Level 129
God Stats
6W - 9L
1,526 SR
Queue Stats
94W - 79L
1,640 Elo+
Party 2
Hades
Hades
XxBaDBoySXx2024
Hades
Level 44
God Stats
24W - 25L
1,563 SR
Queue Stats
38W - 49L
1,510 Elo+
Solo
Hercules
Hercules
tjpreston_21
Hercules
Level 49
God Stats
1W - 1L
1,275 SR
Queue Stats
33W - 41L
1,418 Elo+
Party 2
Team Averages
Level 78
1,553 SR
1,537 Elo+

VS

Team Averages
Level 114
1,590 SR
1,507 Elo+
Cthulhu
Cthulhu
MixedBBC
Cthulhu
Level 27
God Stats
9W - 2L
1,659 SR
Queue Stats
44W - 45L
1,478 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ragevin
Kumbhakarna
Level 129
God Stats
0W - 3L
1,334 SR
Queue Stats
48W - 43L
1,532 Elo+
Party 3
Mulan
Mulan
Smurfy Snake
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,501 Elo+
Party 1
Ullr
Ullr
Trolllvin
Ullr
Level 201
God Stats
2W - 1L
1,796 SR
Queue Stats
248W - 253L
1,517 Elo+
Party 3
Scylla
Scylla
UBOAF
Scylla
Level 193
God Stats
3W - 2L
1,664 SR
Queue Stats
91W - 94L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bart04
Thanatos
11
7 / 0 / 1
6,244
624
5,296
9,942
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 3
6,507
651
5,452
7,458
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 1
6,519
652
7,077
4,776
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 1 / 2
6,147
615
5,766
7,063
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
tjpreston_21
Hercules
8
0 / 0 / 2
5,051
505
1,440
5,557
2,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MixedBBC
Cthulhu
8
0 / 1 / 0
4,878
488
3,518
8,887
3,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Ragevin
Kumbhakarna
8
1 / 3 / 0
4,752
475
3,246
8,452
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,247
525
5,267
9,904
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
10
0 / 2 / 0
5,281
528
1,528
6,382
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
UBOAF
Scylla
9
0 / 3 / 1
4,776
478
5,017
4,818
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
1
1
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bart04
Thanatos
7
0
1
7.5
W
3
0
3
4.5
W
2
0
1
2.5
L
Cthulhu
MixedBBC
Cthulhu
0
1
0
0
L
Kumbhakarna
Ragevin
Kumbhakarna
1
3
0
0.33
L
0
5
0
0
L
Ullr
0
2
0
0
L
Scylla
UBOAF
Scylla
0
3
1
0.17
W
2
1
2
3
W
Hercules
tjpreston_21
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
18,576
34,796
Taken
38,443
14,905
Mitigated
12,645
22,759
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bart04
Thanatos
5,296
1,237
0
10,398
9,942
2,979
0
1,866
7,916
0
36,957
W
5,452
2,416
160
3,499
7,458
4,919
0
73
7,385
0
34,899
W
7,077
4,119
60
3,171
4,776
1,827
0
1,339
3,437
60,461
0
L
Cthulhu
MixedBBC
Cthulhu
3,518
140
1,599
2,505
8,887
3,544
0
5,207
3,680
19,611
0
L
Kumbhakarna
Ragevin
Kumbhakarna
3,246
1,043
0
3,223
8,452
2,945
0
2,300
6,119
19,411
7,600
L
5,267
1,474
0
3,934
9,904
3,011
0
0
9,474
0
33,904
L
Ullr
1,528
238
0
1,034
6,382
1,946
0
3,355
3,027
0
39,423
L
Scylla
UBOAF
Scylla
5,017
297
0
1,134
4,818
1,199
0
1,957
2,861
23,964
805
W
5,766
730
200
3,512
7,063
2,489
126
4,002
2,718
39,854
1,665
W
Hercules
tjpreston_21
Hercules
1,440
494
0
1,759
5,557
2,691
0
3,308
2,135
0
13,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
24,934
332
Minions Killed
293
0
Camps Cleared
0
967,238
Distance Traveled
950,144
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,244
624
67
7
0
228,130
0
W
Horus
6,507
651
58
6
0
174,103
0
W
Olorun
6,519
652
111
11
0
192,170
2
L
Cthulhu
4,878
488
39
4
0
214,180
5
L
Kumbhakarna
4,752
475
48
5
0
195,064
0
L
Mulan
5,247
525
70
7
0
172,953
0
L
Ullr
5,281
528
88
9
0
186,256
1
L
Scylla
4,776
478
48
5
0
181,691
1
W
Hades
6,147
615
75
8
0
179,490
0
W
Hercules
5,051
505
21
2
0
193,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role