Player Matchup

Ymir
Ymir
IHitMyWiife
Ymir
Level 109
God Stats
4W - 1L
1,772 SR
Queue Stats
107W - 107L
1,461 Elo+
Party 1
Raijin
Raijin
LilJewMan
Raijin
Level 145
God Stats
6W - 3L
1,642 SR
Queue Stats
120W - 115L
1,586 Elo+
Party 1
Anubis
Anubis
babydeerturnt
Anubis
Level 35
God Stats
4W - 4L
1,188 SR
Queue Stats
20W - 30L
1,421 Elo+
Solo
Team Averages
Level 96
1,534 SR
1,489 Elo+

VS

Team Averages
Level 112
1,558 SR
1,546 Elo+
Hades
Hades
MrGetEmGone
Hades
Level 147
God Stats
14W - 14L
1,565 SR
Queue Stats
292W - 301L
1,532 Elo+
Solo
Hercules
Hercules
TripodKims
Hercules
Level 58
God Stats
7W - 8L
1,465 SR
Queue Stats
25W - 26L
1,477 Elo+
Party 2
Mercury
Mercury
hivememberbty
Mercury
Level 130
God Stats
0W - 1L
1,643 SR
Queue Stats
112W - 99L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
8,249
825
2,755
10,794
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
LilJewMan
Raijin
15
1 / 3 / 10
9,127
913
6,241
8,316
3,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
11 / 1 / 1
10,935
1,094
10,597
7,024
3,251
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
6,870
687
65
3,279
520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
TripodKims
Hercules
14
3 / 5 / 1
8,209
821
5,655
10,258
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
16
3 / 5 / 3
9,581
958
4,793
9,656
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
7
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
Raijin
LilJewMan
Raijin
1
3
10
2
L
0
2
2
0.5
L
Hercules
TripodKims
Hercules
3
5
1
0.7
W
11
1
1
11.5
L
Mercury
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,593
Damage
10,513
26,134
Taken
23,193
16,908
Mitigated
9,373
5,434
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,755
82
0
778
10,794
9,860
244
86
9,646
14,950
1,676
W
Raijin
LilJewMan
Raijin
6,241
556
260
929
8,316
3,797
872
12
8,275
36,097
663
L
65
65
17
683
3,279
520
0
2,777
438
3,536
0
L
Hercules
TripodKims
Hercules
5,655
934
0
1,657
10,258
6,371
0
8,430
1,482
0
10,985
W
10,597
352
319
3,148
7,024
3,251
1,730
13
6,872
34,677
1,657
L
Mercury
4,793
900
0
698
9,656
2,482
0
7,265
2,261
0
32,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
24,660
127
Minions Killed
69
0
Camps Cleared
0
544,651
Distance Traveled
432,850
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,249
825
15
2
0
196,825
3
W
Raijin
9,127
913
61
6
0
177,640
0
L
Hades
6,870
687
6
1
0
41,022
0
L
Hercules
8,209
821
12
1
0
182,190
0
W
Anubis
10,935
1,094
51
5
0
170,186
0
L
Mercury
9,581
958
51
5
0
209,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role